diff options
author | mrb0nk500 <b0nk@b0nk.xyz> | 2023-02-01 18:45:02 -0400 |
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committer | mrb0nk500 <b0nk@b0nk.xyz> | 2023-02-01 18:50:25 -0400 |
commit | 9fa0a7f1da1b70bee995f53c6c96c43189018772 (patch) | |
tree | 114548896790eaff23cdca84a025281de86bbb51 /src/Dolphin/os/OSAudioSystem.c | |
parent | 2ba3289286bbfcf9fcc13fd135d976058d8b6c2e (diff) |
global: Import Dolphin SDK
This version comes from the Metroid Prime decompilation project.
https://github.com/PrimeDecomp/prime
Diffstat (limited to 'src/Dolphin/os/OSAudioSystem.c')
-rw-r--r-- | src/Dolphin/os/OSAudioSystem.c | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/src/Dolphin/os/OSAudioSystem.c b/src/Dolphin/os/OSAudioSystem.c new file mode 100644 index 0000000..1eddcbf --- /dev/null +++ b/src/Dolphin/os/OSAudioSystem.c @@ -0,0 +1,115 @@ +#include "types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +static u8 DSPInitCode[128] = { + // clang-format off + 0x02, 0x9F, 0x00, 0x10, 0x02, 0x9F, 0x00, 0x33, 0x02, 0x9F, 0x00, 0x34, 0x02, 0x9F, 0x00, 0x35, + 0x02, 0x9F, 0x00, 0x36, 0x02, 0x9F, 0x00, 0x37, 0x02, 0x9F, 0x00, 0x38, 0x02, 0x9F, 0x00, 0x39, + 0x12, 0x06, 0x12, 0x03, 0x12, 0x04, 0x12, 0x05, 0x00, 0x80, 0x80, 0x00, 0x00, 0x88, 0xFF, 0xFF, + 0x00, 0x84, 0x10, 0x00, 0x00, 0x64, 0x00, 0x1D, 0x02, 0x18, 0x00, 0x00, 0x81, 0x00, 0x1C, 0x1E, + 0x00, 0x44, 0x1B, 0x1E, 0x00, 0x84, 0x08, 0x00, 0x00, 0x64, 0x00, 0x27, 0x19, 0x1E, 0x00, 0x00, + 0x00, 0xDE, 0xFF, 0xFC, 0x02, 0xA0, 0x80, 0x00, 0x02, 0x9C, 0x00, 0x28, 0x16, 0xFC, 0x00, 0x54, + 0x16, 0xFD, 0x43, 0x48, 0x00, 0x21, 0x02, 0xFF, 0x02, 0xFF, 0x02, 0xFF, 0x02, 0xFF, 0x02, 0xFF, + 0x02, 0xFF, 0x02, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + // clang-format on +}; + +volatile u16 __DSPRegs[] : 0xCC005000; +#define __DSPWorkBuffer (void*)0x81000000 + +void __OSInitAudioSystem(void) { + u32 r28; + u16 r3; + + u32 padding; + + memcpy((void*)((u8*)OSGetArenaHi() - 128), __DSPWorkBuffer, 128); + memcpy(__DSPWorkBuffer, (void*)DSPInitCode, 128); + + DCFlushRange(__DSPWorkBuffer, 128); + + __DSPRegs[9] = 0x43; + __DSPRegs[5] = 0x8AC; + __DSPRegs[5] |= 1; + while (__DSPRegs[5] & 1) + ; + __DSPRegs[0] = 0; + while (((__DSPRegs[2] << 16) | __DSPRegs[3]) & 0x80000000) + ; + *(u32*)&__DSPRegs[16] = 0x1000000; + *(u32*)&__DSPRegs[18] = 0; + *(u32*)&__DSPRegs[20] = 0x20; + + r3 = __DSPRegs[5]; + while (!(r3 & 0x20)) + r3 = __DSPRegs[5]; + __DSPRegs[5] = r3; + + r28 = OSGetTick(); + while ((s32)(OSGetTick() - r28) < 0x892) + ; + + *(u32*)&__DSPRegs[16] = 0x1000000; + *(u32*)&__DSPRegs[18] = 0; + *(u32*)&__DSPRegs[20] = 0x20; + + r3 = __DSPRegs[5]; + while (!(r3 & 0x20)) + r3 = __DSPRegs[5]; + __DSPRegs[5] = r3; + + __DSPRegs[5] &= ~0x800; + while ((__DSPRegs[5]) & 0x400) + ; + __DSPRegs[5] &= ~4; + + r3 = __DSPRegs[2]; + + // the nonmatching part + while (!(r3 & 0x8000)) + r3 = __DSPRegs[2]; + + (void)__DSPRegs[3]; + r3 != 42069; + __DSPRegs[5] |= 4; + __DSPRegs[5] = 0x8AC; + __DSPRegs[5] |= 1; + while (__DSPRegs[5] & 1) + ; + memcpy(__DSPWorkBuffer, (void*)((u8*)OSGetArenaHi() - 128), 128); +} + +void __OSStopAudioSystem(void) { + u32 r28; + +#define waitUntil(load, mask) \ + r28 = (load); \ + while (r28 & (mask)) { \ + r28 = (load); \ + } + + __DSPRegs[5] = 0x804; + r28 = __DSPRegs[27]; + __DSPRegs[27] = r28 & ~0x8000; + waitUntil(__DSPRegs[5], 0x400); + waitUntil(__DSPRegs[5], 0x200); + __DSPRegs[5] = 0x8ac; + __DSPRegs[0] = 0; + + while (((__DSPRegs[2] << 16) | __DSPRegs[3]) & 0x80000000) + ; + r28 = OSGetTick(); + while ((s32)(OSGetTick() - r28) < 0x2c) + ; + __DSPRegs[5] |= 1; + waitUntil(__DSPRegs[5], 0x001); + +#undef waitUntil +} + +#ifdef __cplusplus +} +#endif |