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2023-03-03TTcpSocket: Make most of the virtuals inlinemrb0nk500
This is to make the function order match better.
2023-03-03TMenuList, TPlyGuildCardTag: Add constructorsmrb0nk500
2023-03-02TMenuList, TPlyGuildCardTag: Actually match both classesmrb0nk500
Didn't realize that `TMenuList`'s `operator=` was actually implicit.
2023-03-02TPlyGuildCardTag: Make variable members private, and add accessors formrb0nk500
them
2023-03-02TPlyGuildCardTag: Put everything upto `guildcard_number` in a unionmrb0nk500
This will be needed for later.
2023-03-02TArray: Make `{,fast_}fill_with()` type genericmrb0nk500
2023-03-02TTcpSocket: Match `test_connection()`mrb0nk500
`TTcpSocket` is now fully matched. Up next is `TProtocol`.
2023-03-01TTcpSocket: Match `open()`mrb0nk500
I might do `test_connection()` next, if not, `TProtocol` will be next.
2023-03-01TTcpSocket: Make `some_stub()` a member functionmrb0nk500
Forgot that it's actually a member function.
2023-03-01TTcpSocket: Make `stat()` return a `short`mrb0nk500
oof, this caused `send(u8 *)` to not match, but making it return a `short` caused it to suddenly match.
2023-02-28TTcpSocket: Start work on `TTcpSocket`mrb0nk500
I've done most of it, still have to do `test_connection()`, and `open()`.
2023-02-28PSOV3EncryptionTCP: Add, and fully match `PSOV3EncryptionTCP`mrb0nk500
That was way easier than I expected, I thought it'd take a lot longer than this.
2023-02-28PSOV3Encryption: Make `update_stream()` a lot cleanermrb0nk500
2023-02-28PSOV3Encryption: Rename `encrypt()` -> `init()`mrb0nk500
Shoutouts to fuziqersoftware for pointing this out.
2023-02-28PSOV3Encryption: Add, and fully match `PSOV3Encryption`mrb0nk500
Boy, that took way too long to match, mainly due to regalloc issues in `update_stream()`.
2023-02-26TSocket: Start work on, and match most of `TSocket`mrb0nk500
Still need to implement, and match `resolve_domain()`, but it's a good starting point for decompiling the netcode.
2023-02-26TObject: Make `all_parents_unqueued_for_destruction()` return an intmrb0nk500
rather than a bool This is needed for matching other stuff.
2023-02-25TMenuList: Add `TMenuList`, and everything else that's needed to get itmrb0nk500
working I feel this is a good starting point for working on the protocol related code.
2023-02-16TMainTask: Complete `TMainTask.cpp`mrb0nk500
2023-02-16TObject: Add `toggle_flag_3()`mrb0nk500
2023-02-12TObject: Add `m_` prefix to non-function members, and remove `get_` frommrb0nk500
getter function names
2023-02-12TObject: Make non-function members private, and add getters, and settersmrb0nk500
2023-02-11TMainTask: Make the function order match the originalmrb0nk500
2023-02-11TMainTask: Add, and match `func_80228bbc()`mrb0nk500
2023-02-11TMainTask: Add, and match `func_80228c44()`mrb0nk500
oof, my system crashed in the middle of builing `TMainTask.cpp`, causing it to corrupt the source file, meaning I had to redo this function again. Thank god I'm using version control.
2023-02-11TMainTask: Add, and match `func_80228dbc()`mrb0nk500
2023-02-11TMainTask: Rename `func_803db618()` -> `set_some_id()`mrb0nk500
2023-02-11TMainTask: Implement, and match `func_803db618()`mrb0nk500
2023-02-11TMainTask: Add, and match `render_clipout_and_fade()`mrb0nk500
2023-02-10TMainTask: Add, and match `render_shadows()`mrb0nk500
2023-02-10TObject: Add `{,dis}allow_rendering_shadows()`mrb0nk500
2023-02-10TMainTask: Rename `lbl_805c5b9{8,c}` -> `{,old_}render_flags`mrb0nk500
2023-02-10TMainTask: Rename `{,old_}main_task_flags` -> `{,old_}update_flags`mrb0nk500
2023-02-10TObject: Implement, and match `alloc()`, and `free()`mrb0nk500
2023-02-10TMainTask: Rename all functions called by `render()` to more readablemrb0nk500
names
2023-02-10TMainTask: Match all functions called by `render()`mrb0nk500
2023-02-08TMainTask: Add, and use `DISALLOW_OR_ALLOW_CHILD` macromrb0nk500
2023-02-08TObject: Rename `is_flag_0_clear_for_all_parents()` ->mrb0nk500
`all_parents_unqueued_for_destruction()`
2023-02-08TObject: Rename `set_flag_0_for_each_node()` ->mrb0nk500
`queue_destruction_for_each_node()`
2023-02-08TObject: Rename `BIT_8` -> `DISALLOW_RENDER_SHADOWS`mrb0nk500
2023-02-08TObject: Rename `clear_flag_4()` -> `allow_rendering()`mrb0nk500
2023-02-08TObject: Rename `set_flag_4()` -> `disallow_rendering()`mrb0nk500
2023-02-08TObject: Rename `set_flag_0()` -> `queue_destruction()`mrb0nk500
2023-02-08TObject: Add, and make use of `enum object_flags`mrb0nk500
2023-02-08TObject: Rename `call_func_0x14_for_each_node()` ->mrb0nk500
`render_shadows_for_each_node()`
2023-02-08TObject: Rename `call_func_0x10_for_each_node2()` -> `render_nodes2()`mrb0nk500
2023-02-08TObject: Rename `call_func_0x10_for_each_node()` -> `render_nodes()`mrb0nk500
2023-02-08TObject: Rename `func_0x14()` -> `render_shadows()`mrb0nk500
2023-02-08TObject: Rename `func_0x10()` -> `render()`mrb0nk500
2023-02-07THeap: Rename `aligned_size` -> `node_size`mrb0nk500