diff options
author | mrb0nk500 <b0nk@b0nk.xyz> | 2023-03-07 15:23:51 -0400 |
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committer | mrb0nk500 <b0nk@b0nk.xyz> | 2023-03-07 15:23:51 -0400 |
commit | 09c901655db3bb42d2aac4b506846b18833d777c (patch) | |
tree | c980f1c6b42ee503a699200a55b4cabfded1ffd5 /include/pso/PSOV3EncryptionTCP.h | |
parent | 5df9bdde16d30a8bfe520e178c5810a7163e9d6c (diff) |
global: Completly disable inlining
This is because it looks more, and more clear that the entire codebase
was compiled without inlining. Likely to reduce code size from all the
byteswap functions, only present on the GameCube version.
Diffstat (limited to 'include/pso/PSOV3EncryptionTCP.h')
-rw-r--r-- | include/pso/PSOV3EncryptionTCP.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/include/pso/PSOV3EncryptionTCP.h b/include/pso/PSOV3EncryptionTCP.h index da3208d..9546df0 100644 --- a/include/pso/PSOV3EncryptionTCP.h +++ b/include/pso/PSOV3EncryptionTCP.h @@ -15,9 +15,7 @@ public: void reset(u32 seed); void encrypt(void *void_data, int size); - - PRIVATE_MEMBER_ACCESSORS(u32, seed); -private: +public: u32 m_seed; }; |