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#include "dolphin/os.h"
typedef struct OSHeapDescriptor {
s32 size;
struct OSHeapCell* freeList;
struct OSHeapCell* usedList;
} OSHeapDescriptor;
typedef struct OSHeapCell {
struct OSHeapCell* prev;
struct OSHeapCell* next;
s32 size;
struct OSHeapDescriptor* hd;
s32 usedSize;
char UNK_0x14[0x20 - 0x14];
} OSHeapCell;
volatile s32 __OSCurrHeap = -1;
static void* ArenaEnd = NULL;
static void* ArenaStart = NULL;
static s32 NumHeaps = 0;
static OSHeapDescriptor* HeapArray = NULL;
static OSHeapCell* DLAddFront(OSHeapCell* list, OSHeapCell* child) {
child->next = list;
child->prev = NULL;
if (list != NULL) {
list->prev = child;
}
return child;
}
static OSHeapCell* DLExtract(OSHeapCell* list, OSHeapCell* child) {
if (child->next != NULL) {
child->next->prev = child->prev;
}
if (child->prev == NULL) {
return child->next;
}
child->prev->next = child->next;
return list;
}
static OSHeapCell* DLInsert(OSHeapCell* list, OSHeapCell* child) {
OSHeapCell* prev = NULL;
OSHeapCell* next = list;
for (; next != NULL; prev = next, next = next->next) {
if (child <= next) {
break;
}
}
child->next = next;
child->prev = prev;
if (next != NULL) {
next->prev = child;
if ((u8*)child + child->size == (u8*)next) {
child->size += next->size;
next = next->next;
child->next = next;
if (next != NULL) {
next->prev = child;
}
}
}
if (prev != NULL) {
prev->next = child;
if ((u8*)prev + prev->size == (u8*)child) {
prev->size += child->size;
prev->next = next;
if (next != NULL) {
next->prev = prev;
}
}
return list;
} else {
return child;
}
}
void* OSAllocFromHeap(s32 handle, s32 size) {
OSHeapDescriptor* hd = &HeapArray[handle];
OSHeapCell* cell;
u32 avail;
hd = &HeapArray[handle];
size = OSRoundUp32B(size + sizeof(OSHeapCell));
for (cell = hd->freeList; cell != NULL; cell = cell->next) {
if (size <= cell->size) {
break;
}
}
if (cell == NULL) {
return NULL;
}
avail = cell->size - size;
if (avail < 64) {
hd->freeList = DLExtract(hd->freeList, cell);
} else {
OSHeapCell* adj;
cell->size = size;
adj = (OSHeapCell*)((u8*)cell + size);
adj->size = avail;
adj->prev = cell->prev;
adj->next = cell->next;
if (adj->next != NULL) {
adj->next->prev = adj;
}
if (adj->prev != NULL) {
adj->prev->next = adj;
} else {
hd->freeList = adj;
}
}
hd->usedList = DLAddFront(hd->usedList, cell);
return (u8*)cell + sizeof(OSHeapCell);
}
void OSFreeToHeap(s32 handle, void* p) {
OSHeapDescriptor* hd = &HeapArray[handle];
OSHeapCell* cell = (OSHeapCell*)((u8*)p - sizeof(OSHeapCell));
hd->usedList = DLExtract(hd->usedList, cell);
hd->freeList = DLInsert(hd->freeList, cell);
}
s32 OSSetCurrentHeap(s32 handle) {
s32 old = __OSCurrHeap;
__OSCurrHeap = handle;
return old;
}
void* OSInitAlloc(void* start, void* end, s32 numHeaps) {
u32 headerSize;
int i;
headerSize = numHeaps * sizeof(OSHeapDescriptor);
HeapArray = (OSHeapDescriptor*)start;
NumHeaps = numHeaps;
for (i = 0; i < NumHeaps; i++) {
OSHeapDescriptor* hd = &HeapArray[i];
hd->size = -1;
hd->usedList = NULL;
hd->freeList = NULL;
}
__OSCurrHeap = -1;
ArenaStart = OSRoundUp32BPtr((u8*)HeapArray + headerSize);
ArenaEnd = OSRoundDown32BPtr(end);
return ArenaStart;
}
s32 OSCreateHeap(void* start, void* end) {
s32 handle;
start = OSRoundUp32BPtr(start);
end = OSRoundDown32BPtr(end);
for (handle = 0; handle < NumHeaps; handle++) {
OSHeapCell* cell = (OSHeapCell*)start;
OSHeapDescriptor* hd = &HeapArray[handle];
if (hd->size < 0) {
hd->size = (u32)end - (u32)start;
cell->prev = NULL;
cell->next = NULL;
cell->size = hd->size;
hd->freeList = cell;
hd->usedList = NULL;
return handle;
}
}
return -1;
}
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