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pso-gc
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A decompilation of Phantasy Star Online Episode I & II for the GameCube.
mr b0nk 500
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2023-02-03
TMainTask: Add, and match `run_task()`
mrb0nk500
2023-02-03
TObject, TMainTask: Make object names extern, and declare them in
mrb0nk500
`TObject.cpp` This is to make it match the order in the original binary.
2023-02-03
TObject: Make all the task related globals extern
mrb0nk500
2023-02-03
TMainTask: Add private helpers for setting, clearing, and getting
mrb0nk500
`task_flags`
2023-02-03
TObject: Add `{set,clear}_flag_3()`
mrb0nk500
2023-02-03
pso/macros: Add `FOREACH_NODE{,_NODECL}_MULTI_ITER`
mrb0nk500
This allows for iterating multiple things within a `FOREACH_NODE` macro.
2023-02-01
types: Rename `types.h` to `global_types.h`
mrb0nk500
2023-01-30
TObject, macros: Add `FOREACH_NODE` macros for dealing with TObject
mrb0nk500
iteration Thanks to EpochFlame for suggesting this.
2023-01-29
pso: Add `TMainTask`
mrb0nk500
2023-01-29
pso: add `forward.h`
mrb0nk500
2023-01-29
pso: add `macros.h`
mrb0nk500
2023-01-29
TObject: Use `types.h` to get the typedefs
mrb0nk500
2023-01-28
Initial commit
mrb0nk500