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/* @(#)k_cos.c 1.2 95/01/04 */
/*
 * ====================================================
 * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
 *
 * Developed at SunPro, a Sun Microsystems, Inc. business.
 * Permission to use, copy, modify, and distribute this
 * software is freely granted, provided that this notice
 * is preserved.
 * ====================================================
 */

/*
 * __kernel_cos( x,  y )
 * kernel cos function on [-pi/4, pi/4], pi/4 ~ 0.785398164
 * Input x is assumed to be bounded by ~pi/4 in magnitude.
 * Input y is the tail of x.
 *
 * Algorithm
 *	1. Since cos(-x) = cos(x), we need only to consider positive x.
 *	2. if x < 2^-27 (hx<0x3e400000 0), return 1 with inexact if x!=0.
 *	3. cos(x) is approximated by a polynomial of degree 14 on
 *	   [0,pi/4]
 *		  	                 4            14
 *	   	cos(x) ~ 1 - x*x/2 + C1*x + ... + C6*x
 *	   where the remez error is
 *
 * 	|              2     4     6     8     10    12     14 |     -58
 * 	|cos(x)-(1-.5*x +C1*x +C2*x +C3*x +C4*x +C5*x  +C6*x  )| <= 2
 * 	|    					               |
 *
 * 	               4     6     8     10    12     14
 *	4. let r = C1*x +C2*x +C3*x +C4*x +C5*x  +C6*x  , then
 *	       cos(x) = 1 - x*x/2 + r
 *	   since cos(x+y) ~ cos(x) - sin(x)*y
 *			  ~ cos(x) - x*y,
 *	   a correction term is necessary in cos(x) and hence
 *		cos(x+y) = 1 - (x*x/2 - (r - x*y))
 *	   For better accuracy when x > 0.3, let qx = |x|/4 with
 *	   the last 32 bits mask off, and if x > 0.78125, let qx = 0.28125.
 *	   Then
 *		cos(x+y) = (1-qx) - ((x*x/2-qx) - (r-x*y)).
 *	   Note that 1-qx and (x*x/2-qx) is EXACT here, and the
 *	   magnitude of the latter is at least a quarter of x*x/2,
 *	   thus, reducing the rounding error in the subtraction.
 */

#include "fdlibm.h"

#ifdef __STDC__
static const double
#else
static double
#endif
    one = 1.00000000000000000000e+00, /* 0x3FF00000, 0x00000000 */
    C1 = 4.16666666666666019037e-02,  /* 0x3FA55555, 0x5555554C */
    C2 = -1.38888888888741095749e-03, /* 0xBF56C16C, 0x16C15177 */
    C3 = 2.48015872894767294178e-05,  /* 0x3EFA01A0, 0x19CB1590 */
    C4 = -2.75573143513906633035e-07, /* 0xBE927E4F, 0x809C52AD */
    C5 = 2.08757232129817482790e-09,  /* 0x3E21EE9E, 0xBDB4B1C4 */
    C6 = -1.13596475577881948265e-11; /* 0xBDA8FAE9, 0xBE8838D4 */

#ifdef __STDC__
double __kernel_cos(double x, double y)
#else
double __kernel_cos(x, y)
double x, y;
#endif
{
  double a, hz, z, r, qx;
  int ix;
  ix = __HI(x) & 0x7fffffff; /* ix = |x|'s high word*/
  if (ix < 0x3e400000) {     /* if x < 2**27 */
    if (((int)x) == 0)
      return one; /* generate inexact */
  }
  z = x * x;
  r = z * (C1 + z * (C2 + z * (C3 + z * (C4 + z * (C5 + z * C6)))));
  if (ix < 0x3FD33333) /* if |x| < 0.3 */
    return one - (0.5 * z - (z * r - x * y));
  else {
    if (ix > 0x3fe90000) { /* x > 0.78125 */
      qx = 0.28125;
    } else {
      __HI(qx) = ix - 0x00200000; /* x/4 */
      __LO(qx) = 0;
    }
    hz = 0.5 * z - qx;
    a = one - qx;
    return a - (hz - (z * r - x * y));
  }
}