#include "pso/TObject.h" void TObject::allow_rendering_shadows() { clear_flags(DISALLOW_RENDER_SHADOWS); } void TObject::clear_flag_9() { clear_flags(BIT_9); } void TObject::set_flag_9() { set_flags(BIT_9); } u32 TObject::get_flag_9() { return get_flags(BIT_9); } void TObject::queue_destruction() { set_flags(QUEUE_DESTRUCTION); } void TObject::clear_flag_3() { clear_flags(BIT_3); } void TObject::set_flag_3() { set_flags(BIT_3); } void TObject::toggle_flag_3() { toggle_flags(BIT_3); } void TObject::allow_rendering() { clear_flags(DISALLOW_RENDER); } void TObject::disallow_rendering() { set_flags(DISALLOW_RENDER); } void TObject::disallow_rendering_shadows() { set_flags(DISALLOW_RENDER_SHADOWS); }