diff options
author | mrb0nk500 <b0nk@b0nk.xyz> | 2023-03-07 15:23:51 -0400 |
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committer | mrb0nk500 <b0nk@b0nk.xyz> | 2023-03-07 15:23:51 -0400 |
commit | 09c901655db3bb42d2aac4b506846b18833d777c (patch) | |
tree | c980f1c6b42ee503a699200a55b4cabfded1ffd5 /src/pso/protocol.cpp | |
parent | 5df9bdde16d30a8bfe520e178c5810a7163e9d6c (diff) |
global: Completly disable inlining
This is because it looks more, and more clear that the entire codebase
was compiled without inlining. Likely to reduce code size from all the
byteswap functions, only present on the GameCube version.
Diffstat (limited to 'src/pso/protocol.cpp')
-rw-r--r-- | src/pso/protocol.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/pso/protocol.cpp b/src/pso/protocol.cpp index 280b105..09ef213 100644 --- a/src/pso/protocol.cpp +++ b/src/pso/protocol.cpp @@ -3,7 +3,3 @@ void bswap_32(u32 *val) {} void bswap_16(u16 *val) {} - -void packet_header::bswap() { - bswap_16(&size); -} |