Age | Commit message (Collapse) | Author |
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Makes it a bit easier to copy-paste into decomp.me
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`TObject.cpp`
This is to make it match the order in the original binary.
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`task_flags`
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This allows for iterating multiple things within a `FOREACH_NODE`
macro.
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Finally, it links properly.
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We're slowly getting there.
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Oof, forgot an underscore.
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Still need to do the rest.
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This version comes from the Metroid Prime decompilation project.
https://github.com/PrimeDecomp/prime
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It's a start, but need to import more.
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iteration
Thanks to EpochFlame for suggesting this.
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into it
This is necessary to get the function placement correct.
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Link to project:
https://github.com/doldecomp/sms
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This makefile is based on the one from the Super Mario Sunshine
decompilation project. https://github.com/doldecomp/sms
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Required a weird `volatile` typecast in the `if (!node->get_flags(4))`
block.
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