Age | Commit message (Collapse) | Author |
|
|
|
oof, my system crashed in the middle of builing `TMainTask.cpp`, causing
it to corrupt the source file, meaning I had to redo this function again.
Thank god I'm using version control.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
names
|
|
|
|
|
|
`all_parents_unqueued_for_destruction()`
|
|
`queue_destruction_for_each_node()`
|
|
|
|
|
|
|
|
|
|
|
|
`render_shadows_for_each_node()`
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Ghidra was very confused about how it looked.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Mostly regalloc issues.
|
|
Some matching issues, but still a good start.
|
|
|
|
|
|
|
|
|
|
`TObject.cpp`
This is to make it match the order in the original binary.
|
|
|
|
Oof, forgot an underscore.
|
|
iteration
Thanks to EpochFlame for suggesting this.
|
|
into it
This is necessary to get the function placement correct.
|
|
|
|
|
|
|