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#ifndef _DOLPHIN_GXTEV
#define _DOLPHIN_GXTEV
#include <dolphin/gx/GXEnum.h>
#include <dolphin/gx/GXStruct.h>
#ifdef __cplusplus
extern "C" {
#endif
void GXSetTevOp(GXTevStageID id, GXTevMode mode);
void GXSetTevColorIn(GXTevStageID stage, GXTevColorArg a, GXTevColorArg b, GXTevColorArg c,
GXTevColorArg d);
void GXSetTevAlphaIn(GXTevStageID stage, GXTevAlphaArg a, GXTevAlphaArg b, GXTevAlphaArg c,
GXTevAlphaArg d);
void GXSetTevColorOp(GXTevStageID stage, GXTevOp op, GXTevBias bias, GXTevScale scale, GXBool clamp,
GXTevRegID out_reg);
void GXSetTevAlphaOp(GXTevStageID stage, GXTevOp op, GXTevBias bias, GXTevScale scale, GXBool clamp,
GXTevRegID out_reg);
void GXSetTevColor(GXTevRegID id, GXColor color);
void GXSetTevColorS10(GXTevRegID id, GXColorS10 color);
void GXSetTevKColor(GXTevKColorID id, GXColor color);
void GXSetTevKColorSel(GXTevStageID stage, GXTevKColorSel sel);
void GXSetTevKAlphaSel(GXTevStageID stage, GXTevKAlphaSel sel);
void GXSetTevSwapMode(GXTevStageID stage, GXTevSwapSel ras_sel, GXTevSwapSel tex_sel);
void GXSetTevSwapModeTable(GXTevSwapSel table, GXTevColorChan red, GXTevColorChan green,
GXTevColorChan blue, GXTevColorChan alpha);
void GXSetAlphaCompare(GXCompare comp0, u8 ref0, GXAlphaOp op, GXCompare comp1, u8 ref1);
void GXSetZTexture(GXZTexOp op, GXTexFmt fmt, u32 bias);
void GXSetTevOrder(GXTevStageID stage, GXTexCoordID coord, GXTexMapID map, GXChannelID color);
void GXSetNumTevStages(u8 nStages);
#ifdef __cplusplus
}
#endif
#endif
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