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2023-03-09global: Compile the entire codebase with `-sym on`mrb0nk500
Just like with `-inline none`, I'm starting to realize more, and more that they built it with `-sym on` too.
2023-03-09TProtocol: Start adding, and matching more command handlersmrb0nk500
Also found out alot more assumptions I had were wrong.
2023-03-09TProtocol: Start work on `handle_command()`, and the command handlersmrb0nk500
Hopefully, we can make some good progress. Also, oof, I didn't realize that what I thought were `operator=()`, or a manual `assign()` function, was actually a copy ctor.
2023-03-07global: Completly disable inliningmrb0nk500
This is because it looks more, and more clear that the entire codebase was compiled without inlining. Likely to reduce code size from all the byteswap functions, only present on the GameCube version.
2023-03-07THeap: Replace `heap_x{malloc,free}` with `operator {new,delete}`mrb0nk500
2023-03-07TObject: Replace `alloc()`, and `free()` with `operator {new,delete}`mrb0nk500
2023-03-07TProtocol: Use `const short` variable for return value inmrb0nk500
`send(u8 *, size)` This is needed to match now.
2023-03-07T{Tcp,}Socket: Make `send(u8 *, size_t)` return the proper typemrb0nk500
2023-03-07TTcpSocket: Remove unnecessary local variablesmrb0nk500
2023-03-07TProtocol: Rename `packet.packet` -> `packet.pkt`mrb0nk500
2023-03-06TProtocol: Disable inlining completelymrb0nk500
It's a good start to do it here, and work our way to other parts of the codebase.
2023-03-06TProtocol: Match both `parse_packet()`, and `run_task()`mrb0nk500
2023-03-05global: Start work on making the codebase match without inliningmrb0nk500
It seems more, and more obvious that the codebase was originally compiled without inlining.
2023-03-04TProtocol: Match ctormrb0nk500
The reason for the large change is because I was trying to figure out why `TTcpSocket`'s ctor was so disjointed from the rest of the functions. Turns out, it's inlined, and inlining was turned off. Most likely, the whole codebase has inlining turned off. oof, press f `TArray`.
2023-03-03TProtocol: Get `TProtocol` to the point of buildingmrb0nk500
I'll actually start work on it tomorrow.
2023-03-03TTcpSocket: Revert `TTcpSocket: Make most of the virtuals inline`mrb0nk500
Caused unwanted inlining in some cases.
2023-03-03TTcpSocket: Make most of the virtuals inlinemrb0nk500
This is to make the function order match better.
2023-03-03TMenuList, TPlyGuildCardTag: Add constructorsmrb0nk500
2023-03-02TMenuList, TPlyGuildCardTag: Actually match both classesmrb0nk500
Didn't realize that `TMenuList`'s `operator=` was actually implicit.
2023-03-02TPlyGuildCardTag: Make variable members private, and add accessors formrb0nk500
them
2023-03-02TPlyGuildCardTag: Put everything upto `guildcard_number` in a unionmrb0nk500
This will be needed for later.
2023-03-02TArray: Make `{,fast_}fill_with()` type genericmrb0nk500
2023-03-02TTcpSocket: Match `test_connection()`mrb0nk500
`TTcpSocket` is now fully matched. Up next is `TProtocol`.
2023-03-01TTcpSocket: Match `open()`mrb0nk500
I might do `test_connection()` next, if not, `TProtocol` will be next.
2023-03-01TTcpSocket: Make `some_stub()` a member functionmrb0nk500
Forgot that it's actually a member function.
2023-03-01TTcpSocket: Make `stat()` return a `short`mrb0nk500
oof, this caused `send(u8 *)` to not match, but making it return a `short` caused it to suddenly match.
2023-02-28TTcpSocket: Start work on `TTcpSocket`mrb0nk500
I've done most of it, still have to do `test_connection()`, and `open()`.
2023-02-28PSOV3EncryptionTCP: Add, and fully match `PSOV3EncryptionTCP`mrb0nk500
That was way easier than I expected, I thought it'd take a lot longer than this.
2023-02-28PSOV3Encryption: Make `update_stream()` a lot cleanermrb0nk500
2023-02-28PSOV3Encryption: Rename `encrypt()` -> `init()`mrb0nk500
Shoutouts to fuziqersoftware for pointing this out.
2023-02-28PSOV3Encryption: Add, and fully match `PSOV3Encryption`mrb0nk500
Boy, that took way too long to match, mainly due to regalloc issues in `update_stream()`.
2023-02-26TSocket: Start work on, and match most of `TSocket`mrb0nk500
Still need to implement, and match `resolve_domain()`, but it's a good starting point for decompiling the netcode.
2023-02-26TObject: Make `all_parents_unqueued_for_destruction()` return an intmrb0nk500
rather than a bool This is needed for matching other stuff.
2023-02-25TMenuList: Add `TMenuList`, and everything else that's needed to get itmrb0nk500
working I feel this is a good starting point for working on the protocol related code.
2023-02-16TMainTask: Complete `TMainTask.cpp`mrb0nk500
2023-02-16TObject: Add `toggle_flag_3()`mrb0nk500
2023-02-12TObject: Add `m_` prefix to non-function members, and remove `get_` frommrb0nk500
getter function names
2023-02-12TObject: Make non-function members private, and add getters, and settersmrb0nk500
2023-02-11TMainTask: Make the function order match the originalmrb0nk500
2023-02-11TMainTask: Add, and match `func_80228bbc()`mrb0nk500
2023-02-11TMainTask: Add, and match `func_80228c44()`mrb0nk500
oof, my system crashed in the middle of builing `TMainTask.cpp`, causing it to corrupt the source file, meaning I had to redo this function again. Thank god I'm using version control.
2023-02-11TMainTask: Add, and match `func_80228dbc()`mrb0nk500
2023-02-11TMainTask: Rename `func_803db618()` -> `set_some_id()`mrb0nk500
2023-02-11TMainTask: Implement, and match `func_803db618()`mrb0nk500
2023-02-11TMainTask: Add, and match `render_clipout_and_fade()`mrb0nk500
2023-02-10TMainTask: Add, and match `render_shadows()`mrb0nk500
2023-02-10TObject: Add `{,dis}allow_rendering_shadows()`mrb0nk500
2023-02-10TMainTask: Rename `lbl_805c5b9{8,c}` -> `{,old_}render_flags`mrb0nk500
2023-02-10TMainTask: Rename `{,old_}main_task_flags` -> `{,old_}update_flags`mrb0nk500
2023-02-10TObject: Implement, and match `alloc()`, and `free()`mrb0nk500