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2020-09-24- Fixed some more bugs with struct, and union handling.mrb0nk500
2020-09-21- Fixed some issues with how structs, and unions weremrb0nk500
handled. - Added a function called fix_symtree(), which when called. will rearrange the symbol tree based on the order they're declared in by the token stream. The reason I wrote this, was to make sure the symbol tree could be printed correctly. - Optimized print_symtree() to now use tail recursion. - Started adding all of the SuB Suite's structs.
2020-08-30- Did some more work on SuBAsm's lexer.mrb0nk500
- Optimized the memory read, and write functions. - Made the emulator faster, and cleaner in general.
2020-08-17- Fixed some bugs in the emulator's assembler.mrb0nk500
- Simplified the effective address functions. - Made SuBEditor a bit faster. - JSR, and RTS now support using the RS prefix, which is used to specify the return address size, with an RS prefix of 0 being a return address size of 64 bits, rather than 8 bits.
2020-08-12- Refactored the escape sequence parsing, and handling.mrb0nk500
It now uses a struct to store the escape sequence. Before it handles the escape sequence, it parses it, which includes things like getting any arguments that are supplied, and getting the mode type. - Moved the code that handles control codes to a separate function. The reason for doing this was because I wanted to make the escape sequence handling faster, but also make the code more readable at the same time. I got the idea to do this from st, a terminal emulator created by the suckless.org project.
2020-08-09Added the bitwise OR, left shift, and right shiftmrb0nk500
expressions to the emulator's assembler.
2020-08-08- Refactored the opcode table, in order to make themrb0nk500
instruction formatting simpler. - Refactored the instruction table of the emulator's assembler, it now has two parts, the addressing mode bits, and the base value. The base value is what's used to generate the actual opcode, with the addressing mode bits telling the assembler what addressing modes this instruction supports. The reason for doing this was to use less space. For comparison, the previous version used 870 bytes for the instruction table, while the new version uses only 222 bytes. The new version is nearly 4 times smaller than the pervious version. - The B register based ALU instructions now use their own addressing mode, and are specified by using 'b' as the operand for those instructions. For example, to add the Accumulator with the B register, you now use "ADC B" instead of "AAB".
2020-08-08Did a ton of stuff.mrb0nk500
- Changed the file structure of the SuB Suite, so that all variable declarations, symbols, and constants are in a single file. - Moved the C library functionss into a separate file, and made them use stack frames. - Added support for using the emulator's assembler for realtime debugging, to enter it, get in to stepping mode by pressing Ctrl+s, press any other key, then press F1, The reason for having to press some other key before pressing F1 is because it only allows entering the assembler when the keyboard is not ready. - Added the ".res" directive to the emulator's assembler, the ".res" directive tells the assembler to reserve however many bytes specified by the operand. - Fixed some bugs in the emulator's assembler.
2020-07-06- Implemented a new opcode table.mrb0nk500
- Added a new preifx called the OF prefix, which adds the contents of a specific register to the current operand. - Added a table generator, which parses opcode table csv files.
2020-06-22Did some more stuff.mrb0nk500
- Fixed some bugs in the emulator's assembler. - Worked on SuBAsm's lexer some more. - Created a new directory for the SuB suite, and moved all of the SuB suite's files in there.