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author | mrb0nk500 <b0nk@b0nk.xyz> | 2021-01-27 13:42:57 -0500 |
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committer | mrb0nk500 <b0nk@b0nk.xyz> | 2021-01-27 13:42:57 -0500 |
commit | cd6982e5da1f5facdc1e0154b3a27c01e8b076c9 (patch) | |
tree | c8db5ade59d054c6f88ff2ab2cb99df45b250fad /tables.h | |
parent | 1700d8d10453ffe046438de0e6fbd496def915a1 (diff) |
- Fixed some bugs in the emulator.
- Started work on implementing the Super VIA emulation.
- Added support for disabling disassembly per
instruction, when in debug mode.
- Did some more work on rewriting the SuB Suite to
work with the new calling convention.
- Rewrote the symbol handling code in the emulator's
assembler, to make it both simpler, and to add
support for arbitrarily deep symbol scopes.
- Added support for arbitrarily deep local symbol
scopes.
For example, to declare a symbol of depth 2, you add
two '@' characters to the start of the symbol name.
In other words, the number of '@' characters before
the symbol name is what determines the scope of that
symbol.
And to use a symbol thats outside the current
scope, you would use the same syntax as using a
struct member, so you would do `global.local`.
Diffstat (limited to 'tables.h')
0 files changed, 0 insertions, 0 deletions