diff options
author | mrb0nk500 <b0nk@b0nk.xyz> | 2023-03-03 20:17:58 -0400 |
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committer | mrb0nk500 <b0nk@b0nk.xyz> | 2023-03-03 20:17:58 -0400 |
commit | 1892a429d2b635b369684676f0528a3320f95cc2 (patch) | |
tree | 91abd41e59cb9539b131f0c9c0f93fe29200facb /include | |
parent | d5e4df6806b4e9f66a7424452ad3cdaf5c24126e (diff) |
TProtocol: Get `TProtocol` to the point of building
I'll actually start work on it tomorrow.
Diffstat (limited to 'include')
-rw-r--r-- | include/pso/TProtocol.h | 66 |
1 files changed, 43 insertions, 23 deletions
diff --git a/include/pso/TProtocol.h b/include/pso/TProtocol.h index c4b803d..5be26eb 100644 --- a/include/pso/TProtocol.h +++ b/include/pso/TProtocol.h @@ -11,19 +11,39 @@ #include <pso/TMainTask.h> #include <pso/TMenuList.h> #include <pso/TObject.h> +#include <pso/TPlyCharData.h> +#include <pso/TPlyClientConfig.h> #include <pso/TPlyGuildCardTag.h> +#include <pso/TPlySmth.h> #include <pso/TSocket.h> #include <pso/TTcpSocket.h> -class TPlySmth { - TArray<u8, 4> m_smth; - TArray<u8, 4> m_smth1; -}; - struct packet { packet_header header; - TArray<u8, 0x7fbc> data; + TArray<u8, 0x7c00-sizeof(packet_header)> data; + + template<typename T> + T &as() { + return reinterpret_cast<T>(*this); + }; +}; + +struct GameListEntry { + u8 difficulty_tag; + u8 num_players; + TArray<char, 16> name; + u8 episode; + u8 flags; +}; + +struct LobbyListEntry { + u32 smth; +}; + +struct QuestListEntry { + TArray<char, 32> name; + TArray<char, 112> short_description; }; typedef void (*recv_packet_handler)(packet &pkt); @@ -32,7 +52,7 @@ class TProtocol : public TTcpSocket { private: TPlySmth m_smth; TPlyGuildCardTag m_guildcard_tag; - u16 sub_version; + u16 m_sub_version; int m_login_response_state; int m_connected; int m_joined_game; @@ -47,10 +67,10 @@ private: TArray<u8, 80> m_unused3; TPlyCharData m_character_data; u32 m_unused4; - TArray<TMenuListEntry<GameMenuEntry>, 64> m_game_entries; - TArray<TMenuListEntry<GameMenuEntry>, 64> m_game_entries2; + TArray<TMenuListEntry<GameListEntry>, 64> m_game_entries; + TArray<TMenuListEntry<GameListEntry>, 64> m_game_entries2; TArray<TMenuListEntry<LobbyListEntry>, 16> m_lobby_entries; - TArray<TMenuListEntry<QuestMenuEntry>, 30> m_quest_entries; + TArray<TMenuListEntry<QuestListEntry>, 30> m_quest_entries; TArray<u8, 128> m_unused5; TArray<char, 17> m_serial_number3; TArray<char, 17> m_password2; @@ -66,11 +86,11 @@ private: packet m_packet; TArray<recv_packet_handler, 52> m_recv_handlers; public: - TProtocol(TObject *parent = nullptr, u16 sub_version, int language, char *serial_number, char *access_key, char *password); + TProtocol(TObject *parent, u16 sub_version, int language, char *serial_number, char *access_key, char *password); virtual ~TProtocol(); - virtual run_task(); - virtual send(u8 *data, size_t size); + virtual void run_task(); + virtual int send(u8 *data, size_t size); int handle_command(packet *pkt); @@ -94,19 +114,19 @@ public: PRIVATE_MEMBER_ACCESSORS_ARRAY(TMenuListEntry<GameListEntry>, game_entries, 64); PRIVATE_MEMBER_ACCESSORS_ARRAY(TMenuListEntry<GameListEntry>, game_entries2, 64); PRIVATE_MEMBER_ACCESSORS_ARRAY(TMenuListEntry<LobbyListEntry>, lobby_entries, 16); - PRIVATE_MEMBER_ACCESSORS_ARRAY(TMenuListEntry<QuestMenuEntry>, quest_entries, 30); + PRIVATE_MEMBER_ACCESSORS_ARRAY(TMenuListEntry<QuestListEntry>, quest_entries, 30); PRIVATE_MEMBER_ACCESSORS_ARRAY(u8, unused5, 128); - PRIVATE_MEMBER_ACCESSORS_ARRAY(char, m_serial_number3, 17); - PRIVATE_MEMBER_ACCESSORS_ARRAY(char, m_password2, 17); - PRIVATE_MEMBER_ACCESSORS_ARRAY(char, m_serial_number, 48); - PRIVATE_MEMBER_ACCESSORS_ARRAY(char, m_access_key, 48); - PRIVATE_MEMBER_ACCESSORS_ARRAY(char, m_password, 64); - PRIVATE_MEMBER_ACCESSORS_ARRAY(char, m_player_name, 16); - PRIVATE_MEMBER_ACCESSORS_ARRAY(char, m_serial_number2, 17); - PRIVATE_MEMBER_ACCESSORS_ARRAY(char, m_access_key2, 17); + PRIVATE_MEMBER_ACCESSORS_ARRAY(char, serial_number3, 17); + PRIVATE_MEMBER_ACCESSORS_ARRAY(char, password2, 17); + PRIVATE_MEMBER_ACCESSORS_ARRAY(char, serial_number, 48); + PRIVATE_MEMBER_ACCESSORS_ARRAY(char, access_key, 48); + PRIVATE_MEMBER_ACCESSORS_ARRAY(char, password, 64); + PRIVATE_MEMBER_ACCESSORS_ARRAY(char, player_name, 16); + PRIVATE_MEMBER_ACCESSORS_ARRAY(char, serial_number2, 17); + PRIVATE_MEMBER_ACCESSORS_ARRAY(char, access_key2, 17); PRIVATE_MEMBER_ACCESSORS(int, packet_offset); PRIVATE_MEMBER_ACCESSORS(int, packet_size); - PRIVATE_MEMBER_ACCESSORS(packet, packet); + PRIVATE_MEMBER_ACCESSORS(struct packet, packet); PRIVATE_MEMBER_ACCESSORS_ARRAY(recv_packet_handler, recv_handlers, 52); }; |