From 9fa0a7f1da1b70bee995f53c6c96c43189018772 Mon Sep 17 00:00:00 2001 From: mrb0nk500 Date: Wed, 1 Feb 2023 18:45:02 -0400 Subject: global: Import Dolphin SDK This version comes from the Metroid Prime decompilation project. https://github.com/PrimeDecomp/prime --- include/dolphin/gx/GXLighting.h | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 include/dolphin/gx/GXLighting.h (limited to 'include/dolphin/gx/GXLighting.h') diff --git a/include/dolphin/gx/GXLighting.h b/include/dolphin/gx/GXLighting.h new file mode 100644 index 0000000..a7e0ccc --- /dev/null +++ b/include/dolphin/gx/GXLighting.h @@ -0,0 +1,32 @@ +#ifndef _DOLPHIN_GXLIGHTING +#define _DOLPHIN_GXLIGHTING + +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +void GXSetNumChans(u8 nChans); +void GXSetChanCtrl(GXChannelID chan, GXBool enable, GXColorSrc amb_src, GXColorSrc mat_src, + u32 light_mask, GXDiffuseFn diff_fn, GXAttnFn attn_fn); +void GXSetChanAmbColor(GXChannelID chan, GXColor amb_color); +void GXSetChanMatColor(GXChannelID chan, GXColor mat_color); + +void GXInitLightSpot(GXLightObj* lt_obj, f32 cutoff, GXSpotFn spot_func); +void GXInitLightDistAttn(GXLightObj* lt_obj, f32 ref_distance, f32 ref_brightness, + GXDistAttnFn dist_func); +void GXInitLightPos(GXLightObj* lt_obj, f32 x, f32 y, f32 z); +void GXInitLightDir(GXLightObj* lt_obj, f32 nx, f32 ny, f32 nz); +void GXInitLightColor(GXLightObj* lt_obj, GXColor color); +void GXInitLightAttn(GXLightObj* lt_obj, f32 a0, f32 a1, f32 a2, f32 k0, f32 k1, f32 k2); +void GXInitLightAttnA(GXLightObj* lt_obj, f32 a0, f32 a1, f32 a2); +void GXInitLightAttnK(GXLightObj* lt_obj, f32 k0, f32 k1, f32 k2); +void GXLoadLightObjImm(GXLightObj* lt_obj, GXLightID light); + +#ifdef __cplusplus +} +#endif + +#endif // _DOLPHIN_GXLIGHTING -- cgit v1.2.3-13-gbd6f