Age | Commit message (Collapse) | Author |
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functions needed to get them working
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PSOv2
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Just like with `-inline none`, I'm starting to realize more, and more
that they built it with `-sym on` too.
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Also found out alot more assumptions I had were wrong.
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Hopefully, we can make some good progress.
Also, oof, I didn't realize that what I thought were `operator=()`, or
a manual `assign()` function, was actually a copy ctor.
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This is because it looks more, and more clear that the entire codebase
was compiled without inlining. Likely to reduce code size from all the
byteswap functions, only present on the GameCube version.
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`send(u8 *, size)`
This is needed to match now.
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It's a good start to do it here, and work our way to other parts of the
codebase.
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The reason for the large change is because I was trying to figure out
why `TTcpSocket`'s ctor was so disjointed from the rest of the
functions. Turns out, it's inlined, and inlining was turned off.
Most likely, the whole codebase has inlining turned off.
oof, press f `TArray`.
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I'll actually start work on it tomorrow.
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