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authormrb0nk500 <b0nk@b0nk.xyz>2021-02-25 12:43:11 -0500
committermrb0nk500 <b0nk@b0nk.xyz>2021-02-25 12:43:11 -0500
commit35a18609864470b3dc49f3a9a6cb6ec93e57300d (patch)
treec52364211b25723b2cf4595ed6c4bc2d45195062 /programs
parent8d7f27d9a0b61d3694a62f3e54be885d8073f02b (diff)
- Implemented the multiply expression into the assembler.
- Implemented support for the SIB addressing mode into the assembler. SIB is short for "Scale Index, and Base", and works much like x86's version of SIB (scale*index+base), although my version supports any scale value between 1, and 256. - Redid the line shifting routine in SuBEditor. It now uses memcpy, and memset to do that, and also supports shifting the line left, or right by any number of characters.
Diffstat (limited to 'programs')
-rw-r--r--programs/sub-suite/lexer.s48
-rw-r--r--programs/sub-suite/libc.s91
-rw-r--r--programs/sub-suite/subasm.s12
-rw-r--r--programs/sub-suite/subeditor.s429
-rw-r--r--programs/sub-suite/subsuite.s2
-rw-r--r--programs/sub-suite/tmp-stuff/cmd_cpy.c33
-rw-r--r--programs/sub-suite/tmp-stuff/free-new.s143
-rw-r--r--programs/sub-suite/tmp-stuff/free-old.s200
-rw-r--r--programs/sub-suite/tmp-stuff/print_char.s147
-rw-r--r--programs/sub-suite/tmp-stuff/shift_line.c85
-rw-r--r--programs/sub-suite/tmp-stuff/subeditor-new.s1119
-rw-r--r--programs/sub-suite/tmp-stuff/test-size.s59
-rw-r--r--programs/sub-suite/utils.s91
13 files changed, 482 insertions, 1977 deletions
diff --git a/programs/sub-suite/lexer.s b/programs/sub-suite/lexer.s
index 0d712ff..320a582 100644
--- a/programs/sub-suite/lexer.s
+++ b/programs/sub-suite/lexer.s
@@ -310,21 +310,7 @@ ptok_dqu:
lda #TOK_DQUOT ; Set the lexeme type to TOK_DQUOT.
sta lex_type ;
sta t_id ; Also set the token ID to TOK_DQUOT.
-; lda.d ptr3 ; Get the address of the lexeme buffer.
- lda.q idx1 ; Get the index of the lexeme buffer.
- inc ; Increment it by one to get the size.
- jsr malloc ; Make a new string.
- ldb.q ptr3 ; Get the address of the lexeme buffer.
- ldy.q idx1 ; Get the size of the lexeme buffer + 1.
- iny ;
- jsr memcpy ; Copy the string in the lexeme buffer into the new string.
- sta.q t_str ; Save it in the token string.
- and #0 ; Reset A.
- tab ; Reset B.
- ldy.q idx0 ; Get the string index back.
-@end:
- jsr make_tok ; Create the token.
- rts ; End of parse_ptok.
+ bra copy_str ; Copy the string.
ptok_squ:
ldb #1 ; Make init_lex increment the string index.
jsr init_lex ; Initialize the lexeme buffer for copying.
@@ -337,23 +323,7 @@ ptok_squ:
lda #TOK_SQUOT ; Set the lexeme type to TOK_SQUOT.
sta lex_type ;
sta t_id ; Also set the token ID to TOK_SQUOT.
- lda.q idx1 ; Get the index of the lexeme buffer.
- inc ; Increment it by one to get the size.
- jsr malloc ; Make a new string.
- ldb.q ptr3 ; Get the address of the lexeme buffer.
- ldy.q idx1 ; Get the size of the lexeme buffer + 1.
- iny ;
- jsr memcpy ; Copy the string in the lexeme buffer into the new string.
- sta.q t_str ; Save it in the token string.
- and #0 ; Reset A.
- tab ; Reset B.
- ldy.q idx0 ; Get the string index back.
-@end:
- jsr make_tok ; Create the token.
- rts ; End of parse_ptok.
-ptok_hash:
- inc.w idx0 ;
- rts ; End of parse_ptok.
+ bra copy_str ; Copy the string.
ptok_scol:
ldb #1 ; Make init_lex increment the string index.
jsr init_lex ; Initialize the lexeme buffer for copying.
@@ -365,12 +335,13 @@ ptok_scol:
lda #TOK_SCOLN ; Set the lexeme type to TOK_SCOLN.
sta lex_type ;
sta t_id ; Also set the token ID to TOK_SCOLN.
- lda.q idx1 ; Get the index of the lexeme buffer.
- inc ; Increment it by one to get the size.
+copy_str:
+ lea d, (idx1) ; Get the index of the lexeme buffer.
+ inc d ; Increment it by one to get the size.
+ mov f, d ; Get the size of the lexeme buffer + 1.
jsr malloc ; Make a new string.
- ldb.q ptr3 ; Get the address of the lexeme buffer.
- ldy.q idx1 ; Get the size of the lexeme buffer + 1.
- iny ;
+ lea s, (ptr3) ; Get the address of the lexeme buffer.
+ mov d, a ; Get the pointer of the new string.
jsr memcpy ; Copy the string in the lexeme buffer into the new string.
sta.q t_str ; Save it in the token string.
and #0 ; Reset A.
@@ -379,6 +350,9 @@ ptok_scol:
@end:
jsr make_tok ; Create the token.
rts ; End of parse_ptok.
+ptok_hash:
+ inc.w idx0 ;
+ rts ; End of parse_ptok.
ptok_dolr:
lda #TOK_HEX ; Set the lexeme type to TOK_HEX.
sta lex_type ;
diff --git a/programs/sub-suite/libc.s b/programs/sub-suite/libc.s
index 53e936a..b34d2d3 100644
--- a/programs/sub-suite/libc.s
+++ b/programs/sub-suite/libc.s
@@ -187,7 +187,7 @@ toupper:
; Input: D = size in bytes to allocate.
; Output: A = Pointer to allocated memory.
; Caller preserved registers: D.
-; Callie preserved registers: B, X, Y.
+; Callee preserved registers: B, X, Y.
malloc:
phb.q ; Preserve B.
@@ -272,7 +272,7 @@ malloc:
; Input: D = Pointer to allocated memory.
; Output: none.
; Caller preserved registers: D.
-; Callie preserved registers: A, B, X, Y, E.
+; Callee preserved registers: A, B, X, Y, E.
free:
pha.q ; Preserve A.
@@ -405,31 +405,74 @@ free:
pla.q ; Restore A.
rts ; End of free.
-
; memcpy: memory to memory copy.
-; Input: A = Destination pointer. B = Source pointer. Y = Number of bytes to copy.
+; Input: D = Destination pointer. S = Source pointer. F = Number of bytes to copy.
; Output: A = Destination pointer.
-; Caller preserved registers: none.
-; Callie preserved registers: none.
+; Caller preserved registers: D, S, F.
+; Callee preserved registers: B.
memcpy:
- pha.q ; Preserve the return value.
- pha.q ; Push the destination pointer on the stack.
- phb.q ; Push the source pointer on the stack.
- phy.q ; Push the size on the stack.
- and #0 ; Reset A.
- tab ; Reset B.
- cpy #0 ; Is the size zero?
- beq @end ; Yes, so we're done.
+ phb.q ; Preserve B.
+ xor b, b ; Reset B.
+ mov a, d ; Set the return value to the destination pointer.
+ cmp f, #0 ; Is the size zero?
+ beq @end ; Yes, so we're done.
@loop:
- lda (sp+9) ; Get a byte from the source.
- sta (sp+17) ; Copy it to the destination.
- inc.q sp+9 ; Increment the source pointer.
- inc.q sp+17 ; Increment the destination pointer.
- dey ; Decrement the size.
- beq @end ; The size is zero, so we're done.
- bra @loop ; Keep looping.
+ mov (d+b), (s+b) ; Copy a byte from the source, into the destination.
+ inb ; Increment the counter.
+ cmp b, f ; Is the counter the same as the size?
+ bne @loop ; No, so keep looping.
+@end:
+ plb.q ; Restore B.
+ rts ; End of memcpy.
+
+
+; memset: Set memory to some value.
+; Input: D = Destination pointer. S = Constant value. F = Number of bytes to set.
+; Output: A = Destination pointer.
+; Caller preserved registers: D, S, F.
+; Callee preserved registers: B.
+
+memset:
+ phb.q ; Preserve B.
+ xor b, b ; Reset B.
+ mov a, d ; Set the return value to the destination pointer.
+ cmp f, #0 ; Is the size zero?
+ beq @end ; Yes, so we're done.
+@loop:
+ mov (d+b), s ; Set the destination byte, to the constant value.
+ inb ; Increment the counter.
+ cmp b, f ; Is the counter the same as the size?
+ bne @loop ; No, so keep looping.
+@end:
+ plb.q ; Restore B.
+ rts ; End of memset.
+
+
+; max: Get the largest of two integers.
+; Input: D = First value, S = Second value.
+; Output: A = Largest of the two values.
+; Caller preserved registers: D, S.
+; Callee preserved registers: None.
+
+max:
+ mov a, s ; Set the return value to the second value.
+ cmp d, s ; Is the first value greater than the second value?
+ beq @end ; No, so we're done.
+ mcs a, d ; Set the return value to the first value if so.
+@end:
+ rts ; End of max.
+
+
+; min: Get the smallest of two integers.
+; Input: D = First value, S = Second value.
+; Output: A = Smallest of the two values.
+; Caller preserved registers: D, S.
+; Callee preserved registers: None.
+
+min:
+ mov a, s ; Set the return value to the second value.
+ cmp d, s ; Is the first value less than the second value?
+ mcc a, d ; Set the return value to the first value if so.
@end:
- ads #$18 ; Clean up the stack frame.
- pla.q ; Restore the return value.
- rts ; End of memcpy.
+ rts ; End of min.
diff --git a/programs/sub-suite/subasm.s b/programs/sub-suite/subasm.s
index f22ee60..56d13c2 100644
--- a/programs/sub-suite/subasm.s
+++ b/programs/sub-suite/subasm.s
@@ -118,7 +118,6 @@
subasm:
pha.q ; Preserve A.
- phe.q ; Preserve E.
des ; Make room for the command id.
and #0 ; Reset A.
lea d, (cmd_buf) ; Get the command buffer.
@@ -128,23 +127,28 @@ subasm:
jsr chk_cmd ; No, but did we get a full command?
bne @cmd ; Yes, so skip everything else.
mov.q ptr, d ;
+ psh d ; Preserve D.
+ psh s ; Preserve S.
+ psh f ; Preserve F.
jsr lex ; No, so start lexing this line.
+ pul d ; Restore D.
+ pul s ; Restore S.
+ pul f ; Restore F.
bra @end ; We are done.
@cmd:
mov s, (s) ; Get the command ID.
cmp s, #7 ; Is the command ID greater than the command count?
bcs @end ; Yes, so we're done.
lsl s, #1 ; No, so multiply the command ID by two.
- lea.w e, (cmd_srt+s) ; Get the pointer, from the command subroutine table.
+ lea.w s, (cmd_srt+s) ; Get the pointer, from the command subroutine table.
and #0 ; Reset A.
tab ; Reset B.
- jsr (e) ; Run the command's subroutine.
+ jsr s ; Run the command's subroutine.
@end:
and #0 ; Reset A.
jsr update_ptr ; Get the screen buffer index.
tay ; Save it in Y.
ins ; Cleanup the stack frame.
- ple.q ; Restore E.
pla.q ; Restore A.
rts ; End of subasm.
diff --git a/programs/sub-suite/subeditor.s b/programs/sub-suite/subeditor.s
index f6b647f..83fe179 100644
--- a/programs/sub-suite/subeditor.s
+++ b/programs/sub-suite/subeditor.s
@@ -196,11 +196,22 @@ clrbit:
setbit:
pha.q ; Preserve A.
+ phb.q ; Preserve B.
+ mov b, s ; Save the bit.
des ; Create the stack frame.
lea s, (sp+1) ; Get the address of the bitmask.
jsr bitpos ; Get the bit, and byte position.
ins ; Cleanup the stack frame.
+ cpb #1 ; Is the bit set?
+ bne @clear ; No, so clear the bit.
+@set:
or (bitabl)+a, (s) ; Set the bit of the current row number to one.
+ bra @end ; We are done.
+@clear:
+ not (s) ; Invert the bitmask.
+ and (bitabl)+a, (s) ; Set the bit of the current row number to zero.
+@end:
+ plb.q ; Restore B.
pla.q ; Restore A.
rts ; End of setbit.
@@ -257,21 +268,19 @@ cmd_cpy:
sta scr_trow ; Save it for later.
lea d, (buffer) ; Get the screen buffer.
mov s, y ; Get the cursor index.
+ lea f, 1 ; Set the decrement offset to the left flag.
jsr find_end ; Find the end of the line.
div #maxcol+1 ; Get the ending line.
ldb scr_str ; Has the screen been scrolled?
beq @start ; No, so don't subtract the screen's starting point from the line number.
@offset:
- sec ; Yes, so make sure that we don't subtract by the starting point, plus one.
- sbc scr_str ; Offset the row position, back by the screen's starting point.
- clc ; Clear the carry flag, so that nothing odd occurs.
+ sub scr_str ; Offset the row position, back by the screen's starting point.
@start:
sta scr_row ; Set the row position to the end of the line.
sta rege ; Save it into the temporary row posiition.
jsr findst ; Find the start of the line.
- clc ; Clear the carry flag.
lda scr_row ; Get the row position.
- adc scr_str ; Add it with the screen's starting row.
+ add scr_str ; Add it with the screen's starting row.
mul #maxcol+1 ; Multiply it with the width of the screen, plus one.
tay ; Place it into the index.
ldx.w #0 ; Reset the X register.
@@ -338,13 +347,52 @@ findst:
rts ; End of findst.
+;find_end:
+; mov a, s ; Set the loop counter.
+;@loop:
+; inc ; Increment the loop counter.
+; cmp (d+a-1), #0 ; Did we hit the null terminator?
+; bne @loop ; No, so keep looping.
+;@end:
+; rts ; End of find_end2.
+
+
find_end:
+ phb.q ; Preserve B.
+ phx.q ; Preserve X.
+ phy.q ; Preserve Y.
+ phe.q ; Preserve E.
mov a, s ; Set the loop counter.
+ div #maxcol+1 ; Get the row position.
+ tay ; Save the row position.
+ mov b, d ; Preserve the string pointer.
+ mov x, s ; Preserve the cursor position.
+ mov d, a ;
+ xor s, s ; Reset S.
@loop:
+ inc d ; Increment the line.
+ mov e, d ; Save the line.
+ jsr getbit ; Get the linewrap bit.
+ mov d, e ; Get the line.
+ cmp #1 ; Is this the end of the line?
+ beq @loop ; No, so keep looping.
+@loop2_1:
+ mov a, d ; Get the ending row position.
+ sub a, f ; Decrement the row position by the offset.
+ mul #maxcol+1 ; Get the loop counter.
+ cmp a, x ; Is the new loop counter less than the old loop counter?
+ mcc a, x ; Set the loop counter to the old loop counter if so.
+ mov d, b ; Restore the string pointer.
+ mov s, x ; Restore the cursor position.
+@loop2:
inc ; Increment the loop counter.
cmp (d+a-1), #0 ; Did we hit the null terminator?
- bne @loop ; No, so keep looping.
+ bne @loop2 ; No, so keep looping.
@end:
+ ple.q ; Restore E.
+ ply.q ; Restore Y.
+ plx.q ; Restore X.
+ plb.q ; Restore B.
rts ; End of find_end.
@@ -353,6 +401,11 @@ get_endrow:
div #maxcol+1 ; Get the ending row.
rts ; End of get_endrow
+;get_endrow2:
+; jsr find_end2 ; Find the end of the line.
+; div #maxcol+1 ; Get the ending row.
+; rts ; End of get_endrow
+
print_char:
phb.q ; Preserve B.
@@ -392,6 +445,7 @@ printc:
@update1:
lea d, (buffer) ; Get the screen buffer.
mov s, y ; Get the cursor index.
+ lea f, 1 ; Set the decrement offset to one.
jsr get_endrow ; Get the ending line.
mov d, a ;
mov s, scr_trow ; Get the current row position.
@@ -414,7 +468,8 @@ printc:
; stb regd ;
lea d, (buffer) ; Get the screen buffer.
mov.w s, scr_ptr; Get the cursor index.
- mov f, #1 ; Set the left flag to true.
+ lea f, 1 ; Set the shift length to one.
+ lea c, 1 ; Set the left flag to true.
jsr shftln ;
ldb #1 ;
stb regd ;
@@ -454,7 +509,7 @@ printc:
bra @print ;
@scroll:
sta scr ; Echo typed character.
- clc ;
+; clc ;
lda #1 ;
sta wrapped ;
jsr scrl_down ;
@@ -474,6 +529,7 @@ printc:
; tax ;
mov d, scr_row ; Get the row position.
add d, scr_str ; Add the row offset to the row position.
+ lea s, 1 ; Set the bit to one.
jsr setbit ; Set the bit of that row.
; plx.w ;
jsr update_pos ;
@@ -560,13 +616,11 @@ bs:
bne @scroll ; Yes, so scroll up.
rts ; No, so we're done.
@scroll:
- clc ; Clear the carry flag, so that we don't get odd behaviour.
jsr scrl_up ; Scroll up.
inc scr_row ; Move down by one row.
@wrap3:
- clc ; Clear the carry flag.
lda scr_row ; Add the cursor's row position,
- adc scr_str ; and the screen's starting row.
+ add scr_str ; and the screen's starting row.
tax ; Transfer that into X.
@wrap4:
dec scr_row ; Move up by one row.
@@ -581,6 +635,7 @@ back:
sta scr_trow ;
lea d, (buffer) ; Get the screen buffer.
mov s, y ; Get the cursor index.
+ lea f, 0 ; Set the decrement offset to zero.
jsr get_endrow ; Get the ending line.
sta scr_row ; Set our row position to the end of the line.
@find_st:
@@ -599,7 +654,8 @@ back:
stb regd ;
lea d, (buffer) ; Get the screen buffer.
mov s, y ; Get the cursor index.
- mov f, #0 ; Set the left flag to false.
+ lea f, 1 ; Set the shift length to one.
+ lea c, 0 ; Set the left flag to false.
jsr shftln ; Shift line back by one character.
lda #$7F ; Print a backspace to the screen.
sta scr ;
@@ -608,6 +664,7 @@ back:
@find_end:
lea d, (buffer) ; Get the screen buffer.
mov s, y ; Get the cursor index.
+ lea f, 1 ; Set the decrement offset to one.
jsr get_endrow ; Yes, so Get the ending line.
mov d, a ;
mov s, scr_trow ; Get the current row position.
@@ -630,66 +687,288 @@ back:
bra @shift ; Start shifting the line back.
+;shftln:
+; pha.q ; Preserve A.
+; phb.q ; Preserve B.
+; and f, f ; Is the left flag not set?
+; beq @right ; Yes, so shift the line to the right.
+;; txa ; Get the end of the line.
+; jsr find_end ; Find the end of the line.
+; dec ; Decrement the source position.
+; bra @left ; No, so shift the line to the left.
+;@minus:
+; and #0 ; Set the source poition to 0.
+; mov (d), a ; Clear the character that is in the source.
+; bra @lend ; We are done.
+;@left:
+; cmp s, a ; Is the cursor index, at, or below the source position?
+; beq @left1 ; Yes, so keep looping.
+; bcs @lend ; No, so we're done.
+;@left1:
+; cmp #0 ; Is the source position less than 0?
+; bcc @minus ; Yes, so set the source position to zero.
+; mov (d+a+1), (d+a) ; No, so shift the current character to the left by one.
+; mov (d+a), #0 ; Clear the current character.
+; dec ; Decrement the source position.
+; bra @left ; Keep looping.
+;@right:
+; cmp (d+s), #0 ; Is this character a null terminator?
+; beq @rend ; Yes, so we're done.
+; mov (d+s-1), (d+s) ; No, so shift the current character to the right by one.
+; mov (d+s), #0 ; Clear the current character.
+; inc s ; Increment the source position.
+; bra @right ; Keep looping.
+;@wrap:
+; mov d, a ; Get the ending line.
+; lea s, f ; Set the bit to the left flag.
+; jsr setbit ; Set the wrap bit of the ending line.
+; bra @end ; We are done.
+;@lend:
+; lea s, (a+2) ; Add 2 to the source position.
+; jsr find_end ; Find the end of the line.
+; dec ; Decrement the end of line position.
+; div #maxcol+1 ; Get the ending line.
+;@lend2:
+; cmp scr_row ; Is the ending line greater than the starting line?
+; beq @end ; No, so we're done.
+; bcs @wrap ; Yes, so set the wrap bit.
+; bra @end ; No, so we're done.
+;@rend:
+; lea f, 0 ; Set the decrement offset to one.
+; jsr find_end ; Find the end of the line.
+; dec ; Decrement the end of line position.
+; div #maxcol+1 ; Get the ending line.
+; cpb #0 ; Is the remainder zero?
+; bne @end ; No, so we're done.
+;@rend2:
+; cmp scr_row ; Is the ending line greater than the starting line?
+; beq @end ; No, so we're done.
+; bcs @wrap ; Yes, so clear the wrap bit.
+;@end:
+; plb.q ; Restore B.
+; pla.q ; Restore A.
+; rts ; End of shftln.
+
+
+;minmax:
+; psh.q d ; Preserve D.
+; psh.q s ; Preserve S.
+; mov d, e ; Get the shift length.
+; mov s, b ; Get the ending position.
+; jsr max ; Get the largest value.
+; mov f, a ; Save the largest value.
+; jsr min ; Get the smallest value.
+; pul.q s ; Restore S.
+; pul.q d ; Restore D.
+; rts ; End of minmax.
+
+
+;shftln:
+; pha.q ; Preserve A.
+; phb.q ; Preserve B.
+; phx.q ; Preserve X.
+; phy.q ; Preserve Y.
+; phe.q ; Preserve E.
+; mov x, d ; Get the string pointer.
+; mov y, s ; Get the cursor position.
+; mov e, f ; Get the shift length.
+;@find_end:
+; lea f, 1 ; Set the decrement offset to the left flag.
+; jsr find_end ; Find the end of the line.
+; mov f, e ; Get the shift length.
+; tab ; Save the end position for later.
+; and #0 ; Reset A.
+; dec ; Set our offset to -1.
+; and c, c ; Is the left flag set?
+; mne a, f ; Set our offset to the length argument if so.
+;@copy:
+; add a, s ; Add the cursor position with the offset.
+; lea s, (d+s) ; Get the address of the string pointer, at the cursor position.
+; lea d, (d+a) ; Get the address of the string pointer, at the cursor position, plus the offset.
+; jsr minmax ; Get the minimum, and maximum values.
+;@check_length:
+; cpe #2 ; Is the shift length greater than one?
+; bcc @offset0 ; No, so skip the subtraction below.
+; cmp f, y ; Yes, and is the end position greater than, or equal to the the cursor position?
+; bcc @offset ; No, so skip the subtraction below.
+; and c, c ; Yes, and is the left flag set?
+; beq @offset0 ; No, so skip the subtraction below.
+;@sub:
+; tya ; Set the offset to the cursor position.
+; bra @offset ; Subtract the offset.
+;@offset0:
+; sub f, a ; Subtract the end position by the shift length.
+; bra @sub ; Subtract the cursor position.
+;@offset:
+; sub f, a ; Subtract the offset.
+;@copy2:
+; jsr memcpy ; Copy the string from the cursor, to the cursor plus the offset.
+;@clear:
+; jsr minmax ; Get the minimum, and maximum values.
+; cmp #1 ; Is the smallest value equal to one?
+; bne @clear2 ; No, so skip incrementing the value.
+; inc ; Increment the smallest value.
+;@clear2:
+; sub f, a ; Subtract the end position by the shift length.
+; mov d, y ; Get the cursor position.
+; and c, c ; Is the left flag set?
+; meq d, f ; Get the end position, minus the shift length if so.
+; lea d, (x+d) ; Get the address of the string pointer, at the offset.
+; xor s, s ; Reset S.
+; mov f, e ; Restore the shift length.
+; jsr memset ; Clear shift length bytes of the string, from the offset.
+;@neg:
+; and c, c ; Is the left flag set?
+; bne @get_rows ; Yes, so don't negate the shift length.
+; neg f ; Negate the shift length.
+;@get_rows:
+; mov x, b ; Save the end position.
+; lea a, (b+f) ; Add, or subtract the end position, by the shift length.
+; div #maxcol+1 ; Get the new ending line.
+; mov e, a ; Save the ending line.
+; xor f, f ; Reset F.
+; and c, c ; Is the left flag set?
+; meq f, b ; Save the remainder of the ending line if not.
+; tya ; Get the cursor position.
+; div #maxcol+1 ; Get the cursor line.
+; and c, c ; Is the left flag set?
+; meq a, e ; Set the starting line to the new ending line if not.
+; tay ; Save the starting line.
+; txa ; Get the end position.
+; div #maxcol+1 ; Get the old ending line.
+; and c, c ; Is the left flag set?
+; mne a, e ; Set the ending line to the new ending line if so.
+; tab ; Save the ending line.
+; and c, c ; Is the left flag set?
+; bne @inc ; Yes, so increment the starting line.
+; cmp y, b ; No, but is the starting line less than the ending line?
+; bcs @loop ; No, so don't increment.
+; iny ; Yes, so increment the starting line.
+; bra @getbit ; Get the bit.
+;@loop:
+; xor s, s ; Reset S.
+; cmp y, b ; Is the current line greater than the ending line?
+; beq @rem ; The current line is equal to the ending line, so check the remainder.
+; bcs @end ; Yes, so we're done.
+; bra @getbit ; No, so get the bit.
+;@rem:
+; and f, f ; Is the remainder zero?
+; bne @end ; No, so we're done.
+;@getbit:
+; mov d, y ; Get the current line.
+; jsr getbit ; Get the linewrap bit of that line.
+; cmp a, c ; Is the linewrap bit the opposite value of the left flag?
+; beq @inc ; No, so keep looping.
+;@setbit:
+; mov d, y ; Get the current line.
+; mov s, c ; Get the left flag.
+; jsr setbit ; Set the linewrap bit to the left flag.
+;@inc:
+; iny ; Increment the current line.
+; bra @loop ; Keep looping.
+;@end:
+; ple.q ; Restore E.
+; ply.q ; Restore Y.
+; plx.q ; Restore X.
+; plb.q ; Restore B.
+; pla.q ; Restore A.
+; rts ; End of shftln.
+
+
shftln:
pha.q ; Preserve A.
phb.q ; Preserve B.
- and f, f ; Is the left flag not set?
- beq @right ; Yes, so shift the line to the right.
-; txa ; Get the end of the line.
- jsr find_end ; Find the end of the line.
- dec ; Decrement the source position.
- bra @left ; No, so shift the line to the left.
-@minus:
- and #0 ; Set the source poition to 0.
- mov (d), a ; Clear the character that is in the source.
- bra @lend ; We are done.
-@left:
- cmp s, a ; Is the cursor index, at, or below the source position?
- beq @left1 ; Yes, so keep looping.
- bcs @lend ; No, so we're done.
-@left1:
- cmp #0 ; Is the source position less than 0?
- bcc @minus ; Yes, so set the source position to zero.
- mov (d+a+1), (d+a) ; No, so shift the current character to the left by one.
- mov (d+a), #0 ; Clear the current character.
- dec ; Decrement the source position.
- bra @left ; Keep looping.
-@right:
- cmp (d+s), #0 ; Is this character a null terminator?
- beq @rend ; Yes, so we're done.
- mov (d+s-1), (d+s) ; No, so shift the current character to the right by one.
- mov (d+s), #0 ; Clear the current character.
- inc s ; Increment the source position.
- bra @right ; Keep looping.
-@wrap:
- mov d, a ; Get the ending line.
- jsr setbit ; Set the wrap bit of the ending line.
- bra @end ; We are done.
-@wrap1:
- mov d, a ; Get the ending line.
- jsr clrbit ; Clear the wrap bit of the ending line.
- bra @end ; We are done.
-@lend:
- lea s, (a+2) ; Add 2 to the source position.
- jsr find_end ; Find the end of the line.
- dec ; Decrement the end of line position.
- div #maxcol+1 ; Get the ending line.
-@lend2:
- cmp scr_row ; Is the ending line greater than the starting line?
- beq @end ; No, so we're done.
- bcs @wrap ; Yes, so set the wrap bit.
- bra @end ; No, so we're done.
-@rend:
+ phx.q ; Preserve X.
+ phy.q ; Preserve Y.
+ phe.q ; Preserve E.
+ psh.q bp ; Preserve BP.
+ mov x, d ; Get the string pointer.
+ mov y, s ; Get the cursor position.
+ mov e, f ; Get the shift length.
+ and c, c ; Is the left flag set?
+ bne @find_end ; Yes, so find the end of the line.
+ cmp s, f ; No, but is the cursor position greater than, or equal to the shift length?
+ bcc @end ; No, so we're done.
+@find_end:
+ lea f, 1 ; Set the decrement offset to the left flag.
jsr find_end ; Find the end of the line.
- dec ; Decrement the end of line position.
- div #maxcol+1 ; Get the ending line.
- cpb #0 ; Is the remainder zero?
+ mov f, e ; Get the shift length.
+ sub a, c ; Decrement the old end position, if the left flag is set.
+ tab ; Save the old end position for later.
+ mov a, f ; Get the shift length.
+ neg a ; Negate the shift length.
+ and c, c ; Is the left flag set?
+ mne a, f ; Set our offset to the shift length if so.
+ lea bp, (b+a) ; Add the old end position, with the offset to get the new end position.
+@copy:
+ add a, y ; Add the cursor position with the offset.
+ lea s, (x+y) ; Get the address of the string pointer, at the cursor position.
+ lea d, (x+a) ; Get the address of the string pointer, at the cursor position, plus the offset.
+ mov f, b ; Get the old end position.
+ sub f, y ; Subtract the old end position, by the cursor position.
+ jsr memcpy ; Copy the string from the cursor, to the cursor plus the offset.
+@clear:
+ tya ; Get the cursor position.
+ and c, c ; Is the left flag set?
+ meq a, bp ; Set our offset to the new end position if not.
+ lea d, (x+a) ; Get the address of the string pointer, at the offset position.
+ xor s, s ; Reset S.
+ mov f, e ; Get the shift length.
+ jsr memset ; Clear shift length bytes of the string, from the offset.
+@get_rows:
+ mov x, b ; Save the old end position.
+ mov a, bp ; Get the new end position.
+ div #maxcol+1 ; Get the new ending line.
+ mov e, a ; Save the ending line.
+ xor f, f ; Reset F.
+ and c, c ; Is the left flag set?
+ meq f, b ; Save the remainder of the ending line if not.
+ tya ; Get the cursor position.
+ div #maxcol+1 ; Get the cursor line.
+ mov bp, a ; Save the cursor line.
+ and c, c ; Is the left flag set?
+ meq a, e ; Set the starting line to the new ending line if not.
+ tay ; Save the starting line.
+ txa ; Get the old end position.
+ div #maxcol+1 ; Get the old ending line.
+ cmp bp, a ; Is the cursor line greater than, or equal to the old ending line?
+ mcs a, bp ; Get the cursor line if so.
+ inc ; Increment the line.
+ and c, c ; Is the left flag set?
+ mne a, e ; Set the ending line to the new ending line if so.
+ tab ; Save the ending line.
+ and c, c ; Is the left flag set?
+ bne @inc ; Yes, so increment the starting line.
+ cmp y, b ; No, but is the starting line less than the ending line?
+ bcs @loop ; No, so don't increment.
+ iny ; Yes, so increment the starting line.
+ bra @getbit ; Get the bit.
+@loop:
+ xor s, s ; Reset S.
+ cmp y, b ; Is the current line greater than the ending line?
+ beq @rem ; The current line is equal to the ending line, so check the remainder.
+ bcs @end ; Yes, so we're done.
+ bra @getbit ; No, so get the bit.
+@rem:
+ and f, f ; Is the remainder zero?
bne @end ; No, so we're done.
-@rend2:
- cmp scr_row ; Is the ending line greater than the starting line?
- beq @end ; No, so we're done.
- bcs @wrap1 ; Yes, so clear the wrap bit.
+@getbit:
+ mov d, y ; Get the current line.
+ jsr getbit ; Get the linewrap bit of that line.
+ cmp a, c ; Is the linewrap bit the opposite value of the left flag?
+ beq @inc ; No, so keep looping.
+@setbit:
+ mov d, y ; Get the current line.
+ mov s, c ; Get the left flag.
+ jsr setbit ; Set the linewrap bit to the left flag.
+@inc:
+ iny ; Increment the current line.
+ bra @loop ; Keep looping.
@end:
+ pul.q bp ; Restore BP.
+ ple.q ; Restore E.
+ ply.q ; Restore Y.
+ plx.q ; Restore X.
plb.q ; Restore B.
pla.q ; Restore A.
rts ; End of shftln.
@@ -987,12 +1266,9 @@ bcd:
scrl_down:
inc scr_str ; Increment the starting line of the screen.
inc scr_end ; Increment the ending line of the screen.
- lda #$1B ; Print an escape character
- sta scr ; to the screen.
- lda #'[' ; Print '['
- sta scr ; to the screen, and start the escape sequence.
- lda #'T' ; Print 'T'
- sta scr ; to the screen, and end the escape sequence.
+ mov scr, #'\e' ; Print an escape character to the screen.
+ mov scr, #'[' ; Print '[' to the screen, and start the escape sequence.
+ mov scr, #'T' ; Print 'T' to the screen, and end the escape sequence.
lda scr_row ; Get the cursor's line number.
pha ; Save it in the stack.
lda wrapped ; Was the wrapped flag set?
@@ -1022,12 +1298,9 @@ scrl_down:
scrl_up:
dec scr_str ;
dec scr_end ;
- lda #$1B ; Print an escape character
- sta scr ; to the screen.
- lda #'[' ; Print '['
- sta scr ; to the screen, and start the escape sequence.
- lda #'S' ; Print 'S'
- sta scr ; to the screen, and end the escape sequence.
+ mov scr, #'\e' ; Print an escape character to the screen.
+ mov scr, #'[' ; Print '[' to the screen, and start the escape sequence.
+ mov scr, #'S' ; Print 'S' to the screen, and end the escape sequence.
lda scr_row ;
pha ;
lda scr_col ;
diff --git a/programs/sub-suite/subsuite.s b/programs/sub-suite/subsuite.s
index 3fc025d..7b31c31 100644
--- a/programs/sub-suite/subsuite.s
+++ b/programs/sub-suite/subsuite.s
@@ -20,5 +20,5 @@ a
;.org reset
;v
;f "subsuite.bin" $8000
-q
+;q
d
diff --git a/programs/sub-suite/tmp-stuff/cmd_cpy.c b/programs/sub-suite/tmp-stuff/cmd_cpy.c
deleted file mode 100644
index 6b89e7d..0000000
--- a/programs/sub-suite/tmp-stuff/cmd_cpy.c
+++ /dev/null
@@ -1,33 +0,0 @@
-#include <stdint.h>
-
-int cmd_size = 0x400;
-int maxcol = 80;
-
-extern uint8_t scr_row;
-extern uint8_t scr_col;
-extern uint8_t scr_str;
-
-int find_end(char *str, int pos) {
- int i;
- for (i = pos; str[i] != '\0'; i++);
- return i;
-}
-
-void cmd_cpy(char *scr_buf, char *cmd_buf, int pos) {
- int end_line = (find_end(scr_buf, pos)/(maxcol+1)) - scr_str;
- int start_line = (find_start(scr_buf, end_line) + scr_str) * (maxcol+1);
-
- for (int i = 0, done = 0; !done; i++) {
- uint64_t tmp = (uint64_t)scr_buf[i];
- for (int j = 0; j < 8; j++ , tmp >>= 8) {
- int idx = (i*8) + j;
- uint8_t tmp2 = tmp;
- if (idx >= cmd_size || !tmp2) {
- done = 1;
- cmd_buf[idx] = '\0';
- break;
- }
- cmd_buf[idx] = tmp2;
- }
- }
-}
diff --git a/programs/sub-suite/tmp-stuff/free-new.s b/programs/sub-suite/tmp-stuff/free-new.s
deleted file mode 100644
index dad19d0..0000000
--- a/programs/sub-suite/tmp-stuff/free-new.s
+++ /dev/null
@@ -1,143 +0,0 @@
-.include "declare.s"
-
-.org 0
-
-; free: Free allocated memory.
-; Input: D = Pointer to allocated memory.
-; Output: none.
-; Caller preserved registers: D.
-; Callie preserved registers: A, B, X, Y, E.
-
-free:
- pha.q ; Preserve A.
- phb.q ; Preserve B.
- phx.q ; Preserve X.
- phy.q ; Preserve Y.
- phe.q ; Preserve E.
- and #0 ; Reset A.
- tab ; Reset B.
- tax ; Reset X.
- tay ; Reset Y.
- mov a, d ; Get the passed pointer.
- bne @getrealblk ; The pointer isn't NULL, so get the real block.
- bra @end ; The pointer is NULL, so we're done.
-@getrealblk:
- sub #8 ; Get the start of the used block.
- mov.q a, (a) ; Get the start of the real block.
- mov.q b, (a+ublk.size) ; Get the size of the real block.
- lea e, (a+b) ; Add the size of the real block with the start of the real block.
- cmp.q e, heapptr ; Is this block on top of the heap?
- bne @heapadd ; No, so add it to the free block list.
-@dectop:
- mov.q heapptr, (a) ; Set the top of the heap to the start of the previous real block.
-@chklastblk:
- mov.q b, heapl ; Get the last free list entry.
- beq @end ; The free list is empty, so we're done.
- ldy #fblk.size ; Get the size of the block.
- mov.q a, (b+fblk.size) ; Get the size of the block.
- lea e, (a+b) ; Add the size of the block, with the address of the block entry.
- cmp.q e, heapptr ; Is the last block on top of the heap?
- bne @end ; No, so we're done.
-@delblk:
- mov.q heapptr, b ; Yes, so remove the last block.
-@correctblk:
- mov.q a, (b+fblk.prev) ; Get the previous block.
- sta.q heapl ; Set the last block to the previous block.
- bne @delnxtblk ; The previous block isn't NULL, so delete the next block.
- sta.q heapf ; The previous block is NULL, so empty the free list.
- bra @end ; We are done.
-@delnxtblk:
- lea e, (a+fblk.next) ; Delete the next block.
- stz.q (e) ;
-@end:
- ple.q ; Restore E.
- ply.q ; Restore Y.
- plx.q ; Restore X.
- plb.q ; Restore B.
- pla.q ; Restore A.
- rts ; End of free.
-
-
-@heapadd:
- mov.q y, heapf ; Get the first block.
- bne @srchflst ; The Free list isn't empty, so start searching the free list.
-@empty:
- mov.q (a+fblk.next), y ; Clear the next block.
- mov.q (a+fblk.prev), y ; Clear the previous block.
- sta.q heapf ; Set the first block entry to the current block.
- sta.q heapl ; Set the last block entry to the current block.
- bra @end ; We are done.
-@srchflst:
-@loop:
- cmp y, a ; Is the right pointer at, or below the current block?
- beq @nextright ; Yes, so get the next right pointer.
- bcs @chkrmerge ; No, so do the right block merge.
-@nextright:
- tyx ; Set the left pointer, to the right pointer.
- mov.q y, (y+fblk.next) ; Set the current right pointer to the next right pointer.
- bne @loop ; The next right pointer isn't NULL, so keep looping.
-@st_lmerge2:
- mov.q (a+fblk.next), y ; Clear the next block.
- sta.q heapl ; Set the last free block entry to it.
- bra @chklmerge2 ; Do the left block merge.
-@chkrmerge:
- lea e, (a+b) ; Add the size of the current block, to the current block.
- cmp e, y ; Is the current block the same as the right block?
- bne @normerge ; No, so don't merge the right block.
-@rmerge:
- mov e, b ; Get the size of the current block.
- add.q e, (y+fblk.size) ; Add the size of the current block, with the size of the right pointer.
- mov.q (a+fblk.size), e ; Set the size of the current block, to the new size.
-@rmerge2:
- lea fblk.next ; Get the next right pointer.
- mov.q (a+e), (y+e) ; Set the next block, to the next right pointer.
- mov.q b, (y+e) ; Save the next block.
- beq @setheapl ; The next block is NULL, so set the last block.
-@setprev:
- mov.q (b+fblk.prev), a ; Set the previous block to the current block.
- bra @chklmerge ; Do the left block merge.
-@setheapl:
- sta.q heapl ; Set the last block to the current block.
- bra @chklmerge ; Do the left block merge.
-@normerge:
- mov.q (a+fblk.next), y ; Set the next block to the right pointer.
- mov.q (y+fblk.prev), a ; Set the previous right pointer to the current block.
-@chklmerge:
- and x, x ; Is the left pointer NULL?
- bne @chklmerge2 ; No, so keep checking.
-@newstart:
- mov.q (a+fblk.prev), x ;
- sta.q heapf ; Set the first block, to the current block.
- bra @end2 ; We are done.
-@chklmerge2:
- mov.q e, (x+fblk.size) ; Get the size of the left block.
- add e, x ; Add the size of the left block, to the left pointer.
- cmp e, a ; Is the left block adjacent?
- bne @nolmerge ; No, so don't merge the left block.
-@lmerge:
- lea fblk.size ; Set the offset to the block size.
- add.q (x+e), (a+e) ; Add the size of the left block, with the size of the current block.
-@lmerge2:
- lea fblk.next ; Set the offset to the next block.
- mov.q (x+e), (a+e) ; Set the next left pointer, to the next block.
- mov.q b, (a+e) ; Get the next block.
- beq @newlast ; The next block is NULL, so set the last block.
-@lprev:
- mov.q (b+fblk.prev), x ; Set the next left pointer's previous pointer to the left pointer.
- bra @end2 ; We are done.
-@newlast:
- stx.q heapl ; Set the last block, to the left pointer.
- bra @end2 ; We are done.
-@nolmerge:
- mov.q (x+fblk.next), a ; Set the next left pointer, to the current block.
-@nolmerge2:
- mov.q (a+fblk.prev), x ; Set the previous block, to the left pointer.
-@end2:
- ple.q ; Restore E.
- ply.q ; Restore Y.
- plb.q ; Restore B.
- pla.q ; Restore A.
- rts ; End of free.
-
-a
-q
diff --git a/programs/sub-suite/tmp-stuff/free-old.s b/programs/sub-suite/tmp-stuff/free-old.s
deleted file mode 100644
index 7f75edd..0000000
--- a/programs/sub-suite/tmp-stuff/free-old.s
+++ /dev/null
@@ -1,200 +0,0 @@
-.include "declare.s"
-
-.org 0
-
-; free: Free allocated memory.
-; Input: A = Pointer to allocated memory.
-; Output: none.
-; Caller preserved registers: none.
-; Callie preserved registers: A, B, Y.
-
-free:
- pha.q ; Preserve A.
- phb.q ; Preserve B.
- phy.q ; Preserve Y.
- pha.q ; Push the pointer argument to the stack.
- and #0 ; Reset A.
- tay ; Reset Y.
- sbs #$18 ; Allocate 3 local variables onto the stack.
- lda.q sp+25 ; Get the passed pointer.
- ora.d sp+29 ; Is the passed pointer NULL?
- bne @getrealblk ; No, so get the real block.
- bra @end ; Yes, so we're done.
-@getrealblk:
- lda.q sp+25 ; Get the passed pointer.
- sec ; Prepare for a non borrowing subtract.
- sbc #8 ; Move the passed pointer back by one.
- sta.q sp+25 ; Set the first local variable to the start of the used block.
- lda.q (sp+25) ; Get the real block address.
- sta.q sp+25 ; Set the passed pointer to the start of the real block.
- ldy #ublk.size ; Get the size of the real block.
- lda.q (sp+25), y;
- sta.q sp+17 ; Save the size of the real block.
- clc ; Prepare for a non carrying add.
- adc.q sp+25 ; Add the size of the real block with the start of the real block.
- cmp.q heapptr ; Is this block on top of the heap?
- bne @heapadd ; No, so add it to the free block list.
-@dectop:
- lda.q sp+25 ; Get the block.
- sta.q heapptr ; Set the top of the heap to it.
-@chklastblk:
- lda.q heapl ; Get the last free list entry.
- sta.q sp+17 ; Copy it into the second local variable.
- ora.d sp+21 ; Is the free list empty?
- beq @end ; Yes, so we're done.
- lda.q sp+17 ; No, so Get the last free list entry.
- ldy #fblk.size ; Get the size of the block.
- lda.q (sp+17), y;
- clc ; Prepare for a non carrying add.
- adc.q sp+17 ; Add the size of the block, with the address of the block entry.
- cmp.q heapptr ; Is the last block on top of the heap?
- bne @end ; No, so we're done.
-@delblk:
- lda.q sp+17 ; Yes, so remove the last block.
- sta.q heapptr ;
-@correctblk:
- ldy #fblk.prev ; Get the previous block.
- lda.q (sp+17), y;
- sta.q sp+25 ; Save the previous block for now.
- sta.q heapl ; Set the last block to the previous block.
- ora.d sp+29 ; Is the previous block non NULL?
- bne @delnxtblk ; Yes, so delete the next block.
- sta.q heapf ; No, so empty the free list.
- bra @end ; We are done.
-@delnxtblk:
- and #0 ; Reset A.
- ldy #fblk.next ; Delete the next block.
- sta.q (sp+25), y;
-@end:
- ads #$20 ; Clean up the stack frame.
- ply.q ; Restore Y.
- plb.q ; Restore B.
- pla.q ; Restore A.
- rts ; End of free.
-
-
-@heapadd:
- lda.q heapf ; Get the first block.
- sta.q sp+9 ; Copy it into the third local variable.
- ora.d sp+13 ; Is the free list empty?
- bne @srchflst ; No, so start searching the free list.
-@empty:
- ldy #fblk.next ; Clear the next block.
- sta.q (sp+25), y;
- ldy #fblk.prev ; Clear the previous block.
- sta.q (sp+25), y;
- lda.q sp+25 ; Reset A.
- sta.q heapf ; Clear the first block entry.
- sta.q heapf ; Clear the last block entry.
- bra @end ; We are done.
-@srchflst:
- and #0 ; Reset A.
- sta.q sp+1 ; Reset the left pointer.
- ldy #fblk.next ; Setup for the loop.
-@loop:
- lda.q sp+9 ; Get the right pointer.
- cmp.q sp+25 ; Is the right pointer at, or below the current block?
- beq @nextright ; Yes, so get the next right pointer.
- bcs @chkrmerge ; No, so do the right block merge.
-@nextright:
- sta.q sp+1 ; Set the left pointer, to the right pointer.
- lda.q (sp+9), y ; Get the next right pointer.
- sta.q sp+9 ; Set the current right pointer to the next right pointer.
- ora.d sp+13 ; Is the next right pointer NULL?
- bne @loop ; No, so keep looping.
-@st_lmerge2:
- sta.q (sp+25), y; Clear the next block.
- lda.q sp+25 ; Get the current block.
- sta.q heapl ; Set the last free block entry to it.
- bra @chklmerge2 ; Do the left block merge.
-@chkrmerge:
- lda.q sp+25 ; Get the current block.
- clc ; Prepare for a non carrying add.
- adc.q sp+17 ; Add the size of the current block, to the current block.
- cmp.q sp+9 ; Is the right pointer NULL?
- bne @normerge ; No, so don't merge the right block.
-@rmerge:
- ldy #fblk.size ; Get the size of the right pointer.
- lda.q sp+17 ; Get the size of the current block.
- clc ; Prepare for a non carrying add.
- adc.q (sp+9), y ; Add the size of the current block, with the size of the right pointer.
- sta.q (sp+25), y; Set the size of the current block, to the new size.
-@rmerge2:
- ldy #fblk.next ; Get the next right pointer.
- lda.q (sp+9), y ;
- sta.q (sp+25), y; Set the next block, to the next right pointer.
- sta.q sp+17 ; Save the next block in the second local variable.
- ora.d sp+21 ; Is the next block NULL?
- beq @setheapl ; Yes, so set the last block.
-@setprev:
- lda.q sp+25 ; Get the current block.
- ldy #fblk.prev ; Set the previous block to the current block.
- sta.q (sp+17), y;
- bra @chklmerge ; Do the left block merge.
-@setheapl:
- lda.q sp+25 ; Get the current block.
- sta.q heapl ; Set the last block to the current block.
- bra @chklmerge ; Do the left block merge.
-@normerge:
- lda.q sp+9 ; Get the right pointer.
- ldy #fblk.next ; Set the next block to the right pointer.
- sta.q (sp+25), y;
- lda.q sp+25 ; Get the current block.
- ldy #fblk.prev ; Set the previous right pointer to the current block.
- lda.q (sp+9), y ;
-@chklmerge:
- lda.q sp+1 ; Get the left pointer.
- ora.d sp+5 ; Is the left pointer NULL?
- bne @chklmerge2 ; No, so keep checking.
-@newstart:
- ldy #fblk.prev ; Clear the previous block.
- sta.q (sp+25), y;
- lda.q sp+25 ; Get the current block.
- sta.q heapf ; Set the first block, to the current block.
- bra @end2 ; We are done.
-@chklmerge2:
- ldy #fblk.size ; Get the size of the left block.
- lda.q (sp+1), y ;
- clc ; Prepare for a non carrying add.
- adc.q sp+1 ; Add the size of the left block, to the left pointer.
- cmp.q sp+25 ; Is the left block adjacent?
- bne @nolmerge ; No, so don't merge the left block.
-@lmerge:
- lda.q (sp+1), y ; Get the size of the left block.
- clc ; Prepare for a non carrying add.
- ldb.q (sp+25), y; Get the size of the current block.
- adc b ; Add the size of the left block, with the size of the current block.
- sta.q (sp+1), y ; Set the size of the left block to the new size.
-@lmerge2:
- ldy #fblk.next ; Get the next block.
- lda.q (sp+25), y;
- sta.q (sp+1), y ; Set the next left pointer, to the next block.
- sta.q sp+17 ; Set the second local variable to the next block.
- ora.d sp+21 ; Is the next left pointer NULL?
- beq @newlast ; Yes, so set the last block.
-@lprev:
- lda.q sp+1 ; Get the left pointer.
- ldy #fblk.prev ; Set the next left pointer's previous pointer to the left pointer.
- sta.q (sp+17), y;
- bra @end2 ; We are done.
-@newlast:
- lda.q sp+1 ; Get the left pointer.
- sta.q heapl ; Set the last block, to the left pointer.
- bra @end2 ; We are done.
-@nolmerge:
- lda.q sp+25 ; Get the current block.
- ldy #fblk.next ; Set the next left pointer, to the current block.
- sta.q (sp+1), y ;
-@nolmerge2:
- lda.q sp+1 ; Get the left pointer.
- ldy #fblk.prev ; Set the previous block, to the left pointer.
- sta.q (sp+25), y;
-@end2:
- ads #$20 ; Clean up the stack frame.
- ply.q ; Restore Y.
- plb.q ; Restore B.
- pla.q ; Restore A.
- rts ; End of free.
-
-a
-q
diff --git a/programs/sub-suite/tmp-stuff/print_char.s b/programs/sub-suite/tmp-stuff/print_char.s
deleted file mode 100644
index e12461c..0000000
--- a/programs/sub-suite/tmp-stuff/print_char.s
+++ /dev/null
@@ -1,147 +0,0 @@
-print_char:
-; sta a ; Save the typed character for now.
- pha ; Preserve the character.
-; ldb #2 ; Make sure that set_ptr sets the third pointer.
- lda.d #buffer ; Set the third pointer to the start of the screen buffer.
- pha.q ; Push the pointer onto the stack.
- lda sp+9 ; Get the character back.
-; jsr set_ptr ;
-; ldb #0 ; Set B to zero.
-; tba ; Set the Accumulator to zero.
-; lda a ; Get back the character.
- cmp #$1B ; Did the user type an escape character?
- beq esc ; Yes, so go check the escape code.
- cmp #'\n' ; No, but did the user type a newline?
- beq nl ; Yes, so handle the newline.
- cmp #$C ; No, but did the user type Ctrl+L?
- beq clr_scr ; Yes, so clear the screen.
- cmp #19 ; No, but did the user type Ctrl+S?
- beq en_step ; Yes, so enable clock/instruction stepping.
- cmp #18 ; No, but did the user type Ctrl+R?
- beq dis_step ; Yes, so disable clock/instruction stepping.
- cmp #'\b' ; No, but did the user type a backspace?
- beq bs ; Yes, so handle the backspace.
- cmp #$7F ; No, but did they type Delete?
- beq bs ; Yes, so treat it as a backspace.
-printc:
- lda #0 ; No, so start trying to print a character.
- sta d ;
- lda (sp+1), y ; Are we at the end of the string?
- beq @save ; Yes, so just print the character.
- lda b ; No, but was the flag set?
- bne @save ; Yes, so don't shift the line.
- sty.w scr_ptr ; No, so save the cursor index for later.
- jsr fndend ; Find the end of the line.
- bra @shift ; Start shifting the line right.
-@update:
- lda scr_col ; Save the current column position for later.
- sta scr_tcol ;
-@update1:
- jsr findend ; Find the end of the line.
- sta e ; Use it for redrawing the line.
- sta scr_row ; Set the row position to to the end of the line.
- jsr findst ; Find the start of the line.
- lda scr_row ; Get the start of the line.
-@update2:
- sta f ; Set the starting line, to the start of the line.
- jsr rdrw_ln ; Redraw the line.
- lda scr_trow ; Get the real row position back.
- sta scr_row ;
- lda scr_tcol ; Get the real column position back.
- sta scr_col ;
- jsr update_pos ; Update the cursor's position.
- dec d ;
- bra @save1 ;
-@shift:
- ldy.w scr_ptr3 ;
- inc scr_ptr3 ;
- tyx ;
- dey ;
- ldb #1 ;
- stb d ;
- jsr shftln ;
- ldb #1 ;
- stb d ;
-; lda a ;
- lda sp+9 ;
- sta (sp+1), y ; store typed character into the input buffer.
- lda scr_row ;
- sta scr_trow ;
- bra @update ;
-@save:
- ldb d ;
- bne @update ;
-@save1:
-; lda a ;
- lda sp+9 ;
- sta (sp+1), y ; store typed character into the input buffer.
-@incr:
- inc scr_col ; Increment the cursor's x coordinate.
- iny ;
-@wrapped:
- ldb #1 ;
- stb f ;
- ldb scr_col ;
- cpb #maxcol+1 ;
- bcs @scrolled ;
-@print:
- sta scr ; Echo typed character.
- ldb f ;
- beq @wrap ;
- bra printc_end ;
-@scrolled:
- ldb scr_row ;
- cpb #maxrow ;
- bcs @scroll ;
-@wrapped2:
- ldb #0 ;
- stb f ;
- bra @print ;
-@scroll:
- sta scr ; Echo typed character.
- clc ;
- lda #1 ;
- sta wrapped ;
- jsr scrl_down ;
-@wrap:
- ldb #0
- stb scr_col ;
- ldb scr_row ;
- cpb #maxrow ;
- bcs @wrap2 ;
-@wrap1:
- inc scr_row ;
-@wrap2:
- phx.w ;
- clc ;
- lda scr_row ;
- adc scr_str ;
- tax ;
- jsr setbit ;
- plx.w ;
- jsr update_pos ;
-printc_end:
- pla.q ; Pull the pointer off the stack.
- pla ; Pull the character off the stack.
- and #0 ; Reset A.
- rts ;
-
-nl:
- lda #0 ; Reset A.
- ldb (sp+1), y ; Is this character not a null terminator?
- bne @scroll ; Yes, so don't overwrite it.
- sta (sp+1), y ; No, so overwrite it.
-@scroll:
- sta scr_col ; Move the cursor to the start of the next line.
- lda scr_row ; Get the row position.
- cmp #maxrow ; Are we at the bottom of the screen?
- bcc @incr ; No, so move down one line.
- jsr scrl_down ; Yes, so scroll down one line.
- bra @end ; We are done.
-@incr:
- inc scr_row ; Move the cursor down by one line.
- jsr update_pos ; Update the cursor's position.
-@end:
- lda #'\n' ; Print the newline.
- sta a ;
- rts ;
diff --git a/programs/sub-suite/tmp-stuff/shift_line.c b/programs/sub-suite/tmp-stuff/shift_line.c
deleted file mode 100644
index 365666b..0000000
--- a/programs/sub-suite/tmp-stuff/shift_line.c
+++ /dev/null
@@ -1,85 +0,0 @@
-#include <stdint.h>
-
-const uint8_t bits[8] = {
- 0x80,
- 0x40,
- 0x20,
- 0x10,
- 0x08,
- 0x04,
- 0x02,
- 0x01
-};
-
-int maxcol = 80;
-int scr_str = 0;
-int scr_row = 0;
-int scr_col = 0;
-uint8_t bitabl[16];
-
-uint8_t bitpos(unsigned int row, uint8_t *mask) {
- uint8_t bit = row & 7;
- *mask = bits[bit];
- return row >> 3;
-
-}
-
-uint8_t getbit(unsigned int row, unsigned int offset) {
- uint8_t mask;
- uint8_t byte = bitpos(row+offset, &mask);
- return (bitabl[byte] & mask);
-}
-
-void setbit(unsigned int row) {
- uint8_t mask;
- uint8_t byte = bitpos(row, &mask);
- bitabl[byte] |= mask;
-}
-
-void clrbit(unsigned int row) {
- uint8_t mask;
- uint8_t byte = bitpos(row, &mask);
- bitabl[byte] &= ~mask;
-}
-
-int find_end(char *str, int start) {
- int i;
- for (i = start; str[i]; i++);
- return i;
-}
-
-void shift_line(char *str, int cursor, int left) {
- /*int cursor = ((scr_row+scr_str)*maxcol)+scr_col;*/
- int end = find_end(str, cursor);
- if (left) {
- int i = end-1;
- int j = end;
- for (; i >= cursor; i--, j--) {
- if (i < 0) {
- i = 0;
- str[i] = 0;
- break;
- }
- str[j] = str[i];
- str[i] = 0;
-
- }
- /*str[i+1] = (!str[i+1]) ? ' ' : str[i+1];*/
- end = find_end(str, i+2);
- /*str[i+1] = (str[i+1] == ' ') ? 0 : str[i+1];*/
- if ((end/maxcol) > scr_row) {
- setbit(end/maxcol);
- }
- } else {
- int i = cursor;
- int j = cursor-1;
- for (; str[i]; i++, j++) {
- str[j] = str[i];
- str[i] = 0;
- }
- end = find_end(str, i);
- if (((end-1) % maxcol) == 0 && ((end-1)/maxcol) > scr_row) {
- clrbit(end/maxcol);
- }
- }
-}
diff --git a/programs/sub-suite/tmp-stuff/subeditor-new.s b/programs/sub-suite/tmp-stuff/subeditor-new.s
deleted file mode 100644
index 6c1cfb1..0000000
--- a/programs/sub-suite/tmp-stuff/subeditor-new.s
+++ /dev/null
@@ -1,1119 +0,0 @@
-; SuBEditor.
-;
-; Writen in Sux assembly by
-; mr b0nk 500 <b0nk@b0nk.xyz>
-
-
-.org $8000
-reset:
- cps ; Reset the processor status register.
- ldx.w #$FFFF ; Reset the stack pointer.
- txs ;
- ldy #0 ; Reset the Y register.
- sty end ;
- tyx ; Reset the X register.
- lda #maxrow ; Set the end of the screen to the screen's max row count.
- sta scr_end ;
- tya ; Reset the Accumulator.
- sta scr_str ; Set the start of the screen back to zero.
- sta.q bitabl ; Reset the first half of the linewrap table.
- sta.q bitabl+8 ; Reset the second half of the linewrap table.
- inc end ;
- lda.w #$1FFF ; Set the clear count to $1FFF.
- pha.w ; Push the clear count to the stack.
- lda.d #buffer ; Set the array to be cleared to the screen buffer.
- pha.q ; Push it on to the stack.
- jsr clr_arr ; Clear the screen buffer.
- pla.q ; Pull the pointer off of the stack.
- pla.w ; Pull the clear count off of the stack.
- and #0 ; Reset A.
- jsr pnt_strt ; Print the starting message.
- lda #$C ; Clear the screen.
- sta scr ;
- bra start ; Goto the start of the main program.
-
-clr_arr:
- phb ; Preserve whatever was in B.
- ldb #0 ; Clear B.
- clc ; Prepare for a non carrying add.
- adc #8 ; Set the second pointer to the parameter, plus eight.
- pha.q ; Push it onto the stack.
- tba ;
-@loop:
- cpy.w sp+26 ; Did we clear all of the array?
- bcs @end ; Yes, so we're done.
- sta.q (sp+18), y; No, so clear eight bytes.
- sta.q (sp+1), y ; Clear eight more bytes.
- tya ; Copy the array index.
- adc #$10 ; Increment the index by 16.
- tay ; Update the index.
- tba ; Reset the Accumulator.
- sta.q (sp+18), y; Do this one more time, to clear 32 bytes.
- sta.q (sp+1), y ;
- tya ;
- adc #$10 ;
- tay ;
- tba ;
- bra @loop ; Keep looping.
-@end:
- ldy.w zero ; Set the index back to zero.
- pla.q ; Move the stack pointer back.
- tba ; Reset A.
- plb ; Get whatever was in the B register, back.
- rts ; End of clr_arr.
-
-pnt_strt:
- lda.w #ed_name ; Print the name of the editor.
- jsr print_str ;
- lda.w #ver_str ; Print the version text.
- jsr print_str ;
- lda.w #ed_ver ; Print the version number.
- jsr print_str ;
- lda.w #ed_sver ; Print the sub version number.
- jsr print_str ;
- lda #'\n' ; Print a newline.
- jsr print_char ;
- lda.w #made ; Print the "Created by" text.
- jsr print_str ;
- lda.w #author ; Print the name of the author.
- jsr print_str ;
- lda #'\n' ; Print a newline.
- jsr print_char ;
- rts ; End of pnt_strt.
-
-start:
- lda #0 ; TODO: Update this for the Super VIA.
- sta status ; Clear the control register of the I/O adapter.
- tax ; Reset X.
- phy.w ; Save the cursor index for later.
- tay ; Reset the cursor index.
- lda.w #$3FF ; Set the clear count to $3FF.
- pha.w ; Push the clear count onto the stack.
- lda.d #cmd_buf ; Set the array to be cleared to the command buffer.
- pha.q ; Push the pointer onto the stack.
- jsr clr_arr ; Clear the command buffer.
- pla.q ; Pull the pointer off of the stack.
- pla.w ; Pull the clear count off of the stack.
- ply.w ; Get back the cursor index.
- and #0 ; Reset the Accumulator.
- sta end ;
- bra read ; Start reading the keyboard.
-
-read:
- lda #0 ; Reset the Accumulator.
- sta end ; Disable the dummy flag.
- inc end ; Enable the dummy flag.
- lda status ; Did we get a key?
- beq read ; No, so try again.
- jsr getchar ; Yes, and was it a newline?
- beq parse ; Yes, so start parsing the line.
- bra read ; No, so keep looping.
-
-parse:
- lda #0 ;
- tax ;
- jsr subasm ;
- bra start ;
-
-
-print_str:
- ldx #0 ; Reset X.
- pha.q ; Push the parameter onto the stack.
-@loop:
- ldb #1 ; Enable replace mode.
- stb b ;
- and #0 ; No, reset the accumulator.
- phy.w ; Save the cursor index.
- txy ; Copy the string index into Y.
- lda (sp+3), y ; Are we at the end of the string?
- ply.w ; Get the cursor index back.
- beq @end ; Yes, so we're done.
- inx ; No, so increment the string index.
- jsr print_char ; Print the character.
- bra @loop ; Keep looping.
-@end:
- pla.q ; Pull the parameter off the stack.
- ldb #0 ; Enable insert mode.
- stb b ;
- tba ; Reset A.
- rts ; End of print_str.
-
-getbit:
- clc ; Clear the carry flag.
- lda scr_str ; Has the screen been scrolled?
- bne getbt0 ; Yes, so add the screen offset to the current line number.
- ldx scr_row ; No, so just use the current line number.
- bra getbt1 ; Start getting the bit.
-getbt0:
- lda scr_row ; Get the current line number.
- adc scr_str ; Add the screen offset to it.
- tax ; Use it as the wrap index.
-getbt1:
- tab ; Save the parameter.
- lda.d #bitabl ; Set the second pointer to the linewrap table.
- pha.q ; Push the pointer onto the stack.
- tba ; Get the parameter back.
- jsr bitpos ; Get the bit, and byte position.
- phy.w ; Save the screen index.
- txy ; Get the byte position.
- ldb (sp+3), y ; Get one byte of the wrap table.
- ply.w ; Get the screen index back.
- aba ; Mask out the bit of the current line number.
- cmp #1 ; Set the carry flag, if true.
- bra bitout ; We are done.
-
-clrbit:
- tab ; Save the parameter.
- lda.d #bitabl ; Set the second pointer to the linewrap table.
- pha.q ; Push the pointer onto the stack.
- tba ; Get the parameter back.
- jsr bitpos ; Get the bit, and byte position.
- xor #$FF ; Invert the bitmask.
- phy.w ; Save the screen index.
- txy ; Get the byte position.
- ldb (sp+3), y ; Get one byte of the wrap table.
- aba ; Clear the bit of the current line number.
-bitsav:
- sta (sp+3), y ; Update the wrap table.
- ply.w ; Get the screen index back.
-bitout:
- pla.q ; Pull the pointer off the stack.
- and #0 ; Reset A.
- ldx bitmask ; Return the bitmask.
- rts ; We are done.
-
-setbit:
- tab ; Save the parameter.
- lda.d #bitabl ; Set the second pointer to the linewrap table.
- pha.q ; Push the pointer onto the stack.
- tba ; Get the parameter back.
- jsr bitpos ; Get the bit, and byte position.
- phy.w ; Save the screen index.
- txy ; Get the byte position.
- ldb (sp+3), y ; Get one byte of the wrap table.
- oab ; Set the bit of the current line number.
- bra bitsav ; Save the bit.
-
-bitpos:
- tab ; Save the parameter.
- lda.w #bits ; Set the first pointer to the bitmask table.
- pha.q ; Push the pointer onto the stack.
- tba ; Get the parameter back.
- stx bitmask ; Make the line number the bitmask.
- txa ; Copy it to the Accumulator.
- and #7 ; Get the bit position.
- phy.w ; Save the cursor index.
- tay ; Use the bit position as the index.
- tax ; Copy it into X.
- lda (sp+3), y ; Get the bitmask.
- ply.w ; Get back the cursor index.
- pha ; Save the bitmask.
- lda bitmask ; Get the line number.
- lsr #3 ; Get the byte position.
- tax ; Copy it into X.
- pla ; Get back the bitmask.
- tab ; Preserve the bitmask.
- pla.q ; Pull the pointer off the stack.
- tba ; Get the bitmask back.
- rts ; End of bitpos.
-
-getchar:
- lda kbd ; Get the character that was typed from the keyboard.
- ldb #0 ; Reset the B register.
- stb e ; Set the temporary row position to zero, in case we get a newline.
- stb b ; Enable insert mode.
- pha ; Save the character.
- phy.w ; Save the cursor index.
- cmp #'\n' ; Was the character that was typed, a newline?
- bne @print ; No, so just print the character.
- jsr cmd_cpy ; Yes, so start copying the line to the command buffer.
-@print:
- ply.w ; Get back the cursor index.
- pla ; Get back the character.
- ldb e ; Is the temporary row position non zero?
- bne @row ; Yes, so reset the row positon.
-@print1:
- jsr print_char ; No, so print the character.
- lda a ; Get the return value.
- cmp #'\n' ; Is the return value, a newline?
- beq @true ; Yes, so return true.
- bra @false ; No, so return false.
-@row:
- ldb e ; Get the temporary row position.
- cpb #maxrow ; Is temporary row position, at, or above the bottom of the screen?
- beq @row2 ; Yes, so leave it as is.
- bcs @row1 ; No, so set it to the bottom of the screen.
- bra @row2 ; Yes, so leave it as is.
-@row1:
- ldb #maxrow ; Set the row position to the bottom of the screen.
-@row2:
- stb scr_row ; Set the row position.
- bra @print1 ; Print the character.
-@true:
- lda #0 ; Return true.
- bra @end ; We are done.
-@false:
- lda #1 ; Return false.
-@end:
- rts ; End of getchar.
-
-
-cmd_cpy:
- lda scr_row ; Get the row position.
- sta scr_trow ; Save it for later.
- jsr findend ; Find the end of the line.
- ldb scr_str ; Has the screen been scrolled?
- beq @start ; No, so don't subtract the screen's starting point from the line number.
-@offset:
- sec ; Yes, so make sure that we don't subtract by the starting point, plus one.
- sbc scr_str ; Offset the row position, back by the screen's starting point.
- clc ; Clear the carry flag, so that nothing odd occurs.
-@start:
- sta scr_row ; Set the row position to the end of the line.
- sta e ; Save it into the temporary row posiition.
- jsr findst ; Find the start of the line.
- clc ; Clear the carry flag.
- lda scr_row ; Get the row position.
- adc scr_str ; Add it with the screen's starting row.
- mul #maxcol+1 ; Multiply it with the width of the screen, plus one.
- tay ; Place it into the index.
- ldx.w #0 ; Reset the X register.
- ldb #0 ; Make sure that set_ptr sets the first pointer.
- lda.d #buffer ; Set the first pointer to the start of the screen buffer.
- pha.q ; Push the pointer onto the stack.
- lda.d #cmd_buf ; Set the second pointer to the start of the command buffer.
- pha.q ; Push the pointer onto the stack.
- tba ; Set the accumulator to zero.
-@loop:
- ldb #0 ; Reset the B register.
- lda.q (sp+9), y ; Get eight bytes from the current line.
-@loop1:
- phy.w ; Save the screen index.
- txy ; Get the command buffer index.
- sta (sp+3), y ; Copy one byte from the screen buffer, to the command buffer.
- inx ; Increment the command buffer index.
- ply.w ; Get back the screen index.
- cpx.w #$3FF ; Are we at the end of the command buffer?
- bcs @end ; Yes, so we're done.
- iny ; No, so increment the screen index.
- inb ; Increment the byte count.
- lsr #8 ; Shift in the next byte.
- stb g ; Save the byte count.
- tab ; Save the string buffer.
- and #$FF ; Is this byte of the buffer, a null terminator?
- beq @end1 ; Yes, so we're done.
- tba ; No so get back the string buffer.
- ldb g ; Get back the byte count.
- cpb #7 ; Did we shift in eight bytes?
- beq @loop ; Yes, so get eight more bytes.
- bra @loop1 ; No, so keep shifting in more bytes.
-@end:
- ldb #0 ; Reset B.
- phy.w ; Save the screen index.
- txy ; Get the command buffer index.
- stb (sp+3), y ; Terminate the command buffer.
- ply.w ; Get back the screen index.
-@end1:
- pla.q ; Pull one of the pointers off the stack.
- pla.q ; Pull the other pointer off the stack.
- tba ; The B register is zero, so clear the Accumulator.
- rts ; End of cmd_cpy.
-
-
-findst:
- lda #0 ; Reset A.
-@loop:
- pha ; Save the current line number.
- jsr getbit ; Is this the start of the line?
- pla ; Get the current line number back.
- bcc @end ; Yes, so we're done.
- inc ; No, so check the next physical line.
- dec scr_row ; Are we at the top of the screen?
- bpo @loop ; No, so keep looping.
- dec ; Yes, so move back one line.
- inc scr_row ; Put the row postiion back to zero.
-@end:
- cmp #0 ; Update all the flags.
- rts ; End of findst.
-
-
-fndend:
- lda.d #buffer ; Set the first pointer to the start of the screen buffer.
- pha.q ; Push the pointer onto the stack.
- phb ; Save the contents of the B register.
- ldb #0 ; Make sure that set_ptr sets the first pointer.
- tba ; Set the Accumulator to zero.
- plb ; Restore the contents of the B register.
- phy.w ;
-@loop:
- lda (sp+3), y ; Are we at the end of the string?
- beq @end ; Yes, so we're done.
- iny ; No, so increment the cursor index.
- bra @loop ; Keep looping.
-@end:
- sty.w scr_ptr3 ;
- ply.w ;
- pla.q ; Pull the pointer off the stack.
- and #0 ; Reset A.
- rts ; End of fndend.
-
-findend:
- jsr fndend ;
- lda.w scr_ptr3 ;
- div #maxcol+1 ;
- rts ;
-
-
-print_char:
- sta a ; Save the typed character for now.
- ldb #2 ; Make sure that set_ptr sets the third pointer.
- lda.d #buffer ; Set the third pointer to the start of the screen buffer.
- jsr set_ptr ;
- ldb #0 ; Set B to zero.
- tba ; Set the Accumulator to zero.
- lda a ; Get back the character.
- cmp #$1B ; Did the user type an escape character?
- beq esc ; Yes, so go check the escape code.
- cmp #'\n' ; No, but did the user type a newline?
- beq nl ; Yes, so handle the newline.
- cmp #$C ; No, but did the user type Ctrl+L?
- beq clr_scr ; Yes, so clear the screen.
- cmp #19 ; No, but did the user type Ctrl+S?
- beq en_step ; Yes, so enable clock/instruction stepping.
- cmp #18 ; No, but did the user type Ctrl+R?
- beq dis_step ; Yes, so disable clock/instruction stepping.
- cmp #'\b' ; No, but did the user type a backspace?
- beq bs ; Yes, so handle the backspace.
- cmp #$7F ; No, but did they type Delete?
- beq bs ; Yes, so treat it as a backspace.
-printc:
- lda #0 ; No, so start trying to print a character.
- sta d ;
- lda (ptr3), y ; Are we at the end of the string?
- beq @save ; Yes, so just print the character.
- lda b ; No, but was the flag set?
- bne @save ; Yes, so don't shift the line.
- sty.w scr_ptr ; No, so save the cursor index for later.
- jsr fndend ; Find the end of the line.
- bra @shift ; Start shifting the line right.
-@update:
- lda scr_col ; Save the current column position for later.
- sta scr_tcol ;
-@update1:
- jsr findend ; Find the end of the line.
- sta e ; Use it for redrawing the line.
- sta scr_row ; Set the row position to to the end of the line.
- jsr findst ; Find the start of the line.
- lda scr_row ; Get the start of the line.
-@update2:
- sta f ; Set the starting line, to the start of the line.
- jsr rdrw_ln ; Redraw the line.
- lda scr_trow ; Get the real row position back.
- sta scr_row ;
- lda scr_tcol ; Get the real column position back.
- sta scr_col ;
- jsr update_pos ; Update the cursor's position.
- dec d ;
- bra @save1 ;
-@shift:
- ldy.w scr_ptr3 ;
- inc scr_ptr3 ;
- tyx ;
- dey ;
- ldb #1 ;
- stb d ;
- jsr shftln ;
- ldb #1 ;
- stb d ;
- lda a ;
- sta (ptr3), y ; store typed character into the input buffer.
- lda scr_row ;
- sta scr_trow ;
- bra @update ;
-@save:
- ldb d ;
- bne @update ;
-@save1:
- lda a ;
- sta (ptr3), y ; store typed character into the input buffer.
-@incr:
- inc scr_col ; Increment the cursor's x coordinate.
- iny ;
-@wrapped:
- ldb #1 ;
- stb f ;
- ldb scr_col ;
- cpb #maxcol+1 ;
- bcs @scrolled ;
-@print:
- sta scr ; Echo typed character.
- ldb f ;
- beq @wrap ;
- bra printc_end ;
-@scrolled:
- ldb scr_row ;
- cpb #maxrow ;
- bcs @scroll ;
-@wrapped2:
- ldb #0 ;
- stb f ;
- bra @print ;
-@scroll:
- sta scr ; Echo typed character.
- clc ;
- lda #1 ;
- sta wrapped ;
- jsr scrl_down ;
-@wrap:
- ldb #0
- stb scr_col ;
- ldb scr_row ;
- cpb #maxrow ;
- bcs @wrap2 ;
-@wrap1:
- inc scr_row ;
-@wrap2:
- phx.w ;
- clc ;
- lda scr_row ;
- adc scr_str ;
- tax ;
- jsr setbit ;
- plx.w ;
- jsr update_pos ;
-printc_end:
- rts ;
-
-nl:
- lda #0 ; Reset A.
- ldb (ptr3), y ; Is this character not a null terminator?
- bne @scroll ; Yes, so don't overwrite it.
- sta (ptr3), y ; No, so overwrite it.
-@scroll:
- sta scr_col ; Move the cursor to the start of the next line.
- lda scr_row ; Get the row position.
- cmp #maxrow ; Are we at the bottom of the screen?
- bcc @incr ; No, so move down one line.
- jsr scrl_down ; Yes, so scroll down one line.
- bra @end ; We are done.
-@incr:
- inc scr_row ; Move the cursor down by one line.
- jsr update_pos ; Update the cursor's position.
-@end:
- lda #'\n' ; Print the newline.
- sta a ;
- rts ;
-
-
-clr_scr:
- lda #maxrow ;
- sta scr_end ;
- lda #0 ;
- sta scr_str ;
- sta.q bitabl ;
- sta.q bitabl+8 ;
- tay ;
- lda.w #$1FFF ; Set the clear count to $1FFF.
- pha.w ; Push the clear count onto the stack.
-; sta.w scr_ptr ;
- lda.d #buffer ; Set the array to be cleared to the screen buffer.
- pha.q ; Push the pointer onto the stack.
- jsr clr_arr ; Clear the screen buffer.
- tay ;
- pla.q ; Pull the pointer off of the stack.
- pla.w ; Pull the clear count off of the stack.
- lda.w #$3FF ; Set the clear count to $3FF.
- pha.w ; Push the clear count onto the stack.
-; sta.w scr_ptr ;
- lda.d #cmd_buf ; Set the array to be cleared to the command buffer.
- pha.q ;
- jsr clr_arr ; Clear the screen buffer.
- pla.q ; Pull the pointer off of the stack.
- pla.w ; Pull the clear count off of the stack.
- and #0 ; Reset A.
- sta scr_col ;
- sta scr_row ;
- jsr update_pos ;
- lda #$C ;
- sta scr ;
- rts ;
-
-en_step:
- lda step ;
- beq step_en ;
- rts ;
-step_en:
- lda #1 ;
- sta step ;
- rts ;
-
-dis_step:
- lda step ;
- bne step_dis ;
- rts ;
-step_dis:
- lda #0 ;
- sta step ;
- rts ;
-
-
-bs:
- lda scr_col ; Are we at the far left of the screen?
- beq @wrap ; Yes, so check for a wrapped line.
- bra back ; No, so add the backspace to the buffer.
-@wrap:
- jsr getbit ; Is this line, a wrapped line?
- bcs @wrap1 ; Yes, so check if the cursor is at the top.
- rts ; No, so we're done.
-@wrap1:
- lda scr_row ; Are we at the top of the screen?
- beq @wrap2 ; Yes, so check if the screen is at the top of the buffer.
- bra @wrap3 ; No, so start clearing the wrap bit.
-@wrap2:
- lda scr_str ; Are we at the top of the buffer?
- bne @scroll ; Yes, so scroll up.
- rts ; No, so we're done.
-@scroll:
- clc ; Clear the carry flag, so that we don't get odd behaviour.
- jsr scrl_up ; Scroll up.
- inc scr_row ; Move down by one row.
-@wrap3:
- clc ; Clear the carry flag.
- lda scr_row ; Add the cursor's row position,
- adc scr_str ; and the screen's starting row.
- tax ; Transfer that into X.
-@wrap4:
- dec scr_row ; Move up by one row.
- ldb #maxcol+1 ; Move the cursor to the absolute right of the screen.
- stb scr_col ;
- jsr update_pos ; Update the cursor's position.
-back:
- ldb #0 ; Reset B, and some flags.
- stb e ;
- stb f ;
- lda scr_row ; Save the current row position for later.
- sta scr_trow ;
- jsr findend ; Find the end of the line.
- sta scr_row ; Set our row position to the end of the line.
-@find_st:
- jsr findst ; Does this line take up more than one real line?
- beq @shift ; No, so skip updating any other lines.
- bcs @update ; Yes, so update the other lines.
- lda scr_trow ; Get the real row position back.
- sta scr_row ;
-@shift:
- dey ; Decrement the buffer's offset.
- lda #0 ; Place a null terminator
- sta (ptr3), y ; into the buffer.
- tyx ; Copy the current cursor index to X.
- iny ; Increment cursor index.
- ldb #0 ; Set shifting direction to left.
- stb d ;
- jsr shftln ; Shift line back by one character.
- lda #$7F ; Print a backspace to the screen.
- sta scr ;
- lda e ; Are we updating more than one line?
- beq @load ; No, so skip to the next step.
-@find_end:
- jsr findend ; Yes, so find the end of the line.
- sta e ; Set the end parameter to it.
- lda scr_col ; Save the current column position for now.
- sta scr_tcol ;
- jsr rdrw_ln ; Start redrawing the line.
- lda scr_tcol ; Get the real column position back.
- sta scr_col ;
-@load:
- lda scr_trow ; Get the real row position back.
- sta scr_row ;
- dec scr_col ; Move the cursor back by one column,
- jsr update_pos ; and update it's position.
- rts ; We are done.
-@update:
- lda scr_row ; Set the line to start redrawing, to the start of the line.
- sta f ;
- inc e ; Set the redraw flag to true.
- bra @shift ; Start shifting the line back.
-
-
-shftln:
- ldb d ; Is the flag not set?
- beq @dec_loop ; Yes, so shift, and decrement.
- ldb #0 ; Clear the B register.
- bra @inc_loop ; No, so shift, and increment.
-@neg:
- ldy.w zero ; Set the source poition to 0.
- stb (ptr3), y ; Clear the character that is in the source.
- bra @end ; We are done.
-@inc_loop:
- sty.w scr_ptr2 ; Save the source position for later.
- ldy.w scr_ptr ; Get the previous cursor index.
- cpy.w scr_ptr2 ; Is the source position, at, or below the cursor index?
- beq @inc_loop1 ; Yes, so keep looping.
- bcs @end ; No, so we're done.
-@inc_loop1:
- ldy.w scr_ptr2 ; Get the source position.
- lda (ptr3), y ; Get the character from the source position.
- phy.w ; Save the source position for later.
- txy ; Set our position to the destination.
- sta (ptr3), y ; Place the character from the source position, to the destination position.
- ply.w ; Set our position back to the source.
- stb (ptr3), y ; Clear the character that is in the source.
- bng @neg ; The source underflowed, so set it back to zero,
- dey ; Decrement the source position.
- dex ; Decrement the destination position.
- bra @inc_loop ; Keep looping.
-@dec_loop:
- stx.w scr_ptr2 ; Save the destination position for later.
- lda (ptr3), y ; Is the character at the source position, a null terminator?
- beq @end3 ; Yes, so we're done.
- phy.w ; No, so save the source position for later.
- txy ; Set our position to the destination.
- sta (ptr3), y ; Place the character from the source position, to the destination position.
- inx ; Increment the destination position.
- ply.w ; Set our position back to the source.
- stb (ptr3), y ; Clear the character that is in the source.
- iny ; Increment the source position.
- bra @dec_loop ; Keep looping.
-@wrap:
- tax ; Use the ending line as a parameter for setbit.
- jsr setbit ; Set the wrap bit of the ending line.
- bra @end5 ; We are done.
-@wrap1:
- tax ; Use the ending line as a parameter for clrbit.
- jsr clrbit ; Clear the wrap bit of the ending line.
- bra @end5 ; We are done.
-@end:
- lda (ptr3), y ; Is this character a null terminator?
- bne @end1 ; No, so just find the end of the line.
- lda #$20 ; Yes, so convert it to a space for now.
- sta (ptr3), y ;
-@end1:
- jsr findend ; Find the ending line.
- sta d ; Save ending line for later.
- lda (ptr3), y ; Is this character a space?
- cmp #$20 ;
- bne @end5 ; No, so skip the conversion.
- lda #0 ; Yes, so convert it back to zero.
- sta (ptr3), y ;
-@end2:
- lda d ; Get the ending line.
- cmp scr_row ; Is the ending line greater than the starting line?
- beq @end5 ; No, so we're done.
- bcs @wrap ; Yes, so set the wrap bit.
- bra @end5 ; No, so we're done.
-@end3:
- jsr findend ; Find the ending line.
- cpb #0 ; Is the remainder zero?
- beq @end4 ; Yes, so check if the ending line is greater than the starting line.
- bra @end5 ; No, so we're done.
-@end4:
- cmp scr_row ; Is the ending line greater than the starting line?
- beq @end5 ; No, so we're done.
- bcs @wrap1 ; Yes, so clear the wrap bit.
-@end5:
- rts ; End of shftln.
-
-esc:
- lda status ; Get the next character.
- lda kbd ;
- cmp #$1B ; Is this character an escape character?
- beq shftesc ; Yes, so check the other set of escape routines.
- lda status ; No, so wait for the next character.
- beq @end ; We have an error, so discard it, and go back to getting user input.
- lda kbd ; Get the escape code.
- sta c ; Store the escape code, until we need it.
- lda #0 ; Set the D pseudo register to zero.
- sta d ;
- jsr isup ; Check if the user pressed up.
- lda d ; Did the user press up?
- bne @end ; Yes, so we're done.
- jsr isdown ; No, so check if the user pressed down.
- lda d ; Did the user press down?
- bne @end ; Yes, so we're done.
- lda #0 ; No, so check if the user pressed left.
- jsr isleft ;
- lda d ; Did the user press left?
- bne @end ; Yes, so we're done.
- jsr isright ; No, so check if the user pressed right.
-@end:
- lda #0 ; Clear the D pseudo register.
- sta d ;
- rts ; We are done.
-
-shftesc:
- lda status ; Skip the '['.
- lda kbd ;
- lda status ; Wait for the next character.
- beq @end ; We have an error, so discard it, and go back to getting user input.
- lda kbd ; Get the escape code.
- sta c ; Store the escape code, until we need it.
- lda #0 ; Use the D pseudo register as a skip flag.
- sta d ;
- jsr isshftup ; Check if the user pressed shift+up.
- lda d ; Was it successful?
- bne @end ; Yes, so we're done.
- jsr isshftdown ; No, so check if the user pressed shift+down.
-@end:
- lda #0 ; Clear the D pseudo register.
- sta d ;
- rts ; We are done.
-
-
-isup:
- lda c ; Load the escape code into the accumulator.
- cmp #'A' ; Did the user press the up arrow key?
- bne @end ; No, so we're done.
- lda scr_row ; Yes, but is the cursor at the top of the screen?
- beq @scroll ; Yes, so check if we need to scroll.
-@check2:
- lda c ; No, so load the escape code back into the accumulator.
- cmp #'A' ; Did the user press the up arrow key?
- beq @up ; Yes, so move the cursor up.
- bra @end ; No, so we're done.
-@up:
- dec scr_row ; Move the cursor up a line.
- jsr update_pos ; Update it's position.
- lda #1 ; Tell the escape routine that we succeded.
- sta d ;
- rts ; We are done.
-@scroll:
- lda scr_str ; Are we at the top of the screen buffer?
- beq @end ; Yes, so we're done.
- jsr scrl_up ; No, so scroll up.
- lda #1 ; Tell the escape routine that we were successful.
- sta d ;
-@end:
- rts ; End of isup.
-
-
-isdown:
- lda c ; Load the escape code into the accumulator.
- cmp #'B' ; Did the user press the down arrow key?
- bne @end ; No, so we're done.
- lda scr_row ; Yes, so start checking the y coordinate of the cursor.
- cmp #maxrow ; Is the cursor at the bottom of the screen?
- beq @scroll ; Yes, so scroll down.
- lda c ; No, so load the escape code back into the accumulator.
- cmp #'B' ; Did the user press the down arrow key?
- beq @down ; Yes, so move the cursor down.
- bra @end ; No, so we're done.
-@down:
- inc scr_row ; Move the cursor down a line.
- jsr update_pos ; Update it's position.
- lda #1 ; Tell the escape routine that we succeded.
- sta d ;
- rts ; We are done.
-@scroll:
- lda scr_row ; Save the cursor's row number.
- sta scr_trow ;
- lda scr_col ; Save the cursor's column number.
- sta scr_tcol ;
- jsr scrl_down ; Scroll down.
- lda scr_trow ; Load the cursor's row number.
- sta scr_row ;
- lda scr_tcol ; Load the cursor's column number.
- sta scr_col ;
- lda #1 ; Tell the escape routine that we were successful.
- sta d ;
-@end:
- rts ; End of isdown.
-
-
-isright:
- lda c ; Load the escape code into the accumulator.
- cmp #'C' ; Did the user press the right arrow key?
- bne @end2 ; No, so we're done.
- lda scr_col ; Yes, so start checking the x coordinate of the cursor.
- cmp #maxcol ; Is the cursor at the far right of the screen?
- beq @wrap ; Yes, so check if this is a wrapped line.
- bra @right ; No, so move the cursor right, like normal.
-@wrap:
- inc scr_row ; Move down a row.
- jsr getbit ; Is the current line, a wrapped line?
- bcs @incr ; Yes, so leave the cursor where it is.
- dec scr_row ; No, so move the cursor back up a row.
- bra @end2 ; We are done.
-@scroll:
- lda scr_str ; Are we at the top of the screen buffer?
- beq @end ; Yes, so we're done.
- lda #1 ; No, so scroll down.
- sta wrapped ; Set the wrapped flag.
- jsr scrl_down ; Scroll down.
- bra @end ; We are done.
-@incr:
- lda #0 ; Set the cursor to the far left of the screen.
- sta scr_col ;
- lda scr_row ; Get the current row number.
- cmp #maxrow ; Are we at the bottom of the screen?
- beq @end1 ; No, so we're done.
- bcs @scroll ; Yes, so check if we are scrolling down.
- bra @end1 ; No, so we're done.
-@right:
- inc scr_col ; Move the cursor right by one character.
- jsr update_pos ; Update it's position.
- rts ; End of isright.
-@end:
- dec scr_row ; Move back up a row.
-@end1:
- jsr update_pos ; Update the cursor position.
-@end2:
- lda #0 ; Unset the wrapped flag.
- sta wrapped ;
- rts ; End of isright.
-
-
-isleft:
- lda c ; Load the escape code into the accumulator.
- cmp #'C' ; Did the user press right?
- beq @end1 ; Yes, so we're done
- lda scr_col ; No, but is the cursor at the far left of the screen?
- beq @wrap ; Yes, so start checking if this is a wrapped line.
- lda c ; No, so load the escape code back into the accumulator.
- cmp #'D' ; Did the user press the left arrow key?
- beq @left ; Yes, so move the cursor left.
- bra @end1 ; No, so we're done.
-@wrap:
- jsr getbit ; Is the current line, a wrapped line?
- bcs @decr ; Yes, so wrap back up a line.
- bra @end1 ; No, so we're done.
-@decr:
- lda scr_row ; Is the cursor at the top of the screen?
- beq @decr1 ; Yes, so don't move up a line.
- lda #1 ; No, so set the wrapped flag.
- sta wrapped ;
- dec scr_row ; Move the cursor up one line.
-@decr1:
- lda #maxcol ; Move the Cursor to the far right of the screen.
- sta scr_col ;
- lda #1 ; Tell the escape routine that we were successful.
- sta d ;
- lda scr_row ; Are we at the top of the screen?
- beq @scroll ; Yes, so check if we need to scroll.
- bra @end ; No, so we're done.
-@scroll:
- lda wrapped ; Was the wrapped flag set somewhere else?
- bne @end ; Yes so we're done.
- lda scr_str ; No, but are we actually at the top of the screen buffer?
- beq @end1 ; Yes, so we're done.
- jsr scrl_up ; No, so scroll up.
- bra @end1 ; We are done.
-@left:
- dec scr_col ; Move the cursor left a character.
- jsr update_pos ; Update it's position.
- lda #1 ; Tell the escape routine that we succeded.
- sta d ;
- rts ; We are done
-@end:
- jsr update_pos ; Update the cursor position.
-@end1:
- lda #0 ; Unset the wrapped flag.
- sta wrapped ;
- rts ; End of isleft.
-
-
-isshftup:
- lda c ; Load the escape code back into the accumulator.
- cmp #'A' ; Did the user press the up arrow key?
- bne @end ;
- lda #1 ;
- sta d ;
- lda scr_str ;
- beq @end ;
-@shftup:
- jsr scrl_up ;
- lda #1 ;
- sta d ;
-@end:
- rts ;
-
-
-isshftdown:
- lda c ; Load the escape code back into the accumulator.
- cmp #'B' ; Did the user press the down arrow key?
- bne @end ;
- lda #1 ;
- sta d ;
- lda scr_end ;
- cmp #71 ;
- bcs @end ;
-@shftdown:
- jsr scrl_down ;
- lda #1 ;
- sta d ;
-@end:
- rts ;
-
-
-update_pos:
- ldb #1 ; Set the F pseudo register to one, to fix some bugs.
- stb f ;
- clc ; Clear the carry flag.
- lda scr_row ; Add the cursor's line number,
- adc scr_str ; with the starting line number to get the absolute line number.
- tay ; Place it in the Y regster for now.
- mul #maxcol+1 ; Multiply the line number by the screen's max column count, plus 1.
- clc ; Clear the carry flag.
- adc scr_col ; Add the cursor's column number to get the screen index.
- tay ; Place the index into the Y register.
- tba ; Reset A.
- lda #$1B ; Print an escape character
- sta scr ; to the screen.
- lda #'[' ; Print '['
- sta scr ; to the screen, and start the escape sequence.
- jsr getrow ; Start printing the row number to the screen.
- jsr getcol ; Start printing the column number to the screen.
- lda #'H' ; Print 'H'
- sta scr ; to the screen.
- rts ; End of update_pos.
-
-getrow:
- lda scr_row ; Get the cursor's y coordinate.
- bra bcd ; Convert it to BCD.
-getcol:
- lda #';' ; Print ';'
- sta scr ; to the screen.
- lda scr_col ; Get the cursor's x coordinate.
-bcd:
- div #10 ; Divide A by 10.
- ora #'0' ; Convert it to ascii, and
- sta scr ; print to the screen.
- tba ; Get the remainder.
- ora #'0' ; Convert it to ascii, and
- sta scr ; print to the screen.
- rts ; End of bcd.
-
-scrl_down:
- inc scr_str ; Increment the starting line of the screen.
- inc scr_end ; Increment the ending line of the screen.
- lda #$1B ; Print an escape character
- sta scr ; to the screen.
- lda #'[' ; Print '['
- sta scr ; to the screen, and start the escape sequence.
- lda #'T' ; Print 'T'
- sta scr ; to the screen, and end the escape sequence.
- lda scr_row ; Get the cursor's line number.
- pha ; Save it in the stack.
- lda wrapped ; Was the wrapped flag set?
- beq @save ; Yes, so save the cursor position.
-@redraw:
- jsr rdrw_row ; No, so redraw this row.
- lda wrapped ; Was the wrapped flag set?
- beq @load ; Yes, so load the previous cursor position back.
- bra @end ; No, so we're done.
-@save:
- lda scr_col ; Get the cursor's column number.
- pha ; Save it in the stack.
- bra @redraw ; Start redrawing the current row.
-@load:
- pla ; Get the cursor's previous column number back.
- sta scr_col ;
-@end:
- pla ; Get the cursor's previous line number back.
- sta scr_row ;
- jsr update_pos ; Update the cursor's position.
- lda #0 ; Clear the wrapped flag.
- sta wrapped ;
-@end1:
- rts ; End of scrl_down.
-
-scrl_up:
- dec scr_str ;
- dec scr_end ;
- lda #$1B ; Print an escape character
- sta scr ; to the screen.
- lda #'[' ; Print '['
- sta scr ; to the screen, and start the escape sequence.
- lda #'S' ; Print 'S'
- sta scr ; to the screen, and end the escape sequence.
- lda scr_row ;
- pha ;
- lda scr_col ;
- pha ;
- lda #0 ;
- sta scr_row ;
- jsr rdrw_row ;
- pla ;
- sta scr_col ;
- pla ;
- sta scr_row ;
- jsr update_pos ;
-@end:
- rts ;
-
-rdrw_row:
- lda #0 ;
- sta scr_col ;
- jsr update_pos ;
-@loop:
- lda (ptr3), y ;
- beq @incr ;
- sta scr ;
-@incr:
- inc scr_col ;
- lda (ptr3), y ;
- beq @skip ;
-@incr1:
- iny ;
-@incr2:
- lda scr_col ;
- cmp #maxcol+1 ;
- bcs @end ;
- bra @loop ;
-@skip:
- lda #' ' ;
- sta scr ; to the screen.
- bra @incr1 ;
-@end:
- lda #0 ;
- sta scr_col ;
- jsr update_pos ;
-@end1:
- rts ;
-
-rdrw_ln:
- lda scr_row ;
- pha ;
- lda f ;
- sta scr_row ;
- lda scr_col ;
- pha ;
- jsr update_pos ;
-@loop:
- lda scr_row ;
- cmp e ;
- beq @loop1 ;
- bcs @end ;
-@loop1:
- jsr rdrw_row ;
-@incr:
- inc scr_row ;
- bra @loop ;
-@end:
- pla ;
- sta scr_col ;
- pla ;
- sta scr_row ;
- jsr update_pos ;
- lda #0 ;
- sta e ;
- sta f ;
- rts ;
-
-set_ptr:
- cpb #1 ; Are we setting the second pointer?
- beq @ptr2 ; Yes, so start setting it.
- cpb #2 ; No, but are we setting the third pointer?
- beq @ptr3 ; Yes, so start setting it.
-@ptr1:
- stb.q ptr ; Reset the first pointer.
- sta.q ptr ; No, so set the first pointer.
- bra @end ; We are done.
-@ptr2:
- stb.q ptr2 ; Reset the second pointer.
- sta.q ptr2 ; Set the second pointer.
- bra @end ; We are done.
-@ptr3:
- stb.q ptr3 ; Reset the third pointer.
- sta.q ptr3 ; Set the third pointer.
-@end:
- rts ; End of set_ptr.
diff --git a/programs/sub-suite/tmp-stuff/test-size.s b/programs/sub-suite/tmp-stuff/test-size.s
deleted file mode 100644
index b543a36..0000000
--- a/programs/sub-suite/tmp-stuff/test-size.s
+++ /dev/null
@@ -1,59 +0,0 @@
-MAGIC = $AA
-
-
-.org 0
-findramend:
- and #0 ; Reset A.
-; lda #MAGIC ; Set A to a magic number.
-@loop:
- mov a, (d) ; Preserve the value.
- mov (d), #MAGIC ; Write the magic number to the current end of RAM.
- cmp (d), #MAGIC ; Is the value in RAM, the same as the magic number we wrote?
- bne @moveback ; No, so move back until we find the last writable memory location.
- mov (d), a ; Yes, so restore the previous value.
- add.w d, #$4000 ; Increment the end of RAM pointer by 16K.
- bra @loop ; Keep looping.
-@moveback:
- dec d ; Decrement the end of RAM pointer.
- mov a, (d) ; Preserve the value.
- mov (d), #MAGIC ; Write the magic number to the current end of RAM.
- cmp (d), #MAGIC ; Is the value in RAM, the same as the magic number we wrote?
- bne @moveback ; No, so keep looping.
- mov (d), a ; Yes, so restore the previous value.
-@end:
- mov a, d ; Return the end of RAM pointer.
-; ple.q ; Restore E.
- rts ; End of findramend.
-
-
-;findramend:
-; phe.q ; Preserve E.
-; phb.q ; Preserve B.
-; mov e, d ; Set E to the RAM pointer.
-; and #0 ; Reset A.
-; lda #MAGIC ; Set A to a magic number.
-;@loop:
-; ldb (e) ; Preserve the value.
-; sta (e) ; Write the magic number to the current end of RAM.
-; cmp (e) ; Is the value in RAM, the same as the magic number we wrote?
-; bne @moveback ; No, so move back until we find the last writable memory location.
-; stb (e) ; Yes, so restore the previous value.
-; ade.w #$4000 ; Increment the end of RAM pointer by 16K.
-; bra @loop ; Keep looping.
-;@moveback:
-; dee ; Decrement the end of RAM pointer.
-; ldb (e) ; Preserve the value.
-; sta (e) ; Write the magic number to the current end of RAM.
-; cmp (e) ; Is the value in RAM, the same as the magic number we wrote?
-; bne @moveback ; No, so keep looping.
-; stb (e) ; Yes, so restore the previous value.
-;@end:
-; mov a, e ; Return the end of RAM pointer.
-; ple.q ; Restore E.
-; plb.q ; Restore B.
-; rts ; End of findramend.
-
-a
-.org findramend
-v
-q
diff --git a/programs/sub-suite/utils.s b/programs/sub-suite/utils.s
index 6479099..8f4a643 100644
--- a/programs/sub-suite/utils.s
+++ b/programs/sub-suite/utils.s
@@ -10,12 +10,12 @@ print_hi:
lea d, (sp+1) ; Get the address of the hex string buffer.
mov f, #$10 ; Set digit count to 16.
jsr print_hex ; Print the address.
- mov.q (b), (a) ; Print the lower half of the hex string to the string buffer.
- mov.q (b+8), (a+8) ; Print the upper half of the hex string to the string buffer.
+ mov.q (b), (d) ; Print the lower half of the hex string to the string buffer.
+ mov.q (b+8), (d+8) ; Print the upper half of the hex string to the string buffer.
add b, #$10 ; Add 16 to the index.
mov.w (b), #': ' ; Print a colon, and space to the string buffer.
add b, #2 ; Add two to the string buffer pointer.
- tba a ; Return the string buffer pointer after the printed string.
+ tba ; Return the string buffer pointer after the printed string.
ads #$10 ; Cleanup the stack frame.
plb.q ; Restore B.
rts ; End of print_hi.
@@ -34,7 +34,7 @@ print_lo:
lea f, 2 ; Set the digit count to two.
mov s, b ; Get the low nibble offset.
jsr print_hex ; Print the low nibble offset.
- mov.w (x), (a) ; Place the hex digits in the string buffer.
+ mov.w (x), (d) ; Place the hex digits in the string buffer.
add x, #2 ; Add two to the string buffer pointer.
inb ; Increment the nibble offset.
cpb #$10 ; Are we at the last offset?
@@ -55,34 +55,38 @@ print_lo:
pla.q ; Restore A.
rts ; End of print_lo.
-
print_chunk:
pha.q ; Preserve A.
phb.q ; Preserve B.
phx.q ; Preserve X.
phy.q ; Preserve Y.
- sbs #2 ; Make room for the hex string buffer.
+ sbs #16 ; Make room for the hex string buffer.
and #0 ; Reset A.
- tab ; Reset B.
+ tay ; Reset Y.
+ ldy #2 ; Set the number of 8 byte chunks to read to 2.
mov x, d ; Get the address of the string buffer.
- mov y, s ; Get the starting address.
+ mov b, s ; Get the starting address.
lea d, (sp+1) ; Get the address of the hex string buffer.
- xor s, s ; Reset S.
+; xor s, s ; Reset S.
+@print_hex:
+ lda #16 ; Set the hex string index to 16.
+ mov f, a ; Set the digit count to 16.
+ dey ; Decrement the chunk count.
+ bng @end ; The chunk count is negative, so we're done.
+ mov.q s, (b) ; Read 8 bytes from that address.
+ jsr print_hex ; Print 8 bytes.
+ add b, #8 ; Add 8 to the address.
@loop:
- lea f, 2 ; Set the digit count to two.
- mov s, (y+b) ; Get the byte at that address.
- jsr print_hex ; Print the byte.
- mov.w (x), (a) ; Print the hex string to the string buffer.
- add x, #2 ; Add two to the string buffer pointer.
- inb ; Increment the byte index.
- cpb #$10 ; Have we read 16 bytes?
- beq @end ; Yes, so we're done.
- mov (x), #' ' ; No, so print a space to the string buffer.
- inx ; Increment the string buffer pointer.
- bra @loop ; Keep looping.
+ sub #2 ; Subtract two from the hex string index.
+ mov.w (x), (d+a) ; Print the hex string to the string buffer.
+ mov (x+2), #' ' ; Print a space to the string buffer.
+ add x, #3 ; Add three to the string buffer pointer.
+ cmp #0 ; Did we print 8 bytes?
+ beq @print_hex ; Yes, so read 8 more bytes.
+ bra @loop ; No, so keep looping.
@end:
- mov (x), #0 ; Null terminate the string.
- ads #2 ; Cleanup the stack frame.
+ mov (x-1), #0 ; Null terminate the string.
+ ads #16 ; Cleanup the stack frame.
ply.q ; Restore Y.
plx.q ; Restore X.
plb.q ; Restore B.
@@ -91,45 +95,38 @@ print_chunk:
print_hex:
+ pha.q ; Preserve A.
phb.q ; Preserve B.
phx.q ; Preserve X.
phy.q ; Preserve Y.
lea b, hex_char ; Get the address of the hex character table.
- and f, f ; Is the digit count zero?
- set x, eq ; Set the auto digit count flag if so.
- mne f, #$10 ; Also set the digit count to 16 if the digit count is zero.
mov a, f ; Get the digit count.
- add a, d ; Add the string pointer with the digit count.
+ set x, eq ; Set the auto digit count flag if so.
+ lne #16 ; Also set the digit count to 16 if so.
+ cmp #17 ; Is the digit count greater than 16?
+ lcs #16 ; Set the digit count to 16 if so.
+ add d, a ; Add the string pointer with the digit count.
@loop:
mov y, s ; No, so mask the low nibble of the value.
and y, #$F ;
- dec ; Decrement the string pointer.
- mov (a), (b+y) ; Place the hex digit character in the string.
- lsr s, #4 ; Is the next nibble zero?
+ dec d ; Decrement the string pointer.
+ mov (d), (b+y) ; Place the hex digit character in the string.
+ lsr s, #4 ; Get the next nibble.
bne @loop1 ; No, so decrement the digit count.
@isauto:
- and x, x ; Is the auto digit count flag set?
- bne @end ; Yes, so we're done.
-@loop1:
cpx #1 ; Is the auto digit count flag set?
- sbc f, #0 ; Decrement the digit count if not.
- mov y, f ; Get the digit count.
- or y, x ; Are both the digit count, and the auto digit count flag zero?
- bne @loop ; No, so keep looping.
+ beq @end ; Yes, so we're done.
+@loop1:
+ dec ; Decrement the digit count.
+ bne @loop ; The digit count is non zero, so keep looping.
@end:
ply.q ; Restore Y.
plx.q ; Restore X.
plb.q ; Restore B.
+ pla.q ; Restore A.
rts ; End of print_hex.
-charcpy:
- ldx idx3 ; Get the string index.
- sta strbuf, x ; Save it in the string buffer.
- inc idx3 ; Increment the string index.
- rts ; End of charcpy.
-
-
strcmpg:
lea strcmp ; Get the address of strcmp.
mov.q d, ptr ; Get the first pointer.
@@ -324,11 +321,11 @@ print_sfast:
pha.q ; Preserve A.
and #0 ; Reset A.
@loop:
- inc ; Increment the index.
- cmp (d+a-1), #0 ; Did we hit the end of the string?
+ cmp (d+a), #0 ; Did we hit the end of the string?
beq @end ; Yes, so we're done.
- mov (s+a-1), (d+a-1) ; No, so print the character to the buffer.
- mov scr, (d+a-1) ; Print the character to the screen.
+ mov (s+a), (d+a) ; No, so print the character to the buffer.
+ mov scr, (d+a) ; Print the character to the screen.
+ inc ; Increment the index.
bra @loop ; Keep looping.
@end:
pla.q ; Restore A.