diff options
| -rw-r--r-- | Makefile | 4 | ||||
| -rw-r--r-- | README | 6 | ||||
| -rw-r--r-- | clld-bench.c | 483 | ||||
| -rw-r--r-- | clld.c | 511 | ||||
| -rw-r--r-- | test-aabb | 1 | ||||
| -rw-r--r-- | test-mvmt.c | 65 | ||||
| -rwxr-xr-x | test-thm-mvmt.sh | 42 | ||||
| -rw-r--r-- | test-tile | 1 | 
8 files changed, 798 insertions, 315 deletions
| @@ -10,11 +10,11 @@ endif  CFLAGS = $(PCC_CFLAGS) $(CFLAGS_EXTRA)  OBJS = clld.c  OBJ_NAME = clld -all : $(OBJS) +all : clean $(OBJS)  	$(CC) $(OBJS) $(CFLAGS) -o $(OBJ_NAME)  test-mvmt :  	$(CC) test-mvmt.c $(CFLAGS) -o test-mvmt -benchmark: +benchmark: clean  	$(CC) clld-bench.c $(CFLAGS) -o clld-bench  clean :  	rm -f $(OBJ_NAME) test-mvmt clld-bench @@ -9,9 +9,9 @@ Contents/Index:  		2.2. Installation	47  		2.3. Running		59  	3. Input Format			65 -	4. Output Format		91 -	5. License			117 -	6. Authors			125 +	4. Output Format		104 +	5. License			135 +	6. Authors			143  1. Introduction diff --git a/clld-bench.c b/clld-bench.c index 85d7f22..84bc768 100644 --- a/clld-bench.c +++ b/clld-bench.c @@ -78,136 +78,335 @@ struct colis {  	unsigned int flp : 1;  }; -static int usage() { -	printf( -		"clld Version MFIYA.\n" -		"Usage: clld [options]\n" -		"Options:\n" -		"	-c[type]	Force the collision type to be\n" -		"			the specified type (THM=0, AABB=1).\n" -		"	-v[level]	Sets the verbosity level (0-3).\n" -		"	-h		What do you fucking think it does.\n" -		"			Anyways, it brings up this cool help\n" -		"			message.\n" -	      ); -	return 0; +static void usage() { +	puts("clld Version MFIYA."); +	puts("Usage: clld [options]"); +	puts("Options:"); +	puts("	-c[type]	Force the collision type to be"); +	puts("			the specified type (THM=0, AABB=1)."); +	puts("	-v[level]	Sets the verbosity level (0-3)."); +	puts("	-h		What do you fucking think it does."); +	puts("			Anyways, it brings up this cool help"); +	puts("			message."); +} + +/* Get the direction of a collision. */ +uint8_t isleft = 0; +uint8_t isright = 0; +uint8_t istop = 0; +uint8_t isbottom = 0; +uint8_t isinfloor_x = 0; +uint8_t isinfloor_y = 0; + +uint8_t get_coldir(uint8_t flt, uint8_t col_type, int hmpeak, struct colis *cursor, struct colis *floor) { +	uint8_t coldir = 0; +	uint8_t isinfloor_left   = 0; +	uint8_t isinfloor_right  = 0; +	uint8_t isinfloor_top    = 0; +	uint8_t isinfloor_bottom = 0; +	switch (col_type) { +		case AABB: +			if (flt) { +				isleft   = cursor->c2 > floor->c1-cursor->xvel-1; +				isright  = cursor->c1 < floor->c2-cursor->xvel+1; +				istop    = cursor->d2 > floor->d1-cursor->yvel-1; +				isbottom = cursor->d1 < floor->d2-cursor->yvel+1; + +				isinfloor_left   = cursor->d2 > floor->d1; +				isinfloor_right  = cursor->d1 < floor->d2; +				isinfloor_top    = cursor->c2 > floor->c1; +				isinfloor_bottom = cursor->c1 < floor->c2; +			} else { +				isleft   = cursor->a2 > floor->a1-cursor->xvel-1; +				isright  = cursor->a1 < floor->a2-cursor->xvel+1; +				istop    = cursor->b2 > floor->b1-cursor->yvel-1; +				isbottom = cursor->b1 < floor->b2-cursor->yvel+1; + +				isinfloor_left   = cursor->b2 > floor->b1; +				isinfloor_right  = cursor->b1 < floor->b2; +				isinfloor_top    = cursor->a2 > floor->a1; +				isinfloor_bottom = cursor->a1 < floor->a2; +			} +			isinfloor_x = isinfloor_left && isinfloor_right ; +			isinfloor_y = isinfloor_top  && isinfloor_bottom; +			break; +		case THM: +			if (flt) { +				/* Did the cursor collide with the floor from the left? */ +				isleft   = cursor->c2 > floor->c1-cursor->xvel-1; +				/* Did the cursor collide with the floor from the right? */ +				isright  = cursor->c1 < (floor->c2-cursor->w)-cursor->xvel+1; + +				/* Is the floor's heightmap vertically flipped? */ +				if (!floor->flp) { +					/* Did the cursor collide with the floor from the top? */ +					istop    = cursor->d2 > (floor->d2-hmpeak)-cursor->yvel; +					/* Did the cursor collide with the floor from the bottom? */ +					isbottom = cursor->d1 < floor->d2-cursor->yvel+1; + +					/* Is the bottom of the cursor below the floor's leftmost height? */ +					isinfloor_left   = floor->d2-cursor->d2 < floor->heightmap[0] && cursor->xvel > 0; +					/* Is the bottom of the cursor below the floor's rightmost height? */ +					isinfloor_right  = floor->d2-cursor->d2 < floor->heightmap[floor->w-1] && cursor->xvel < 0; +					/* Is the bottom of the cursor at, or above the floor's ground? */ +					isinfloor_top    = floor->d2-cursor->d2 >= 0; +					/* Is the top of the cursor at, or below the floor's ground? */ +					isinfloor_bottom = floor->d2-cursor->d1 <= 0; +				} else { +					/* Did the cursor collide with the floor from the top? */ +					istop    = cursor->d2 > floor->d1-cursor->yvel-1; +					/* Did the cursor collide with the floor from the bottom? */ +					isbottom = cursor->d1 < (floor->d1+hmpeak)-cursor->yvel; + +					/* Is the bottom of the cursor below the floor's leftmost height? */ +					isinfloor_left   = floor->d1-cursor->d1 > -floor->heightmap[0] && cursor->xvel > 0; +					/* Is the bottom of the cursor below the floor's rightmost height? */ +					isinfloor_right  = floor->d1-cursor->d1 > -floor->heightmap[floor->w-1] && cursor->xvel < 0; +					/* Is the bottom of the cursor at, or above the floor's height? */ +					isinfloor_top    = floor->d1-cursor->d2 >= 0 && cursor->yvel > 0; +					/* Is the top of the cursor at, or above the floor's height? */ +					isinfloor_bottom = cursor->d1-floor->d1 >= 0; +				} +			} else { +				/* Did the cursor collide with the floor from the left? */ +				isleft   = cursor->a2 > floor->a1-cursor->xvel-1; +				/* Did the cursor collide with the floor from the right? */ +				isright  = cursor->a1 < (floor->a2-cursor->w)-cursor->xvel+1; + +				/* Is the floor's heightmap vertically flipped? */ +				if (!floor->flp) { +					/* Did the cursor collide with the floor from the top? */ +					istop    = cursor->b2 > (floor->b2-hmpeak)-cursor->yvel; +					/* Did the cursor collide with the floor from the bottom? */ +					isbottom = cursor->b1 < floor->b2-cursor->yvel+1; + +					/* Is the bottom of the cursor below the floor's leftmost height? */ +					isinfloor_left  = floor->b2-cursor->b2 < floor->heightmap[0]; +					/* Is the bottom of the cursor below the floor's rightmost height? */ +					isinfloor_right = floor->b2-cursor->b2 < floor->heightmap[floor->w-1]; +					/* Is the bottom of the cursor at, or above the floor's ground? */ +					isinfloor_top = floor->b2-cursor->b2 >= 0; +					/* Is the top of the cursor at, or below the floor's ground? */ +					isinfloor_bottom = floor->b2-cursor->b1 <= 0; +				} else { +					/* Did the cursor collide with the floor from the top? */ +					istop    = cursor->b2 > floor->b1-cursor->yvel-1; +					/* Did the cursor collide with the floor from the bottom? */ +					isbottom = cursor->b1 < (floor->b1+hmpeak)-cursor->yvel; + +					/* Is the bottom of the cursor below the floor's leftmost height? */ +					isinfloor_left   = floor->b1-cursor->b1 > -floor->heightmap[0]; +					/* Is the bottom of the cursor below the floor's rightmost height? */ +					isinfloor_right  = floor->b1-cursor->b1 > -floor->heightmap[floor->w-1]; +					/* Is the bottom of the cursor at, or above the floor's ground? */ +					isinfloor_top    = floor->b1-cursor->b2 >= 0 && cursor->yvel > 0; +					/* Is the top of the cursor at, or below the floor's ground? */ +					isinfloor_bottom = cursor->b1-floor->b1 >= 0; +				} +			} +			isinfloor_x = isinfloor_left ^ isinfloor_right ; +			isinfloor_y = isinfloor_top  ^ isinfloor_bottom; +			break; +	} +	if (isinfloor_x) { +		coldir |= isleft   << 0; +		coldir |= isright  << 1; +	} +	if (isinfloor_y) { +		coldir |= istop    << 2; +		coldir |= isbottom << 3; +	} +	return coldir;  }  /* Tile Heightmap Collision. */ -int thm(uint8_t flt, int hmpeak, struct colis cursor, struct colis floor) { +int thm(int hmpeak, struct colis *cursor, struct colis *floor) {  	int newy = 0; -	if (!flt) { -		cursor.clx = (cursor.a2 > floor.a1-(int)cursor.xvel-1 && cursor.b2 > floor.b1) && (cursor.a1 < (floor.a2-cursor.w)-(int)cursor.xvel+1 && cursor.b1 < floor.b2); -		cursor.cly = (cursor.b2 >= floor.b1-(int)cursor.yvel && cursor.a2 >= floor.a1) && (cursor.b1 <= floor.b2-(int)cursor.yvel && cursor.a1 <= floor.a2); -		uint8_t l; -		uint8_t r; -		uint8_t t; -		uint8_t b; -		if (!floor.flp) { -			l = (cursor.a2 > floor.a1-(int)cursor.xvel-1 && floor.b2-cursor.b2 < (int)floor.heightmap[0] && cursor.xvel > 0); -			r = (cursor.a1 < (floor.a2-cursor.w)-(int)cursor.xvel+1 && floor.b2-cursor.b2 < (int)floor.heightmap[floor.w-1] && cursor.xvel < 0); -			t = (cursor.b2 > (floor.b2-hmpeak)-(int)cursor.yvel && floor.b2-cursor.b2 >= 0); -			b = (cursor.b1 < floor.b2-(int)cursor.yvel+1 && floor.b2-cursor.b1 <= 0); -		} else { -			l = (cursor.a2 > floor.a1-(int)cursor.xvel-1 && floor.b1-cursor.b1 > -(int)floor.heightmap[0] && cursor.xvel > 0); -			r = (cursor.a1 < (floor.a2-cursor.w)-(int)cursor.xvel+1 && floor.b1-cursor.b1 > -(int)floor.heightmap[floor.w-1] && cursor.xvel < 0); -			t = (cursor.b2 > floor.b1-(int)cursor.yvel-1 && floor.b1-cursor.b2 >= 0 && cursor.yvel > 0); -			b = (cursor.b1 < (floor.b1+hmpeak)-(int)cursor.yvel && cursor.b1-floor.b1 >= 0); +	cursor->clx = (cursor->a2 > floor->a1-cursor->xvel-1 && cursor->b2 > floor->b1) && (cursor->a1 < (floor->a2-cursor->w)-cursor->xvel+1 && cursor->b1 < floor->b2); +	cursor->cly = (cursor->b2 >= floor->b1-cursor->yvel && cursor->a2 >= floor->a1) && (cursor->b1 <= floor->b2-cursor->yvel && cursor->a1 <= floor->a2); +	uint8_t coldir = get_coldir(0, THM, hmpeak, cursor, floor); + +	if (cursor->clx && (cursor->a2-floor->a1 < 0 || cursor->a2-floor->a1 > floor->w)) { +		switch (coldir & 3) { +			case 1: cursor->pos.x = (floor->pos.x-cursor->xvel)-cursor->w-1; break; +			case 2: cursor->pos.x = (floor->a2-cursor->w)-cursor->xvel+1; break;  		} +		cursor->xvel = 0; +		floor->xvel = 0; +	} +	if (cursor->cly && cursor->a2-floor->a1 < floor->w) { +		newy = floor->heightmap[cursor->a2-floor->a1]; +		switch (coldir & 12) { +			case 4: +				if (!floor->flp) { +					cursor->pos.y = ((floor->b2-cursor->h)-newy)-cursor->yvel; +				} else { +					cursor->pos.y = (floor->pos.y-cursor->h)-cursor->yvel; +				} +				break; +			case 8: +				if (!floor->flp) { +					cursor->pos.y = (floor->pos.y+floor->h)-cursor->yvel+1; +				} else { +					cursor->pos.y = (floor->pos.y+newy)-cursor->yvel; +				} +				break; +		} +		cursor->yvel = 0; +		floor->yvel = 0; +	} +	cursor->gnded = (cursor->pos.y == ((floor->b2-cursor->h)-newy)-cursor->yvel); +	printf("%u, %u\n%u\n%i\n%i, %i\n%07.06f, %07.06f\n", cursor->clx, cursor->cly, cursor->gnded, newy, cursor->pos.x, cursor->pos.y, cursor->xvel, cursor->yvel); +	printf("%u, %u\n%u\n%i\n%i, %i\n%07.06f, %07.06f\n", floor->clx, floor->cly, floor->gnded, newy, floor->pos.x, floor->pos.y, floor->xvel, floor->yvel); +	return 0; +} -		if (cursor.clx) { -			if (cursor.a2-floor.a1 < 0 || cursor.a2-floor.a1 > floor.w) { -				if (l) -					cursor.pos.x = (floor.pos.x-(int)cursor.xvel)-cursor.w-1; -				else if (r) -					cursor.pos.x = (floor.a2-cursor.w)-(int)cursor.xvel+1; -				cursor.xvel = 0; -			} +/* Floating point Tile Heightmap Collision. */ +int fthm(int hmpeak, struct colis *cursor, struct colis *floor) { +	int newy = 0; +	cursor->clx = (cursor->c2 > floor->c1-cursor->xvel-1 && cursor->d2 > floor->d1) && (cursor->c1 < (floor->c2-cursor->w)-cursor->xvel+1 && cursor->d1 < floor->d2); +	cursor->cly = (cursor->d2 >= floor->d1-cursor->yvel && cursor->c2 >= floor->c1) && (cursor->d1 <= floor->d2-cursor->yvel && cursor->c1 <= floor->c2); +	uint8_t coldir = get_coldir(1, THM, hmpeak, cursor, floor); + +	if (cursor->clx && cursor->c2-floor->c1 < -1 || cursor->c2-floor->c1 > floor->w) { +		switch (coldir & 3) { +			case 1: cursor->pos.fx = (floor->pos.fx-cursor->xvel)-cursor->w-1; break; +			case 2: cursor->pos.fx = (floor->c2-cursor->w)-cursor->xvel+1; break;  		} -		if (cursor.cly) { -			if (cursor.a2-floor.a1 < floor.w) { -				newy = (int)floor.heightmap[cursor.a2-floor.a1]; -				if (t) -					(!floor.flp) ? (cursor.pos.y = ((floor.b2-cursor.h)-newy)-(int)cursor.yvel) : (cursor.pos.y = (floor.pos.y-cursor.h)-(int)cursor.yvel); -				else if (b) -					(!floor.flp) ? (cursor.pos.y = (floor.pos.y+floor.h)-(int)cursor.yvel+1) : (cursor.pos.y = (floor.pos.y+newy)-(int)cursor.yvel); -				cursor.yvel = 0; +		cursor->xvel = 0; +		cursor->xvel = 0; +	} +	if (cursor->cly && cursor->c2-floor->c1 < floor->w) { +		newy = floor->heightmap[(int)cursor->c2-(int)floor->c1]; +		switch (coldir & 12) { +			case 4: +				if (!floor->flp) { +					cursor->pos.fy = ((floor->d2-cursor->h)-newy)-cursor->yvel; +				} else { +					cursor->pos.fy = (floor->pos.fy-cursor->h)-cursor->yvel; +				} +				break; +			case 8: +				if (!floor->flp) { +					cursor->pos.fy = (floor->pos.fy+floor->h)-cursor->yvel; +				} else { +					cursor->pos.fy = (floor->pos.fy+newy)-cursor->yvel; +				} +				break; +		} +		cursor->yvel = 0; +		floor->yvel = 0; +	} +	cursor->gnded = (cursor->pos.fy == ((floor->d2-cursor->h)-newy)-cursor->yvel); +	printf("%u, %u\n%u\n%i\n%07.06f, %07.06f\n%07.06f, %07.06f\n", cursor->clx, cursor->cly, cursor->gnded, newy, cursor->pos.fx, cursor->pos.fy, cursor->xvel, cursor->yvel); +	printf("%u, %u\n%u\n%i\n%07.06f, %07.06f\n%07.06f, %07.06f\n", floor->clx, floor->cly, floor->gnded, newy, floor->pos.fx, floor->pos.fy, floor->xvel, floor->yvel); +	return 0; +} + + +/* Axis Aligned Bounding Box Collision. */ +int aabb(struct colis *cursor, struct colis *floor) { +	uint8_t coldir = get_coldir(0, AABB, -1, cursor, floor); +	uint8_t left   = (cursor->xvel > 0) && (!floor->xvel || floor->xvel != 0); +	uint8_t right  = (cursor->xvel < 0) && (!floor->xvel || floor->xvel != 0); +	uint8_t top    = (cursor->yvel > 0) && (!floor->yvel || floor->yvel != 0); +	uint8_t bottom = (cursor->yvel < 0) && (!floor->yvel || floor->yvel != 0); + +	cursor->clx = (coldir & 0x03) == 0x03; +	cursor->cly = (coldir & 0x0C) == 0x0C; +	/* Is the Cursor is on the ground? */ +	cursor->gnded = (cursor->b2 == floor->b1-cursor->yvel-1); +	if (cursor->clx) { +		if (left) { +			cursor->pos.x = (floor->pos.x-cursor->xvel)-cursor->w-1; +		} else if (!left && floor->xvel != 0) { +			if (!right && floor->xvel < 0) { +				cursor->pos.x = (floor->pos.x-cursor->xvel)-cursor->w-1;  			}  		} -		cursor.gnded = (cursor.pos.y == ((floor.b2-cursor.h)-newy)-(int)cursor.yvel) ? 1 : 0; -		printf("%u, %u\n%u\n%i\n%i, %i\n%07.06f, %07.06f\n", cursor.clx, cursor.cly, cursor.gnded, newy, cursor.pos.x, cursor.pos.y, cursor.xvel, cursor.yvel); -	} else { -		cursor.clx = (cursor.c2 > floor.c1-cursor.xvel-1 && cursor.d2 > floor.d1) && (cursor.c1 < (floor.c2-cursor.w)-cursor.xvel+1 && cursor.d1 < floor.d2); -		cursor.cly = (cursor.d2 >= floor.d1-cursor.yvel && cursor.c2 >= floor.c1) && (cursor.d1 <= floor.d2-cursor.yvel && cursor.c1 <= floor.c2); -		uint8_t l; -		uint8_t r; -		uint8_t t; -		uint8_t b; -		if (!floor.flp) { -			l = (cursor.c2 > floor.c1-cursor.xvel-1 && floor.d2-cursor.d2 < (int)floor.heightmap[0] && cursor.xvel > 0); -			r = (cursor.c1 < (floor.c2-cursor.w)-cursor.xvel+1 && floor.d2-cursor.d2 < (int)floor.heightmap[floor.w-1] && cursor.xvel < 0); -			t = (cursor.d2 > (floor.d2-hmpeak)-cursor.yvel && floor.d2-cursor.d2 >= 0); -			b = (cursor.d1 < floor.d2-cursor.yvel+1 && floor.d2-cursor.d1 <= 0); -		} else { -			l = (cursor.c2 > floor.c1-cursor.xvel-1 && floor.d1-cursor.d1 > -(int)floor.heightmap[0] && cursor.xvel > 0); -			r = (cursor.c1 < (floor.c2-cursor.w)-cursor.xvel+1 && floor.d1-cursor.d1 > -(int)floor.heightmap[floor.w-1] && cursor.xvel < 0); -			t = (cursor.d2 > floor.d1-cursor.yvel-1 && floor.d1-cursor.d2 >= 0 && cursor.yvel > 0); -			b = (cursor.c1 < (floor.d1+hmpeak)-cursor.yvel && cursor.d1-floor.d1 >= 0); +		if (right) { +			cursor->pos.x = (floor->pos.x+floor->w)-cursor->xvel+1; +		} else if (!right && floor->xvel != 0) { +			if (!left && floor->xvel > 0) { +				cursor->pos.x = (floor->pos.x+floor->w)-cursor->xvel+1; +			}  		} - -		if (cursor.clx) { -			if (cursor.c2-floor.c1 < -1 || cursor.c2-floor.c1 > floor.w) { -				if (l) -					cursor.pos.fx = (floor.pos.fx-cursor.xvel)-cursor.w-1; -				else if (r) -					cursor.pos.fx = (floor.c2-cursor.w)-cursor.xvel+1; -				cursor.xvel = 0; +		cursor->xvel = 0; +		floor->xvel = 0; +	} +	if (cursor->cly) { +		if (top) { +			cursor->pos.y = (floor->pos.y-cursor->yvel)-cursor->h-1; +		} else if (!top && floor->yvel != 0) { +			if (!bottom && floor->yvel < 0) { +				cursor->pos.y = (floor->pos.y-cursor->yvel)-cursor->h-1;  			}  		} -		if (cursor.cly) { -			if (cursor.c2-floor.c1 < floor.w) { -				newy = (int)floor.heightmap[(int)cursor.c2-(int)floor.c1]; -				if (t) -					(!floor.flp) ? (cursor.pos.fy = ((floor.d2-cursor.h)-newy)-cursor.yvel) : (cursor.pos.fy = (floor.pos.fy-cursor.h)-cursor.yvel); -				else if (b) -					(!floor.flp) ? (cursor.pos.fy = (floor.pos.fy+floor.h)-cursor.yvel) : (cursor.pos.fy = (floor.pos.fy+newy)-cursor.yvel); -				cursor.yvel = 0; +		if (bottom) { +			cursor->pos.y = (floor->pos.y+floor->h)-cursor->yvel+1; +		} else if (!bottom && floor->yvel != 0) { +			if (!top && floor->yvel > 0) { +				cursor->pos.y = (floor->pos.y+floor->h)-cursor->yvel+1;  			}  		} -		cursor.gnded = (cursor.pos.fy == ((floor.d2-cursor.h)-newy)-cursor.yvel) ? 1 : 0; -		printf("%u, %u\n%u\n%i\n%07.06f, %07.06f\n%07.06f, %07.06f\n", cursor.clx, cursor.cly, cursor.gnded, newy, cursor.pos.fx, cursor.pos.fy, cursor.xvel, cursor.yvel); +		cursor->yvel = 0; +		floor->yvel = 0;  	} +	printf("%u, %u\n%u\n%i, %i\n%07.06f, %07.06f\n", cursor->clx, cursor->cly, cursor->gnded, cursor->pos.x, cursor->pos.y, cursor->xvel, cursor->yvel); +	printf("%u, %u\n%u\n%i, %i\n%07.06f, %07.06f\n", floor->clx, floor->cly, floor->gnded, floor->pos.x, floor->pos.y, floor->xvel, floor->yvel);  	return 0;  } -/* Axis Aligned Bounding Box Collision. */ -int aabb(uint8_t flt, struct colis cursor, struct colis floor) { -	uint8_t l = (!flt) ? (cursor.a2 > floor.a1-(int)cursor.xvel-1 && cursor.b2 > floor.b1) : (cursor.c2 > floor.c1-cursor.xvel-1 && cursor.d2 > floor.d1); -	uint8_t r = (!flt) ? (cursor.a1 < floor.a2-(int)cursor.xvel+1 && cursor.b1 < floor.b2) : (cursor.c1 < floor.c2-cursor.xvel+1 && cursor.d1 < floor.d2); -	uint8_t t = (!flt) ? (cursor.b2 > floor.b1-(int)cursor.yvel-1 && cursor.a2 > floor.a1) : (cursor.d2 > floor.d1-cursor.yvel-1 && cursor.c2 > floor.c1); -	uint8_t b = (!flt) ? (cursor.b1 < floor.b2-(int)cursor.yvel+1 && cursor.a1 < floor.a2) : (cursor.d1 < floor.d2-cursor.yvel+1 && cursor.c1 < floor.c2); -	cursor.clx = l && r; -	cursor.cly = t && b; +/* Floating point Axis Aligned Bounding Box Collision. */ +int faabb(struct colis *cursor, struct colis *floor) { +	uint8_t coldir = get_coldir(1, AABB, -1, cursor, floor); +	uint8_t left   = (cursor->xvel > 0) && (!floor->xvel || floor->xvel != 0); +	uint8_t right  = (cursor->xvel < 0) && (!floor->xvel || floor->xvel != 0); +	uint8_t top    = (cursor->yvel > 0) && (!floor->yvel || floor->yvel != 0); +	uint8_t bottom = (cursor->yvel < 0) && (!floor->yvel || floor->yvel != 0); + +	cursor->clx = (coldir & 0x03) == 0x03; +	cursor->cly = (coldir & 0x0C) == 0x0C;  	/* Is the Cursor is on the ground? */ -	cursor.gnded = (cursor.b2 == floor.b1-(int)cursor.yvel-1) ? 1 : 0; -	/* Is the Cursor coming from the left? */ -	if (l && cursor.xvel > 0) -		(!flt) ? (cursor.pos.x = (floor.pos.x-(int)cursor.xvel)-cursor.w-1) : (cursor.pos.fx = (floor.pos.fx-cursor.xvel)-(double)cursor.w-1); -	/* Is the Cursor coming from the right? */ -	else if (r && cursor.xvel < 0) -		(!flt) ? (cursor.pos.x = (floor.pos.x+floor.w)-(int)cursor.xvel+1) : (cursor.pos.fx = (floor.pos.fx+(double)floor.w)-cursor.xvel+1); -	cursor.xvel = 0; -	/* Is the Cursor coming from the top? */ -	if (t && cursor.yvel > 0) -		(!flt) ? (cursor.pos.y = (floor.pos.y-(int)cursor.yvel)-cursor.h-1) : (cursor.pos.fy = (floor.pos.fy-cursor.yvel)-(double)cursor.h-1); -	/* Is the Cursor coming from the bottom? */ -	else if (b && cursor.yvel < 0) -		(!flt) ? (cursor.pos.y = (floor.pos.y+floor.h)-(int)cursor.yvel+1) : (cursor.pos.fy = (floor.pos.fy+(double)floor.h)-cursor.yvel+1); -	cursor.yvel = 0; -	if (!flt) -		printf("%u, %u\n%u\n%i, %i\n%07.06f, %07.06f\n", cursor.clx, cursor.cly, cursor.gnded, cursor.pos.x, cursor.pos.y, cursor.xvel, cursor.yvel); -	else -		printf("%u, %u\n%u\n%07.06f, %07.06f\n%07.06f, %07.06f\n", cursor.clx, cursor.cly, cursor.gnded, cursor.pos.fx, cursor.pos.fy, cursor.xvel, cursor.yvel); +	cursor->gnded = (cursor->d2 == floor->d1-cursor->yvel-1); +	if (cursor->clx) { +		if (left) { +			cursor->pos.fx = (floor->pos.fx-cursor->xvel)-cursor->w-1; +		} else if (!left && floor->xvel != 0) { +			if (!right && floor->xvel < 0) { +				cursor->pos.fx = (floor->pos.fx-cursor->xvel)-cursor->w-1; +			} +		} +		if (right) { +			cursor->pos.fx = (floor->pos.fx+floor->w)-cursor->xvel+1; +		} else if (!right && floor->xvel != 0) { +			if (!left && floor->xvel > 0) { +				cursor->pos.fx = (floor->pos.fx+floor->w)-cursor->xvel+1; +			} +		} +		cursor->xvel = 0; +		floor->xvel = 0; +	} +	if (cursor->cly) { +		if (top) { +			cursor->pos.fy = (floor->pos.fy-cursor->yvel)-cursor->h-1; +		} else if (!top && floor->yvel != 0) { +			if (!bottom && floor->yvel < 0) { +				cursor->pos.fy = (floor->pos.fy-cursor->yvel)-cursor->h-1; +			} +		} +		if (bottom) { +			cursor->pos.fy = (floor->pos.fy+floor->h)-cursor->yvel+1; +		} else if (!bottom && floor->yvel != 0) { +			if (!top && floor->yvel > 0) { +				cursor->pos.fy = (floor->pos.fy+floor->h)-cursor->yvel+1; +			} +		} +		cursor->yvel = 0; +		floor->yvel = 0; +	} +	printf("%u, %u\n%u\n%07.06f, %07.06f\n%07.06f, %07.06f\n", cursor->clx, cursor->cly, cursor->gnded, cursor->pos.fx, cursor->pos.fy, cursor->xvel, cursor->yvel); +	printf("%u, %u\n%u\n%07.06f, %07.06f\n%07.06f, %07.06f\n", floor->clx, floor->cly, floor->gnded, floor->pos.fx, floor->pos.fy, floor->xvel, floor->yvel);  	return 0;  } @@ -239,17 +438,14 @@ int main(int argc, char **argv) {  						verbose = 1;  						break;  					} else { -						fprintf(stderr -							, "The option that you have typed in, which in this case\n" -							  "is -%c, does not exist.\n" -							  "Try looking at the help message, or RTFM, next time.\n" -							, optopt); +						fprintf(stderr, "The option that you have typed in, which in this case\n"); +						fprintf(stderr, "is -%c, does not exist.\n", optopt); +						fprintf(stderr, "Try looking at the help message, or RTFM, next time.\n");  					}  				} else { -					fprintf(stderr -						, "What the fuck are you trying to type in, a binary blob?\n" -						  "Because of this, clld will exit, so, stop acting like a\n" -						  "jackass.\n"); +					fprintf(stderr, "What the fuck are you trying to type in, a binary blob?\n"); +					fprintf(stderr, "Because of this, clld will exit, so, stop acting like a\n"); +					fprintf(stderr, "jackass.\n");  				}  				return -1;  			default: ; @@ -259,7 +455,7 @@ int main(int argc, char **argv) {  	/* Create the Cursor, and the Floor */  	struct colis cursor;  	struct colis floor; -	colltype = AABB; +	colltype = THM;  	cursor.h = 16;  	cursor.w = 16;  	cursor.pos.x = 17; @@ -272,31 +468,42 @@ int main(int argc, char **argv) {  	int hmpeak;  	if (colltype == THM) {  		floor.heightmap = malloc(sizeof(uint8_t *)*floor.w); -		for (int i = 0; i <floor.w; i++) -			floor.heightmap[i] = i+1; +		int i = 0; +		for (; i < floor.w; i++) floor.heightmap[i] = i+1;  		hmpeak = floor.heightmap[floor.w-1];  	}  	uint8_t flt = 0;  	floor.pos.x = 32;  	floor.pos.y = 32; -	(!flt) ? (cursor.a1 = cursor.pos.x) : (cursor.c1 = cursor.pos.fx); -	(!flt) ? (cursor.a2 = cursor.pos.x+cursor.w) : (cursor.c2 = cursor.pos.fx+cursor.w); -	(!flt) ? (cursor.b1 = cursor.pos.y) : (cursor.d1 = cursor.pos.fy); -	(!flt) ? (cursor.b2 = cursor.pos.y+cursor.h) : (cursor.d2 = cursor.pos.fy+cursor.h); -	(!flt) ? (floor.a1 = floor.pos.x) : (floor.c1 = floor.pos.fx); -	(!flt) ? (floor.a2 = floor.pos.x+floor.w) : (floor.c2 = floor.pos.fx+floor.w); -	(!flt) ? (floor.b1 = floor.pos.y) : (floor.d1 = floor.pos.fy); -	(!flt) ? (floor.b2 = floor.pos.y+floor.h) : (floor.d2 = floor.pos.fy+floor.h); - -	if (colltype == THM) -		thm(flt, hmpeak, cursor, floor); -	/* Axis Aligned Bounding Box Collision. */ -	if (colltype == AABB) -		aabb(flt, cursor, floor); +	floor.xvel = 0; +	floor.yvel = 0; +	if (!flt) { +		cursor.a1 = cursor.pos.x; +		cursor.a2 = cursor.pos.x+cursor.w; +		cursor.b1 = cursor.pos.y; +		cursor.b2 = cursor.pos.y+cursor.h; +		floor.a1  = floor.pos.x; +		floor.a2  = floor.pos.x+floor.w; +		floor.b1  = floor.pos.y; +		floor.b2  = floor.pos.y+floor.h; +	} else { +		cursor.c1 = cursor.pos.fx; +		cursor.c2 = cursor.pos.fx+cursor.w; +		cursor.d1 = cursor.pos.fy; +		cursor.d2 = cursor.pos.fy+cursor.h; +		floor.c1  = floor.pos.fx; +		floor.c2  = floor.pos.fx+floor.w; +		floor.d1  = floor.pos.fy; +		floor.d2  = floor.pos.fy+floor.h; +	} +	switch (colltype) { +		case THM : (!flt) ? thm(hmpeak, &cursor, &floor) : fthm(hmpeak, &cursor, &floor); break; /* Tile Heightmap Collision. */ +		case AABB: (!flt) ? aabb(&cursor, &floor       ) : faabb(&cursor, &floor       ); break; /* Axis Aligned Bounding Box Collision. */ +	}  	/*uint8_t a = 0;  	unsigned int i = 0;  	free(buf);*/ -	if(colltype == THM) { +	if (colltype == THM) {  		free(floor.heightmap);  	}  	fflush(stdout); @@ -93,165 +93,381 @@ static int usage() {  	return 0;  } +/* Get the direction of a collision. */ +uint8_t isleft = 0; +uint8_t isright = 0; +uint8_t istop = 0; +uint8_t isbottom = 0; +uint8_t isinfloor_x = 0; +uint8_t isinfloor_y = 0; + +uint8_t get_coldir(uint8_t flt, uint8_t col_type, int hmpeak, struct colis *cursor, struct colis *floor) { +	uint8_t coldir = 0; +	uint8_t isinfloor_left   = 0; +	uint8_t isinfloor_right  = 0; +	uint8_t isinfloor_top    = 0; +	uint8_t isinfloor_bottom = 0; +	switch (col_type) { +		case AABB: +			if (flt) { +				isleft   = cursor->c2 > floor->c1-cursor->xvel-1; +				isright  = cursor->c1 < floor->c2-cursor->xvel+1; +				istop    = cursor->d2 > floor->d1-cursor->yvel-1; +				isbottom = cursor->d1 < floor->d2-cursor->yvel+1; + +				isinfloor_left   = cursor->d2 > floor->d1; +				isinfloor_right  = cursor->d1 < floor->d2; +				isinfloor_top    = cursor->c2 > floor->c1; +				isinfloor_bottom = cursor->c1 < floor->c2; +			} else { +				isleft   = cursor->a2 > floor->a1-cursor->xvel-1; +				isright  = cursor->a1 < floor->a2-cursor->xvel+1; +				istop    = cursor->b2 > floor->b1-cursor->yvel-1; +				isbottom = cursor->b1 < floor->b2-cursor->yvel+1; + +				isinfloor_left   = cursor->b2 > floor->b1; +				isinfloor_right  = cursor->b1 < floor->b2; +				isinfloor_top    = cursor->a2 > floor->a1; +				isinfloor_bottom = cursor->a1 < floor->a2; +			} +			isinfloor_x = isinfloor_left && isinfloor_right ; +			isinfloor_y = isinfloor_top  && isinfloor_bottom; +			break; +		case THM: +			if (flt) { +				/* Did the cursor collide with the floor from the left? */ +				isleft   = cursor->c2 > floor->c1-cursor->xvel-1; +				/* Did the cursor collide with the floor from the right? */ +				isright  = cursor->c1 < (floor->c2-cursor->w)-cursor->xvel+1; + +				/* Is the floor's heightmap vertically flipped? */ +				if (!floor->flp) { +					/* Did the cursor collide with the floor from the top? */ +					istop    = cursor->d2 > (floor->d2-hmpeak)-cursor->yvel; +					/* Did the cursor collide with the floor from the bottom? */ +					isbottom = cursor->d1 < floor->d2-cursor->yvel+1; + +					/* Is the bottom of the cursor below the floor's leftmost height? */ +					isinfloor_left   = floor->d2-cursor->d2 < floor->heightmap[0] && cursor->xvel > 0; +					/* Is the bottom of the cursor below the floor's rightmost height? */ +					isinfloor_right  = floor->d2-cursor->d2 < floor->heightmap[floor->w-1] && cursor->xvel < 0; +					/* Is the bottom of the cursor at, or above the floor's ground? */ +					isinfloor_top    = floor->d2-cursor->d2 >= 0; +					/* Is the top of the cursor at, or below the floor's ground? */ +					isinfloor_bottom = floor->d2-cursor->d1 <= 0; +				} else { +					/* Did the cursor collide with the floor from the top? */ +					istop    = cursor->d2 > floor->d1-cursor->yvel-1; +					/* Did the cursor collide with the floor from the bottom? */ +					isbottom = cursor->d1 < (floor->d1+hmpeak)-cursor->yvel; + +					/* Is the bottom of the cursor below the floor's leftmost height? */ +					isinfloor_left   = floor->d1-cursor->d1 > -floor->heightmap[0] && cursor->xvel > 0; +					/* Is the bottom of the cursor below the floor's rightmost height? */ +					isinfloor_right  = floor->d1-cursor->d1 > -floor->heightmap[floor->w-1] && cursor->xvel < 0; +					/* Is the bottom of the cursor at, or above the floor's height? */ +					isinfloor_top    = floor->d1-cursor->d2 >= 0 && cursor->yvel > 0; +					/* Is the top of the cursor at, or above the floor's height? */ +					isinfloor_bottom = cursor->d1-floor->d1 >= 0; +				} +			} else { +				/* Did the cursor collide with the floor from the left? */ +				isleft   = cursor->a2 > floor->a1-cursor->xvel-1; +				/* Did the cursor collide with the floor from the right? */ +				isright  = cursor->a1 < (floor->a2-cursor->w)-cursor->xvel+1; + +				/* Is the floor's heightmap vertically flipped? */ +				if (!floor->flp) { +					/* Did the cursor collide with the floor from the top? */ +					istop    = cursor->b2 > (floor->b2-hmpeak)-cursor->yvel; +					/* Did the cursor collide with the floor from the bottom? */ +					isbottom = cursor->b1 < floor->b2-cursor->yvel+1; + +					/* Is the bottom of the cursor below the floor's leftmost height? */ +					isinfloor_left  = floor->b2-cursor->b2 < floor->heightmap[0]; +					/* Is the bottom of the cursor below the floor's rightmost height? */ +					isinfloor_right = floor->b2-cursor->b2 < floor->heightmap[floor->w-1]; +					/* Is the bottom of the cursor at, or above the floor's ground? */ +					isinfloor_top = floor->b2-cursor->b2 >= 0; +					/* Is the top of the cursor at, or below the floor's ground? */ +					isinfloor_bottom = floor->b2-cursor->b1 <= 0; +				} else { +					/* Did the cursor collide with the floor from the top? */ +					istop    = cursor->b2 > floor->b1-cursor->yvel-1; +					/* Did the cursor collide with the floor from the bottom? */ +					isbottom = cursor->b1 < (floor->b1+hmpeak)-cursor->yvel; + +					/* Is the bottom of the cursor below the floor's leftmost height? */ +					isinfloor_left   = floor->b1-cursor->b1 > -floor->heightmap[0]; +					/* Is the bottom of the cursor below the floor's rightmost height? */ +					isinfloor_right  = floor->b1-cursor->b1 > -floor->heightmap[floor->w-1]; +					/* Is the bottom of the cursor at, or above the floor's ground? */ +					isinfloor_top    = floor->b1-cursor->b2 >= 0 && cursor->yvel > 0; +					/* Is the top of the cursor at, or below the floor's ground? */ +					isinfloor_bottom = cursor->b1-floor->b1 >= 0; +				} +			} +			isinfloor_x = isinfloor_left ^ isinfloor_right ; +			isinfloor_y = isinfloor_top  ^ isinfloor_bottom; +			break; +	} +	if (isinfloor_x) { +		coldir |= isleft   << 0; +		coldir |= isright  << 1; +	} +	if (isinfloor_y) { +		coldir |= istop    << 2; +		coldir |= isbottom << 3; +	} +	return coldir; +} +  /* Tile Heightmap Collision. */ -int thm(uint8_t flt, int hmpeak, struct colis cursor, struct colis floor) { +int thm(int hmpeak, struct colis *cursor, struct colis *floor) {  	int newy = 0; -	if (!flt) { -		cursor.clx = (cursor.a2 > floor.a1-(int)cursor.xvel-1 && cursor.b2 > floor.b1) && (cursor.a1 < (floor.a2-cursor.w)-(int)cursor.xvel+1 && cursor.b1 < floor.b2); -		cursor.cly = (cursor.b2 >= floor.b1-(int)cursor.yvel && cursor.a2 >= floor.a1) && (cursor.b1 <= floor.b2-(int)cursor.yvel && cursor.a1 <= floor.a2); -		uint8_t l; -		uint8_t r; -		uint8_t t; -		uint8_t b; -		if (!floor.flp) { -			l = (cursor.a2 > floor.a1-(int)cursor.xvel-1 && floor.b2-cursor.b2 < (int)floor.heightmap[0] && cursor.xvel > 0); -			r = (cursor.a1 < (floor.a2-cursor.w)-(int)cursor.xvel+1 && floor.b2-cursor.b2 < (int)floor.heightmap[floor.w-1] && cursor.xvel < 0); -			t = (cursor.b2 > (floor.b2-hmpeak)-(int)cursor.yvel && floor.b2-cursor.b2 >= 0); -			b = (cursor.b1 < floor.b2-(int)cursor.yvel+1 && floor.b2-cursor.b1 <= 0); -		} else { -			l = (cursor.a2 > floor.a1-(int)cursor.xvel-1 && floor.b1-cursor.b1 > -(int)floor.heightmap[0] && cursor.xvel > 0); -			r = (cursor.a1 < (floor.a2-cursor.w)-(int)cursor.xvel+1 && floor.b1-cursor.b1 > -(int)floor.heightmap[floor.w-1] && cursor.xvel < 0); -			t = (cursor.b2 > floor.b1-(int)cursor.yvel-1 && floor.b1-cursor.b2 >= 0 && cursor.yvel > 0); -			b = (cursor.b1 < (floor.b1+hmpeak)-(int)cursor.yvel && cursor.b1-floor.b1 >= 0); +	cursor->clx = (cursor->a2 > floor->a1-cursor->xvel-1 && cursor->b2 > floor->b1) && (cursor->a1 < (floor->a2-cursor->w)-cursor->xvel+1 && cursor->b1 < floor->b2); +	cursor->cly = (cursor->b2 >= floor->b1-cursor->yvel && cursor->a2 >= floor->a1) && (cursor->b1 <= floor->b2-cursor->yvel && cursor->a1 <= floor->a2); +	uint8_t coldir = get_coldir(0, THM, hmpeak, cursor, floor); + +	if (cursor->clx && (cursor->a2-floor->a1 < 0 || cursor->a2-floor->a1 > floor->w)) { +		switch (coldir & 3) { +			case 1: cursor->pos.x = (floor->pos.x-cursor->xvel)-cursor->w-1; break; +			case 2: cursor->pos.x = (floor->a2-cursor->w)-cursor->xvel+1; break; +		} +		cursor->xvel = 0; +		floor->xvel = 0; +	} +	if (cursor->cly && cursor->a2-floor->a1 < floor->w) { +		newy = floor->heightmap[cursor->a2-floor->a1]; +		switch (coldir & 12) { +			case 4: +				if (!floor->flp) { +					cursor->pos.y = ((floor->b2-cursor->h)-newy)-cursor->yvel; +				} else { +					cursor->pos.y = (floor->pos.y-cursor->h)-cursor->yvel; +				} +				break; +			case 8: +				if (!floor->flp) { +					cursor->pos.y = (floor->pos.y+floor->h)-cursor->yvel+1; +				} else { +					cursor->pos.y = (floor->pos.y+newy)-cursor->yvel; +				} +				break;  		} +		cursor->yvel = 0; +		floor->yvel = 0; +	} +	cursor->gnded = (cursor->pos.y == ((floor->b2-cursor->h)-newy)-cursor->yvel); +	printf("%u, %u\n%u\n%i\n%i, %i\n%07.06f, %07.06f\n", cursor->clx, cursor->cly, cursor->gnded, newy, cursor->pos.x, cursor->pos.y, cursor->xvel, cursor->yvel); +	printf("%u, %u\n%u\n%i\n%i, %i\n%07.06f, %07.06f\n", floor->clx, floor->cly, floor->gnded, newy, floor->pos.x, floor->pos.y, floor->xvel, floor->yvel); +	return 0; +} -		if (cursor.clx) { -			if (cursor.a2-floor.a1 < 0 || cursor.a2-floor.a1 > floor.w) { -				if (l) -					cursor.pos.x = (floor.pos.x-(int)cursor.xvel)-cursor.w-1; -				else if (r) -					cursor.pos.x = (floor.a2-cursor.w)-(int)cursor.xvel+1; -				cursor.xvel = 0; -			} +/* Floating point Tile Heightmap Collision. */ +int fthm(int hmpeak, struct colis *cursor, struct colis *floor) { +	int newy = 0; +	cursor->clx = (cursor->c2 > floor->c1-cursor->xvel-1 && cursor->d2 > floor->d1) && (cursor->c1 < (floor->c2-cursor->w)-cursor->xvel+1 && cursor->d1 < floor->d2); +	cursor->cly = (cursor->d2 >= floor->d1-cursor->yvel && cursor->c2 >= floor->c1) && (cursor->d1 <= floor->d2-cursor->yvel && cursor->c1 <= floor->c2); +	uint8_t coldir = get_coldir(1, THM, hmpeak, cursor, floor); + +	if (cursor->clx && cursor->c2-floor->c1 < -1 || cursor->c2-floor->c1 > floor->w) { +		switch (coldir & 3) { +			case 1: cursor->pos.fx = (floor->pos.fx-cursor->xvel)-cursor->w-1; break; +			case 2: cursor->pos.fx = (floor->c2-cursor->w)-cursor->xvel+1; break; +		} +		cursor->xvel = 0; +		cursor->xvel = 0; +	} +	if (cursor->cly && cursor->c2-floor->c1 < floor->w) { +		newy = floor->heightmap[(int)cursor->c2-(int)floor->c1]; +		switch (coldir & 12) { +			case 4: +				if (!floor->flp) { +					cursor->pos.fy = ((floor->d2-cursor->h)-newy)-cursor->yvel; +				} else { +					cursor->pos.fy = (floor->pos.fy-cursor->h)-cursor->yvel; +				} +				break; +			case 8: +				if (!floor->flp) { +					cursor->pos.fy = (floor->pos.fy+floor->h)-cursor->yvel; +				} else { +					cursor->pos.fy = (floor->pos.fy+newy)-cursor->yvel; +				} +				break;  		} -		if (cursor.cly) { -			if (cursor.a2-floor.a1 < floor.w) { -				newy = (int)floor.heightmap[cursor.a2-floor.a1]; -				if (t) -					(!floor.flp) ? (cursor.pos.y = ((floor.b2-cursor.h)-newy)-(int)cursor.yvel) : (cursor.pos.y = (floor.pos.y-cursor.h)-(int)cursor.yvel); -				else if (b) -					(!floor.flp) ? (cursor.pos.y = (floor.pos.y+floor.h)-(int)cursor.yvel+1) : (cursor.pos.y = (floor.pos.y+newy)-(int)cursor.yvel); -				cursor.yvel = 0; +		cursor->yvel = 0; +		floor->yvel = 0; +	} +	cursor->gnded = (cursor->pos.fy == ((floor->d2-cursor->h)-newy)-cursor->yvel); +	printf("%u, %u\n%u\n%i\n%07.06f, %07.06f\n%07.06f, %07.06f\n", cursor->clx, cursor->cly, cursor->gnded, newy, cursor->pos.fx, cursor->pos.fy, cursor->xvel, cursor->yvel); +	printf("%u, %u\n%u\n%i\n%07.06f, %07.06f\n%07.06f, %07.06f\n", floor->clx, floor->cly, floor->gnded, newy, floor->pos.fx, floor->pos.fy, floor->xvel, floor->yvel); +	return 0; +} + + +/* Axis Aligned Bounding Box Collision. */ +int aabb(struct colis *cursor, struct colis *floor) { +	uint8_t coldir = get_coldir(0, AABB, -1, cursor, floor); +	uint8_t left   = (cursor->xvel > 0) && (!floor->xvel || floor->xvel != 0); +	uint8_t right  = (cursor->xvel < 0) && (!floor->xvel || floor->xvel != 0); +	uint8_t top    = (cursor->yvel > 0) && (!floor->yvel || floor->yvel != 0); +	uint8_t bottom = (cursor->yvel < 0) && (!floor->yvel || floor->yvel != 0); + +	cursor->clx = (coldir & 0x03) == 0x03; +	cursor->cly = (coldir & 0x0C) == 0x0C; +	/* Is the Cursor is on the ground? */ +	cursor->gnded = (cursor->b2 == floor->b1-cursor->yvel-1); +	if (cursor->clx) { +		if (left) { +			cursor->pos.x = (floor->pos.x-cursor->xvel)-cursor->w-1; +		} else if (!left && floor->xvel != 0) { +			if (!right && floor->xvel < 0) { +				cursor->pos.x = (floor->pos.x-cursor->xvel)-cursor->w-1;  			}  		} -		cursor.gnded = (cursor.pos.y == ((floor.b2-cursor.h)-newy)-(int)cursor.yvel) ? 1 : 0; -		printf("%u, %u\n%u\n%i\n%i, %i\n%07.06f, %07.06f\n", cursor.clx, cursor.cly, cursor.gnded, newy, cursor.pos.x, cursor.pos.y, cursor.xvel, cursor.yvel); -	} else { -		cursor.clx = (cursor.c2 > floor.c1-cursor.xvel-1 && cursor.d2 > floor.d1) && (cursor.c1 < (floor.c2-cursor.w)-cursor.xvel+1 && cursor.d1 < floor.d2); -		cursor.cly = (cursor.d2 >= floor.d1-cursor.yvel && cursor.c2 >= floor.c1) && (cursor.d1 <= floor.d2-cursor.yvel && cursor.c1 <= floor.c2); -		uint8_t l; -		uint8_t r; -		uint8_t t; -		uint8_t b; -		if (!floor.flp) { -			l = (cursor.c2 > floor.c1-cursor.xvel-1 && floor.d2-cursor.d2 < (int)floor.heightmap[0] && cursor.xvel > 0); -			r = (cursor.c1 < (floor.c2-cursor.w)-cursor.xvel+1 && floor.d2-cursor.d2 < (int)floor.heightmap[floor.w-1] && cursor.xvel < 0); -			t = (cursor.d2 > (floor.d2-hmpeak)-cursor.yvel && floor.d2-cursor.d2 >= 0); -			b = (cursor.d1 < floor.d2-cursor.yvel+1 && floor.d2-cursor.d1 <= 0); -		} else { -			l = (cursor.c2 > floor.c1-cursor.xvel-1 && floor.d1-cursor.d1 > -(int)floor.heightmap[0] && cursor.xvel > 0); -			r = (cursor.c1 < (floor.c2-cursor.w)-cursor.xvel+1 && floor.d1-cursor.d1 > -(int)floor.heightmap[floor.w-1] && cursor.xvel < 0); -			t = (cursor.d2 > floor.d1-cursor.yvel-1 && floor.d1-cursor.d2 >= 0 && cursor.yvel > 0); -			b = (cursor.c1 < (floor.d1+hmpeak)-cursor.yvel && cursor.d1-floor.d1 >= 0); +		if (right) { +			cursor->pos.x = (floor->pos.x+floor->w)-cursor->xvel+1; +		} else if (!right && floor->xvel != 0) { +			if (!left && floor->xvel > 0) { +				cursor->pos.x = (floor->pos.x+floor->w)-cursor->xvel+1; +			}  		} - -		if (cursor.clx) { -			if (cursor.c2-floor.c1 < -1 || cursor.c2-floor.c1 > floor.w) { -				if (l) -					cursor.pos.fx = (floor.pos.fx-cursor.xvel)-cursor.w-1; -				else if (r) -					cursor.pos.fx = (floor.c2-cursor.w)-cursor.xvel+1; -				cursor.xvel = 0; +		cursor->xvel = 0; +		floor->xvel = 0; +	} +	if (cursor->cly) { +		if (top) { +			cursor->pos.y = (floor->pos.y-cursor->yvel)-cursor->h-1; +		} else if (!top && floor->yvel != 0) { +			if (!bottom && floor->yvel < 0) { +				cursor->pos.y = (floor->pos.y-cursor->yvel)-cursor->h-1;  			}  		} -		if (cursor.cly) { -			if (cursor.c2-floor.c1 < floor.w) { -				newy = (int)floor.heightmap[(int)cursor.c2-(int)floor.c1]; -				if (t) -					(!floor.flp) ? (cursor.pos.fy = ((floor.d2-cursor.h)-newy)-cursor.yvel) : (cursor.pos.fy = (floor.pos.fy-cursor.h)-cursor.yvel); -				else if (b) -					(!floor.flp) ? (cursor.pos.fy = (floor.pos.fy+floor.h)-cursor.yvel) : (cursor.pos.fy = (floor.pos.fy+newy)-cursor.yvel); -				cursor.yvel = 0; +		if (bottom) { +			cursor->pos.y = (floor->pos.y+floor->h)-cursor->yvel+1; +		} else if (!bottom && floor->yvel != 0) { +			if (!top && floor->yvel > 0) { +				cursor->pos.y = (floor->pos.y+floor->h)-cursor->yvel+1;  			}  		} -		cursor.gnded = (cursor.pos.fy == ((floor.d2-cursor.h)-newy)-cursor.yvel) ? 1 : 0; -		printf("%u, %u\n%u\n%i\n%07.06f, %07.06f\n%07.06f, %07.06f\n", cursor.clx, cursor.cly, cursor.gnded, newy, cursor.pos.fx, cursor.pos.fy, cursor.xvel, cursor.yvel); +		cursor->yvel = 0; +		floor->yvel = 0;  	} +	printf("%u, %u\n%u\n%i, %i\n%07.06f, %07.06f\n", cursor->clx, cursor->cly, cursor->gnded, cursor->pos.x, cursor->pos.y, cursor->xvel, cursor->yvel); +	printf("%u, %u\n%u\n%i, %i\n%07.06f, %07.06f\n", floor->clx, floor->cly, floor->gnded, floor->pos.x, floor->pos.y, floor->xvel, floor->yvel);  	return 0;  } -/* Axis Aligned Bounding Box Collision. */ -int aabb(uint8_t flt, struct colis cursor, struct colis floor) { -	uint8_t l = (!flt) ? (cursor.a2 > floor.a1-(int)cursor.xvel-1 && cursor.b2 > floor.b1) : (cursor.c2 > floor.c1-cursor.xvel-1 && cursor.d2 > floor.d1); -	uint8_t r = (!flt) ? (cursor.a1 < floor.a2-(int)cursor.xvel+1 && cursor.b1 < floor.b2) : (cursor.c1 < floor.c2-cursor.xvel+1 && cursor.d1 < floor.d2); -	uint8_t t = (!flt) ? (cursor.b2 > floor.b1-(int)cursor.yvel-1 && cursor.a2 > floor.a1) : (cursor.d2 > floor.d1-cursor.yvel-1 && cursor.c2 > floor.c1); -	uint8_t b = (!flt) ? (cursor.b1 < floor.b2-(int)cursor.yvel+1 && cursor.a1 < floor.a2) : (cursor.d1 < floor.d2-cursor.yvel+1 && cursor.c1 < floor.c2); -	cursor.clx = l && r; -	cursor.cly = t && b; +/* Floating point Axis Aligned Bounding Box Collision. */ +int faabb(struct colis *cursor, struct colis *floor) { +	uint8_t coldir = get_coldir(1, AABB, -1, cursor, floor); +	uint8_t left   = (cursor->xvel > 0) && (!floor->xvel || floor->xvel != 0); +	uint8_t right  = (cursor->xvel < 0) && (!floor->xvel || floor->xvel != 0); +	uint8_t top    = (cursor->yvel > 0) && (!floor->yvel || floor->yvel != 0); +	uint8_t bottom = (cursor->yvel < 0) && (!floor->yvel || floor->yvel != 0); + +	cursor->clx = (coldir & 0x03) == 0x03; +	cursor->cly = (coldir & 0x0C) == 0x0C;  	/* Is the Cursor is on the ground? */ -	cursor.gnded = (cursor.b2 == floor.b1-(int)cursor.yvel-1) ? 1 : 0; -	/* Is the Cursor coming from the left? */ -	if (l && cursor.xvel > 0) -		(!flt) ? (cursor.pos.x = (floor.pos.x-(int)cursor.xvel)-cursor.w-1) : (cursor.pos.fx = (floor.pos.fx-cursor.xvel)-(double)cursor.w-1); -	/* Is the Cursor coming from the right? */ -	else if (r && cursor.xvel < 0) -		(!flt) ? (cursor.pos.x = (floor.pos.x+floor.w)-(int)cursor.xvel+1) : (cursor.pos.fx = (floor.pos.fx+(double)floor.w)-cursor.xvel+1); -	cursor.xvel = 0; -	/* Is the Cursor coming from the top? */ -	if (t && cursor.yvel > 0) -		(!flt) ? (cursor.pos.y = (floor.pos.y-(int)cursor.yvel)-cursor.h-1) : (cursor.pos.fy = (floor.pos.fy-cursor.yvel)-(double)cursor.h-1); -	/* Is the Cursor coming from the bottom? */ -	else if (b && cursor.yvel < 0) -		(!flt) ? (cursor.pos.y = (floor.pos.y+floor.h)-(int)cursor.yvel+1) : (cursor.pos.fy = (floor.pos.fy+(double)floor.h)-cursor.yvel+1); -	cursor.yvel = 0; -	if (!flt) -		printf("%u, %u\n%u\n%i, %i\n%07.06f, %07.06f\n", cursor.clx, cursor.cly, cursor.gnded, cursor.pos.x, cursor.pos.y, cursor.xvel, cursor.yvel); -	else -		printf("%u, %u\n%u\n%07.06f, %07.06f\n%07.06f, %07.06f\n", cursor.clx, cursor.cly, cursor.gnded, cursor.pos.fx, cursor.pos.fy, cursor.xvel, cursor.yvel); +	cursor->gnded = (cursor->d2 == floor->d1-cursor->yvel-1); +	if (cursor->clx) { +		if (left) { +			cursor->pos.fx = (floor->pos.fx-cursor->xvel)-cursor->w-1; +		} else if (!left && floor->xvel != 0) { +			if (!right && floor->xvel < 0) { +				cursor->pos.fx = (floor->pos.fx-cursor->xvel)-cursor->w-1; +			} +		} +		if (right) { +			cursor->pos.fx = (floor->pos.fx+floor->w)-cursor->xvel+1; +		} else if (!right && floor->xvel != 0) { +			if (!left && floor->xvel > 0) { +				cursor->pos.fx = (floor->pos.fx+floor->w)-cursor->xvel+1; +			} +		} +		cursor->xvel = 0; +		floor->xvel = 0; +	} +	if (cursor->cly) { +		if (top) { +			cursor->pos.fy = (floor->pos.fy-cursor->yvel)-cursor->h-1; +		} else if (!top && floor->yvel != 0) { +			if (!bottom && floor->yvel < 0) { +				cursor->pos.fy = (floor->pos.fy-cursor->yvel)-cursor->h-1; +			} +		} +		if (bottom) { +			cursor->pos.fy = (floor->pos.fy+floor->h)-cursor->yvel+1; +		} else if (!bottom && floor->yvel != 0) { +			if (!top && floor->yvel > 0) { +				cursor->pos.fy = (floor->pos.fy+floor->h)-cursor->yvel+1; +			} +		} +		cursor->yvel = 0; +		floor->yvel = 0; +	} +	printf("%u, %u\n%u\n%07.06f, %07.06f\n%07.06f, %07.06f\n", cursor->clx, cursor->cly, cursor->gnded, cursor->pos.fx, cursor->pos.fy, cursor->xvel, cursor->yvel); +	printf("%u, %u\n%u\n%07.06f, %07.06f\n%07.06f, %07.06f\n", floor->clx, floor->cly, floor->gnded, floor->pos.fx, floor->pos.fy, floor->xvel, floor->yvel);  	return 0;  }  int main(int argc, char **argv) {  	int c; +	FILE *fp = NULL; +	uint8_t isfile = 0;  	/* Enable custom error messages, and optional arguments/ */  	opterr = 0;  	/* Get options. */ -	while ((c = getopt(argc, argv, opts)) != -1) { -		switch(c) { -			case 'c': -				colltype = atoi(optarg); -				break; -			case 'v': -				verbose = atoi(optarg); -				break; -			case 'h': -				usage(); -				return 2; -			case '?': -				if (isprint(optopt)) { -					if (optopt == 'c') { -						fprintf(stderr, "Setting colltype to default.\n"); -						colltype = -1; -						break; -					} else if (optopt == 'v') { -						fprintf(stderr, "Enabling single level verbosity.\n"); -						verbose = 1; -						break; +	while (optind < argc) { +		if ((c = getopt(argc, argv, opts)) != -1) { +			switch(c) { +				case 'c': +					colltype = atoi(optarg); +					break; +				case 'v': +					verbose = atoi(optarg); +					break; +				case 'h': +					usage(); +					return 2; +				case '?': +					if (isprint(optopt)) { +						if (optopt == 'c') { +							fprintf(stderr, "Setting colltype to default.\n"); +							colltype = -1; +							break; +						} else if (optopt == 'v') { +							fprintf(stderr, "Enabling single level verbosity.\n"); +							verbose = 1; +							break; +						} else { +							fprintf(stderr +								, "The option that you have typed in, which in this case\n" +								  "is -%c, does not exist.\n" +								  "Try looking at the help message, or RTFM, next time.\n" +								, optopt); +						}  					} else {  						fprintf(stderr -							, "The option that you have typed in, which in this case\n" -							  "is -%c, does not exist.\n" -							  "Try looking at the help message, or RTFM, next time.\n" -							, optopt); +							, "What the fuck are you trying to type in, a binary blob?\n" +							  "Because of this, clld will exit, so, stop acting like a\n" +							  "jackass.\n");  					} -				} else { -					fprintf(stderr -						, "What the fuck are you trying to type in, a binary blob?\n" -						  "Because of this, clld will exit, so, stop acting like a\n" -						  "jackass.\n"); +					return -1; +				default: ; +			} +		} else { +			if (!isfile) { +				fp = fopen(argv[optind], "r"); +				if (fp == NULL) { +					fprintf(stderr, "Failed to open file %s\n", optarg); +					return -1;  				} -				return -1; -			default: ; +			} +			isfile = (fp != NULL); +			optind++;  		}  	} @@ -264,19 +480,18 @@ int main(int argc, char **argv) {  	 * the process of getting collision data, to one for loop.  	 */  	struct colis tmp; -	int hmpeak; +	int hmpeak = 0;  	/* Get collision type. */  	char *buf = NULL;  	size_t size; - -	getline(&buf, &size, stdin); +	getline(&buf, &size, (isfile) ? fp : stdin);  	if (colltype == -1)  		colltype = atoi(strtok(buf, "\n"));  	for (int coll = 0; coll <= 1; coll++) {  		buf = NULL; -		getline(&buf, &size, stdin); +		getline(&buf, &size, (isfile) ? fp : stdin);  		/*  		 * Format is:  		 * @@ -293,11 +508,12 @@ int main(int argc, char **argv) {  		if (colltype == THM && coll) {  			/* Get vertical flip flag */  			buf = NULL; -			getline(&buf, &size, stdin); +			getline(&buf, &size, (isfile) ? fp : stdin);  			floor.flp = buf[0] - '0';  			/* Get Heightmap */  			buf = NULL; -                        size_t newidth = getline(&buf, &size, stdin); +                        size_t newidth =  getline(&buf, &size, (isfile) ? fp : stdin); +  			/*  			 * Format is:  			 * @@ -332,7 +548,7 @@ int main(int argc, char **argv) {  		uint8_t delms = 0;  		char *tmp2;  		buf = NULL; -		getline(&buf, &size, stdin); +		getline(&buf, &size, (isfile) ? fp : stdin);  		for (int j = 0; buf[j] != '\0'; j++)  			if (buf[j] == ',')  				delms++; @@ -367,11 +583,14 @@ int main(int argc, char **argv) {  			}  		}  		/* Get X, and Y velocity. */ -		if(!coll) { -			buf = NULL; -			getline(&buf, &size, stdin); +		buf = NULL; +		getline(&buf, &size, (isfile) ? fp : stdin); +		if (!coll) {  			cursor.xvel = atof(strtok(buf, ","));  			cursor.yvel = atof(strtok(NULL, "\n")); +		} else { +			floor.xvel = atof(strtok(buf, ",")); +			floor.yvel = atof(strtok(NULL, "\n"));  		}  		(!flt) ? (cursor.a1 = cursor.pos.x) : (cursor.c1 = cursor.pos.fx); @@ -383,11 +602,12 @@ int main(int argc, char **argv) {  		(!flt) ? (floor.b1 = floor.pos.y) : (floor.d1 = floor.pos.fy);  		(!flt) ? (floor.b2 = floor.pos.y+floor.h) : (floor.d2 = floor.pos.fy+floor.h); -		if (colltype == THM && coll) -			thm(flt, hmpeak, cursor, floor); - -		if (colltype == AABB && coll) -			aabb(flt, cursor, floor); +		if (coll) { +			switch (colltype) { +				case THM : (!flt) ? thm(hmpeak, &cursor, &floor) : fthm(hmpeak, &cursor, &floor); break; +				case AABB: (!flt) ? aabb(&cursor, &floor       ) : faabb(&cursor, &floor       ); break; +			} +		}  	}  	uint8_t a = 0;  	unsigned int i = 0; @@ -396,6 +616,5 @@ int main(int argc, char **argv) {  		free(floor.heightmap);  	}  	fflush(stdout); -  	return 0;  } @@ -4,3 +4,4 @@  1,1  16,16  32,32 +0,0 diff --git a/test-mvmt.c b/test-mvmt.c index 27f0aa3..e3bdb06 100644 --- a/test-mvmt.c +++ b/test-mvmt.c @@ -71,13 +71,13 @@ int startpipe(char *path, char *input , char *output, ssize_t *size) {  				exit(EXIT_FAILURE);  			}  			if (WIFEXITED(status)) { -				printf("\033[10;1H\033[2Kchild exited, status=%d", WEXITSTATUS(status)); +				/*printf("\033[24;1H\033[2Kchild exited, status=%d", WEXITSTATUS(status));*/  			} else if (WIFSIGNALED(status)) { -				printf("\033[10;1H\033[2Kchild killed (signal %d)", WTERMSIG(status)); +				printf("\033[24;1H\033[2Kchild killed (signal %d)", WTERMSIG(status));  			} else if (WIFSTOPPED(status)) { -				printf("\033[10;1H\033[2Kchild stopped (signal %d)", WSTOPSIG(status)); +				printf("\033[24;1H\033[2Kchild stopped (signal %d)", WSTOPSIG(status));  			} else { -				printf("\033[10;1H\033[2KUnexpected status (0x%x)", status); +				printf("\033[24;1H\033[2KUnexpected status (0x%x)", status);  			}  		}  		close(fd0[1]); @@ -88,7 +88,7 @@ int startpipe(char *path, char *input , char *output, ssize_t *size) {  	return 0;  } -void split(char *str, char **splitstr) { +int split(char *str, char **splitstr) {  	char *p;  	int i=0;  	p = strtok(str,"\n"); @@ -99,22 +99,26 @@ void split(char *str, char **splitstr) {  		i++;  		p = strtok (NULL, "\n");  	} +	return i;  }  int main (int argc, char **argv) { -	uint8_t u = 0, d = 0, l = 0; -	uint8_t r = 0; +	uint8_t u = 0, u2 = 0; +	uint8_t d = 0, d2 = 0; +	uint8_t l = 0, l2 = 0; +	uint8_t r = 0, r2 = 0;  	int frame = 0;          double x1 = 224, y1 = 128;          int w1 = 16, h1 = 16;  	double xvel = 0, yvel = 0;          int x2 = 256, y2 = 256;          int w2 = 64, h2 = 64; +	double xvel2 = 0, yvel2 = 0;  	int stat;  	char *keys;  	char *buf = malloc(8193);  	FILE *fp; -	fp = popen("actkbd -Ps", "r"); +	fp = popen("actkbd -PsN -d /dev/input/by-path/platform-i8042-serio-0-event-kbd", "r");  	printf("\033[2J");  	if (fp == NULL) {  		fprintf(stderr, "Error occured when trying to run actkbd.\n"); @@ -126,44 +130,73 @@ int main (int argc, char **argv) {  		char *tmp = malloc(4096);  		char *input = malloc(2049);  		char *path = malloc(4102); -		char ln[129]; +		char ln[2049]; +		int lines = 0;  		frame = atoi(strtok(buf, " "));  		keys = strtok(NULL, " ");  		for(int ch = 0; ch<sizeof(ln); ch++)  			ln[ch] = '\0';  		sprintf(path, "%s/clld", getcwd(tmp, 4096)); -		sprintf(input, "1\n%i,%i\n%i,%i\n%07.06f,%07.06f\n%i,%i\n%i,%i\n", w1, h1, (int)x1, (int)y1, xvel, yvel, w2, h2, x2, y2); +		sprintf(input, "1\n%i,%i\n%i,%i\n%07.06f,%07.06f\n%i,%i\n%i,%i\n%07.06f,%07.06f\n", w1, h1, (int)x1, (int)y1, xvel, yvel, w2, h2, x2, y2, xvel2, yvel2);  		startpipe(path, input, &ln, &size);  		char *line[65] = {NULL}; -		split(ln, line); +		lines = split(ln, line);  		x1 = atof(strtok(line[2], ","));  		y1 = atof(strtok(NULL, "\0"));  		xvel = atof(strtok(line[3], ","));  		yvel = atof(strtok(NULL, "\0")); -		u = match(keys, "KEY_W"); -		d = (match(keys, "KEY_S") && !match(keys, "KEY_(SHIFT|SLASH|SPACE|SEMICOLON)")); -		l = match(keys, "KEY_A") && !match(keys,"KEY_APOSTROPHE"); -		r = (match(keys, "KEY_D") && !match(keys, "KEY_(DOWN|DELETE|DOT)")); +		x2 = atof(strtok(line[6], ",")); +		y2 = atof(strtok(NULL, "\0")); +		/*xvel2 = atof(strtok(line[7], ",")); +		yvel2 = atof(strtok(NULL, "\0"));*/ + +		u = match(keys, "17"); +		d = match(keys, "31"); +		l = match(keys, "30"); +		r = match(keys, "32"); + +		u2 = match(keys, "72"); +		d2 = match(keys, "80"); +		l2 = match(keys, "75"); +		r2 = match(keys, "77");  		(u) ? (yvel-=0.25) : ((yvel < 0) ? (d ? (yvel+=0.5) : (yvel+=0.25)) : (yvel=yvel));  		(d) ? (yvel+=0.25) : ((yvel > 0) ? (u ? (yvel-=0.5) : (yvel-=0.25)) : (yvel=yvel));  		(l) ? (xvel-=0.25) : ((xvel < 0) ? (r ? (xvel+=0.5) : (xvel+=0.25)) : (xvel=xvel));  		(r) ? (xvel+=0.25) : ((xvel > 0) ? (l ? (xvel-=0.5) : (xvel-=0.25)) : (xvel=xvel)); +  		yvel = (yvel > 5) ? 5 : (yvel < -5 ? -5 : yvel);  		xvel = (xvel > 5) ? 5 : (xvel < -5 ? -5 : xvel); +  		x1+=xvel;  		y1+=yvel; +		(u2) ? (yvel2-=0.25) : ((yvel2 < 0) ? (d2 ? (yvel2+=0.5) : (yvel2+=0.25)) : (yvel2=yvel2)); +		(d2) ? (yvel2+=0.25) : ((yvel2 > 0) ? (u2 ? (yvel2-=0.5) : (yvel2-=0.25)) : (yvel2=yvel2)); +		(l2) ? (xvel2-=0.25) : ((xvel2 < 0) ? (r2 ? (xvel2+=0.5) : (xvel2+=0.25)) : (xvel2=xvel2)); +		(r2) ? (xvel2+=0.25) : ((xvel2 > 0) ? (l2 ? (xvel2-=0.5) : (xvel2-=0.25)) : (xvel2=xvel2)); + +		yvel2 = (yvel2 > 5) ? 5 : (yvel2 < -5 ? -5 : yvel2); +		xvel2 = (xvel2 > 5) ? 5 : (xvel2 < -5 ? -5 : xvel2); + +		x2+=xvel2; +		y2+=yvel2; +  		printf("\033[1;1H\033[2K%s", keys);  		printf(  			"\033[E\033[2Kframe: %i, u: %u, d: %u, l: %u, r: %u"  			"\033[E\033[2Kx1: %i, y1: %i"  			"\033[E\033[2Kxvel: %07.06f, yvel: %07.06f"  			"\n\033[2K", frame, u, d, l, r, (int)x1, (int)y1, xvel, yvel); +		printf( +			"\033[E\033[2Ku2: %u, d2: %u, l2: %u, r2: %u" +			"\033[E\033[2Kx2: %i, y2: %i" +			"\033[E\033[2Kxvel2: %07.06f, yvel2: %07.06f" +			"\n\033[2K", u2, d2, l2, r2, (int)x2, (int)y2, xvel2, yvel2); -		if (match(keys, "KEY_Q")) { +		if (match(keys, "16")) {  			printf("\033[2J\033[1;1H");  			free(buf);  			free(tmp); diff --git a/test-thm-mvmt.sh b/test-thm-mvmt.sh index be6a8c3..b8ef9b8 100755 --- a/test-thm-mvmt.sh +++ b/test-thm-mvmt.sh @@ -5,6 +5,8 @@ xvel=1  xspd=$xvel  yvel=1  yspd=$yvel +xspd2=$xvel +yspd2=$yvel  x2=256  y2=256  flip=0 @@ -21,18 +23,38 @@ d=0  l=0  r=0  clear -actkbd -Ps | \ +actkbd -Ps -d /dev/input/by-path/platform-i8042-serio-0-event-kbd | \  while read frame key held; do  	yspd=0 && xspd=0 && negx="" && negy=""; -        [ "${key#*KEY_W}" != "$key" -o "${key#*KEY_S}" != "$key" ] && yspd=$yvel -        [ "${key#*KEY_A}" != "$key" -o "${key#*KEY_D}" != "$key" ] && xspd=$xvel -        [ "${key#*KEY_W}" != "$key" ] && negy="-" && y1=$(echo "$y1-$yspd" | bc) -        [ "${key#*KEY_S}" != "$key" ] && negy=""  && y1=$(echo "$y1+$yspd" | bc) -        [ "${key#*KEY_A}" != "$key" ] && negx="-" && x1=$(echo "$x1-$xspd" | bc) -        [ "${key#*KEY_D}" != "$key" ] && negx=""  && x1=$(echo "$x1+$xspd" | bc) -	#printf "0\n$w1,$h1\n$x1,$y1\n$negx$xspd,$negy$yspd\n$w2,$h2\n$flip\n$heightmap\n$x2,$y2"  | ./clld -	xy=$(printf "0\n$w1,$h1\n$x1,$y1\n$negx$xspd,$negy$yspd\n$w2,$h2\n$flip\n$heightmap\n$x2,$y2"  | ./clld | tail -n2 | tr -d ',' | head -n1) +	yspd2=0 && xspd2=0 && negx2="" && negy2=""; +	if [ "$held" = "1" ]; then +        	[ "${key#*KEY_W}" != "$key" -o "${key#*KEY_S}" != "$key" ] && yspd=$yvel +        	[ "${key#*KEY_A}" != "$key" -o "${key#*KEY_D}" != "$key" ] && xspd=$xvel +        	[ "${key#*KEY_W}" != "$key" ] && negy="-" && y1=$(echo "$y1-$yspd" | bc) +        	[ "${key#*KEY_S}" != "$key" ] && negy=""  && y1=$(echo "$y1+$yspd" | bc) +        	[ "${key#*KEY_A}" != "$key" ] && negx="-" && x1=$(echo "$x1-$xspd" | bc) +        	[ "${key#*KEY_D}" != "$key" ] && negx=""  && x1=$(echo "$x1+$xspd" | bc) +	fi + +	str=$(printf "0\n$w1,$h1\n$x1,$y1\n$negx$xspd,$negy$yspd\n$w2,$h2\n$flip\n$heightmap\n$x2,$y2"| ./clld) +	cursor=$(printf "$str" | head -n5) +	floor=$(printf "$str" | tail -n5) +	xy=$(printf "$cursor" | tail -n2 | tr -d ',' | head -n1) +	xy2=$(printf "$floor" | tail -n2 | tr -d ',' | head -n1)  	x1=$(echo "$xy" | awk '{print $1}')  	y1=$(echo "$xy" | awk '{print $2}') -	printf "\33[1;1H\33[2K$x1 $y1\33[E\33[2K$negx$xspd $negy$yspd\n\33[2K" +	x2=$(echo "$xy2" | awk '{print $1}') +	y2=$(echo "$xy2" | awk '{print $2}') +	printf "$cursor\n$floor" +	#printf "\33[1;1H\33[2K$x1 $y1\33[E\33[2K$negx$xspd $negy$yspd\n\33[2K\n" +	#printf "\33[2K$x2 $y2\33[E\33[2K$negx2$xspd2 $negy2$yspd2\n\33[2K\n" +	if [ "$held" = "1" -a "${key#*KEY_KP}" != "$key" ]; then +        	[ "${key#*KEY_KP8}" != "$key" -o "${key#*KEY_KP2}" != "$key" ] && yspd2=$yvel +        	[ "${key#*KEY_KP4}" != "$key" -o "${key#*KEY_KP6}" != "$key" ] && xspd2=$xvel +        	[ "${key#*KEY_KP8}" != "$key" ] && negy2="-" && y2=$(echo "$y2-$yspd2" | bc) +        	[ "${key#*KEY_KP6}" != "$key" ] && negy2=""  && y2=$(echo "$y2+$yspd2" | bc) +        	[ "${key#*KEY_KP4}" != "$key" ] && negx2="-" && x2=$(echo "$x2-$xspd2" | bc) +        	[ "${key#*KEY_KP6}" != "$key" ] && negx2=""  && x2=$(echo "$x2+$xspd2" | bc) +	fi +  done @@ -6,3 +6,4 @@  0  1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16  32,32 +0,0` | 
