Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-16 | TObject: Add `toggle_flag_3()` | mrb0nk500 | |
2023-02-10 | TObject: Add `{,dis}allow_rendering_shadows()` | mrb0nk500 | |
2023-02-08 | TObject: Rename `clear_flag_4()` -> `allow_rendering()` | mrb0nk500 | |
2023-02-08 | TObject: Rename `set_flag_4()` -> `disallow_rendering()` | mrb0nk500 | |
2023-02-08 | TObject: Rename `set_flag_0()` -> `queue_destruction()` | mrb0nk500 | |
2023-02-08 | TObject: Add, and make use of `enum object_flags` | mrb0nk500 | |
2023-02-03 | TObject: Add `{set,clear}_flag_4()` | mrb0nk500 | |
2023-02-03 | TObject: Add `{set,clear}_flag_3()` | mrb0nk500 | |
2023-01-30 | TObject, TObject2: Create `TObject2.cpp`, and move flag functions | mrb0nk500 | |
into it This is necessary to get the function placement correct. |