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path: root/include/pso/TPlyGuildCardTag.h
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2023-05-11TProtocol: Add, and match `send_chara_data_v2()`mrb0nk500
Sorry for the long wait, was busy doing other things.
2023-03-09TProtocol: Start adding, and matching more command handlersmrb0nk500
Also found out alot more assumptions I had were wrong.
2023-03-09TProtocol: Start work on `handle_command()`, and the command handlersmrb0nk500
Hopefully, we can make some good progress. Also, oof, I didn't realize that what I thought were `operator=()`, or a manual `assign()` function, was actually a copy ctor.
2023-03-07global: Completly disable inliningmrb0nk500
This is because it looks more, and more clear that the entire codebase was compiled without inlining. Likely to reduce code size from all the byteswap functions, only present on the GameCube version.
2023-03-04TProtocol: Match ctormrb0nk500
The reason for the large change is because I was trying to figure out why `TTcpSocket`'s ctor was so disjointed from the rest of the functions. Turns out, it's inlined, and inlining was turned off. Most likely, the whole codebase has inlining turned off. oof, press f `TArray`.
2023-03-03TMenuList, TPlyGuildCardTag: Add constructorsmrb0nk500
2023-03-02TPlyGuildCardTag: Fix compilation error in `_assign()`mrb0nk500
Also makes it simpler too.
2023-03-02TMenuList, TPlyGuildCardTag: Actually match both classesmrb0nk500
Didn't realize that `TMenuList`'s `operator=` was actually implicit.
2023-03-02TPlyGuildCardTag: Make variable members private, and add accessors formrb0nk500
them
2023-03-02TPlyGuildCardTag: Put everything upto `guildcard_number` in a unionmrb0nk500
This will be needed for later.
2023-02-25TMenuList: Add `TMenuList`, and everything else that's needed to get itmrb0nk500
working I feel this is a good starting point for working on the protocol related code.