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pso-gc
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A decompilation of Phantasy Star Online Episode I & II for the GameCube.
mr b0nk 500
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2023-02-02
mtx: Decompile `PSVECDistance()`
mrb0nk500
2023-02-02
mtx: Decompile `C_MTXLightFrustum()`
mrb0nk500
2023-02-02
sdk: Add `mtx`
mrb0nk500
2023-02-01
TObject: Correct typo in `get_node_count()`
mrb0nk500
2023-02-01
global: Import Dolphin SDK
mrb0nk500
2023-01-30
TObject, macros: Add `FOREACH_NODE` macros for dealing with TObject
mrb0nk500
2023-01-30
TObject, TObject2: Create `TObject2.cpp`, and move flag functions
mrb0nk500
2023-01-30
TObject: Add task related globals
mrb0nk500
2023-01-30
Global: Add necessary files to test linking
mrb0nk500
2023-01-30
Makefile: Add `TEST_LD` env var for testing out linking
mrb0nk500
2023-01-29
__start: Use `__start` from the Super Mario Sunshine decomp project
mrb0nk500
2023-01-29
pso: Add `TMainTask`
mrb0nk500
2023-01-29
pso: add `macros.h`
mrb0nk500
2023-01-29
TObject: Use `vu16` from `types.h`
mrb0nk500
2023-01-29
Global: Move `TObject.cpp` to `pso/` directory
mrb0nk500
2023-01-28
TObject: Perfectly matched `TObject::run_tasks()`
mrb0nk500
2023-01-28
Initial commit
mrb0nk500
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