diff options
author | mrb0nk500 <b0nk@b0nk.xyz> | 2019-10-12 18:48:51 -0400 |
---|---|---|
committer | mrb0nk500 <b0nk@b0nk.xyz> | 2019-10-12 18:48:51 -0400 |
commit | 35025ae9c82684b88c8645aeb4cdbeb87d8d0891 (patch) | |
tree | 11f6e9dde0ab5648f3251e9b2ab370c9a6dfba2c | |
parent | 47f33148829a97b19326eae42eff633e63584454 (diff) |
Add ppx diff file.
If someone wants to get ppx working, then apply this
patch, and commit it to the repo.
-rw-r--r-- | clld-ppx.diff | 341 |
1 files changed, 341 insertions, 0 deletions
diff --git a/clld-ppx.diff b/clld-ppx.diff new file mode 100644 index 0000000..10acae9 --- /dev/null +++ b/clld-ppx.diff @@ -0,0 +1,341 @@ + clld.c | 185 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++-------------------- + test-ppx | 56 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ + 2 files changed, 221 insertions(+), 20 deletions(-) + +diff --git a/clld.c b/clld.c +index 6d6d3a0..5a9372e 100644 +--- a/clld.c ++++ b/clld.c +@@ -16,7 +16,7 @@ + #define max(a, b) (abs(a-b)+(a+b))/2 + #define min(a, b) -max(-a, -b) + +-enum {THM, AABB}; ++enum {THM, AABB, PPX }; + + /* Collision type */ + int colltype = -1; +@@ -74,8 +74,8 @@ int main(int argc, char **argv) { + double d1; + double d2; + +- /* Heightmap, used in Tile Heightmap collision. */ +- uint8_t *heightmap; ++ /* Bitmask used in Per Pixel, and Tile Heightmap collision. */ ++ uint8_t **bitmask; + + /* X axis collision. */ + unsigned int clx : 1; +@@ -120,10 +120,34 @@ int main(int argc, char **argv) { + tmp.w = atoi(strtok(buf, ",")); + tmp.h = atoi(strtok(NULL, "\n")); + /* +- * Initialize heightmap. ++ * Initialize y axis of bitmask. ++ * If Tile Heightmap is used, Initialize it using the width. + */ +- if (colltype == THM && coll) +- tmp.heightmap = malloc(sizeof(uint8_t *)*tmp.w); ++ if (colltype == THM || colltype == PPX) ++ tmp.bitmask = (colltype == PPX) ? malloc(sizeof(uint8_t *)*tmp.h) : malloc(sizeof(uint8_t *)*tmp.w); ++ /* Initialize x axis of bitmask. */ ++ if (colltype == PPX) ++ for(unsigned int i = 0; i<tmp.h; i++) ++ tmp.bitmask[i] = malloc(sizeof(uint8_t)*tmp.w); ++ /* Get Per Pixel data. */ ++ if (colltype == PPX) { ++ for (unsigned int j = 0; j<tmp.h; j++) { ++ buf = NULL; ++ size_t newidth = getline(&buf, &size, stdin); ++ /* ++ * Format is: ++ * ++ * 000111000... Until bit w-1. ++ * . ++ * . ++ * ++ * Until bit h-1. ++ */ ++ tmp.w = (newidth >= tmp.w) ? tmp.w : newidth; ++ for (unsigned int i = 0; i <tmp.w; i++) ++ tmp.bitmask[j][i] = buf[i] - '0'; ++ } ++ } + /* Get Tile Heightmap data. */ + if (colltype == THM && coll) { + /* Get vertical flip flag */ +@@ -142,25 +166,36 @@ int main(int argc, char **argv) { + for (unsigned int i = 0; i <tmp.w; i++) { + char *tmptok = strtok((i == 0) ? buf : NULL,","); + tmptok = (tmptok == NULL) ? strtok(NULL,"\n") : tmptok; +- tmp.heightmap[i] = (uint8_t *)((atoi(tmptok) <= tmp.h) ? atoi(tmptok) : tmp.h); ++ tmp.bitmask[i] = (uint8_t *)((atoi(tmptok) <= tmp.h) ? atoi(tmptok) : tmp.h); + hmpeak = (atoi(tmptok)+1 >= hmpeak) ? atoi(tmptok)+1 : hmpeak; + } + + } + + /* +- * Copy width, and height to either +- * the Cursor, or the Floor. ++ * Copy width, height, and bitmask over ++ * to either the Cursor, or the Floor. + */ + (coll) ? (floor.w = tmp.w) : (cursor.w = tmp.w); + (coll) ? (floor.h = tmp.h) : (cursor.h = tmp.h); +- if (coll) +- floor.heightmap = tmp.heightmap; ++ (coll) ? (floor.bitmask = tmp.bitmask) : (cursor.bitmask = tmp.bitmask); + /* Debugging stuff. */ + if (verbose >= 1) { + if (colltype == THM && coll) + for (unsigned int i = 0; i<floor.h; i++) +- printf((i < floor.h-1 && i % 16 != 0 || i == 0) ? "%u, " : ("%u\n"), floor.heightmap[i]); ++ printf((i < floor.h-1 && i % 16 != 0 || i == 0) ? "%u, " : ("%u\n"), floor.bitmask[i]); ++ ++ ++ if (colltype == PPX) { ++ for (unsigned int j = 0; j<((coll) ? floor.h : cursor.h); j++) { ++ for (unsigned int i = 0; i<((coll) ? floor.w : cursor.w); i++) ++ if((coll) ? floor.bitmask[j][i] : cursor.bitmask[j][i]) ++ printf("%u", (coll) ? floor.bitmask[j][i] : cursor.bitmask[j][i]); ++ else ++ printf(" "); ++ printf("\n"); ++ } ++ } + } + + +@@ -209,6 +244,113 @@ int main(int argc, char **argv) { + cursor.yvel = atof(strtok(NULL, "\n")); + } + ++ /* Per Pixel Collision. */ ++ if(colltype == PPX && coll) { ++ if (!flt) { ++ cursor.a1 = cursor.pos.x; ++ cursor.a2 = cursor.pos.x+cursor.w; ++ cursor.b1 = cursor.pos.y; ++ cursor.b2 = cursor.pos.y+cursor.h; ++ floor.a1 = floor.pos.x; ++ floor.a2 = floor.pos.x+floor.w; ++ floor.b1 = floor.pos.y; ++ floor.b2 = floor.pos.y+floor.h; ++ ++ cursor.clx = ((cursor.a2 > floor.a1-(int)cursor.xvel-1 && cursor.b2 > floor.b1) && (cursor.a1 < floor.a2-(int)cursor.xvel+1 && cursor.b1 < floor.b2)) ? 1 : 0; ++ cursor.cly = ((cursor.b2 > floor.b1-(int)cursor.yvel-1 && cursor.a2 > floor.a1) && (cursor.b1 < floor.b2-(int)cursor.yvel+1 && cursor.a1 < floor.a2)) ? 1 : 0; ++ cursor.gnded = 0; ++ ++ if (cursor.clx || cursor.cly) { ++ int rw1 = (cursor.a2-cursor.a1)/2, rh1 = (cursor.b2-cursor.b1)/2; ++ int rw2 = (floor.a2-floor.a1)/2, rh2 = (floor.b2-floor.b1)/2; ++ uint8_t t = 0, b = 0, l = 0, r = 0; ++ int olxab = min(cursor.a2, floor.a2)-max(cursor.a1, floor.a1); ++ int olyab = min(cursor.b2, floor.b2)-max(cursor.b1, floor.b1); ++ int olxl = cursor.a2-floor.a1; ++ int olxr = floor.a2-cursor.a1; ++ int olyt = cursor.b2-floor.b1; ++ int olyb = floor.b2-cursor.b1; ++ t = (cursor.b2 > rh2 && olyt <= floor.h+1) ? 1 : 0; ++ b = (cursor.b1 > rh2 && olyb <= floor.h+1) ? 1 : 0; ++ l = (cursor.a2 > rw2 && olxl <= floor.w+1) ? 1 : 0; ++ r = (cursor.a1 > rw2 && olxr <= floor.w+1) ? 1 : 0; ++ if (t && b && cursor.xvel == 0) { ++ t = (cursor.yvel > 0) ? 1 : 0; ++ b = (cursor.yvel < 0) ? 1 : 0; ++ } ++ if (l && r && cursor.yvel == 0) { ++ l = (cursor.xvel > 0) ? 1 : 0; ++ r = (cursor.xvel < 0) ? 1 : 0; ++ } ++ ++ int x = (l) ? olxl-1 : (r ? olxr-1 : -1); ++ int y = (t) ? olyt-1 : (b ? olyb-1 : -1); ++ /* X coordinate of overlap between the Cursor, and Floor. */ ++ /*if (cursor.a2 > floor.a1-(int)cursor.xvel-1) ++ else if (cursor.a1 < floor.a2-(int)cursor.xvel+1) ++ olx = cursor.a1-(floor.a2-(int)cursor.xvel+1);*/ ++ /*int olw = (cursor.a1+rw1)-(floor.a1+rw2);*/ ++ ++ /* Y coordinate of overlap between the Cursor, and Floor. */ ++ /*if (cursor.b2 > floor.b1-(int)cursor.yvel-1) ++ oly = cursor.b2-(floor.b1-(int)cursor.yvel-1); ++ else if (cursor.b1 < floor.b2-(int)cursor.yvel+1) ++ oly = cursor.b1-(floor.b2-(int)cursor.yvel+1);*/ ++ /*int olh = (cursor.b1+rh1)-(floor.b1+rh2);*/ ++ ++ printf( ++ "olxab: %i, olyab: %i\n" ++ "olxl: %i, olyt: %i\n" ++ "olxr: %i, olyb: %i\n" ++ "cursor.a2: %i, cursor.b2: %i\n" ++ "floor.a2: %i, floor.b2: %i\n" ++ "x: %i, y: %i\n" ++ "min(cursor.b2, floor.b2)-max(cursor.b1, floor.b1): %i\n" ++ "min(cursor.b2, floor.b2): %i\n" ++ "max(cursor.b1, floor.b1): %i\n" ++ "t: %u, b: %u, l: %u, r: %u\n" ++ , olxab, olyab ++ , olxl, olyt ++ , olxr, olyb ++ , cursor.a2, cursor.b2 ++ , floor.a2, floor.b2 ++ , x, y ++ , min(cursor.b2, floor.b2)-max(cursor.b1, floor.b1) ++ , min(cursor.b2, floor.b2) ++ , max(cursor.b1, floor.b1) ++ , t, b, l, r); ++ if((x >= 0 && x < floor.w) && (y >= 0 && y <= floor.h)) ++ for (y; y<floor.h; y++) { ++ for (x; x < floor.w; x++) { ++ /*printf( ++ "cursor.pos.x+x1: %i, cursor.pos.y+y1: %i\n" ++ "floor.pos.x+x2: %i, floor.pos.y+y2: %i\n" ++ "\n" ++ , cursor.pos.x+x1, cursor.pos.y+y1 ++ , floor.pos.x+x2, floor.pos.y+y2);*/ ++ if (cursor.bitmask[y][x] && floor.bitmask[y][x]) ++ printf( ++ "Collision at: cursor (%i, %i)\n" ++ " floor (%i, %i)\n" ++ , cursor.a2-x, cursor.b2-y ++ , floor.a2-x, floor.b2-y); ++ } ++ } ++ } ++ printf("%u, %u\n%u\n%i, %i\n%07.06f, %07.06f\n", cursor.clx, cursor.cly, cursor.gnded, cursor.pos.x, cursor.pos.y, cursor.xvel, cursor.yvel); ++ ++ } else { ++ cursor.c1 = cursor.pos.fx; ++ cursor.c2 = cursor.pos.fx+cursor.w; ++ cursor.d1 = cursor.pos.fy; ++ cursor.d2 = cursor.pos.fy+cursor.h; ++ floor.c1 = floor.pos.fx; ++ floor.c2 = floor.pos.fx+floor.w; ++ floor.d1 = floor.pos.fy; ++ floor.d2 = floor.pos.fy+floor.h; ++ } ++ } ++ + /* Tile Heightmap Collision. */ + if (colltype == THM && coll) { + if (!flt) { +@@ -229,9 +371,9 @@ int main(int argc, char **argv) { + if (cursor.clx) { + if (cursor.a2-floor.a1 < 0 || cursor.a2-floor.a1 > floor.w) { + /* Is the Cursor coming from the left? */ +- if (cursor.a2 > floor.a1-(int)cursor.xvel-1 && floor.b2-cursor.b2 < (int)floor.heightmap[0] && !floor.flp && cursor.xvel > 0) ++ if (cursor.a2 > floor.a1-(int)cursor.xvel-1 && floor.b2-cursor.b2 < (int)floor.bitmask[0] && !floor.flp && cursor.xvel > 0) + cursor.pos.x = (floor.pos.x-(int)cursor.xvel)-cursor.w-1; +- else if (cursor.a1 < (floor.a2-cursor.w)-(int)cursor.xvel+1 && floor.b2-cursor.b2 < (int)floor.heightmap[floor.w-1] && !floor.flp && cursor.xvel < 0) ++ else if (cursor.a1 < (floor.a2-cursor.w)-(int)cursor.xvel+1 && floor.b2-cursor.b2 < (int)floor.bitmask[floor.w-1] && !floor.flp && cursor.xvel < 0) + cursor.pos.x = (floor.a2-cursor.w)-(int)cursor.xvel+1; + /* Is the Cursor coming from the right? */ + if (cursor.a1 < (floor.a2-cursor.w)-(int)cursor.xvel+1 && cursor.b1-floor.b1 < 0 && floor.flp && cursor.xvel < 0) +@@ -244,7 +386,7 @@ int main(int argc, char **argv) { + if (cursor.cly) { + if (cursor.a2-floor.a1 < floor.w) { + cursor.yvel = 0; +- newy = (int)floor.heightmap[cursor.a2-floor.a1]; ++ newy = (int)floor.bitmask[cursor.a2-floor.a1]; + /* Is the Floor, really a floor? */ + if (cursor.b2 > (floor.b2-hmpeak)-(int)cursor.yvel && floor.b2-cursor.b2 >= 0 && !floor.flp) + cursor.pos.y = ((floor.b2-cursor.h)-newy)-(int)cursor.yvel; +@@ -288,9 +430,9 @@ int main(int argc, char **argv) { + if (cursor.clx) { + if (cursor.c2-floor.c1 < -1 || cursor.c2-floor.c1 > floor.w) { + /* Is the Cursor coming from the left? */ +- if (cursor.c2 > floor.c1-cursor.xvel-1 && floor.d2-cursor.d2 < (int)floor.heightmap[0] && !floor.flp && cursor.xvel > 0) ++ if (cursor.c2 > floor.c1-cursor.xvel-1 && floor.d2-cursor.d2 < (int)floor.bitmask[0] && !floor.flp && cursor.xvel > 0) + cursor.pos.fx = (floor.pos.x-cursor.xvel)-cursor.w-1; +- else if (cursor.c1 < (floor.c2-cursor.w)-cursor.xvel+1 && floor.d2-cursor.d2 < (int)floor.heightmap[floor.w-1] && !floor.flp && cursor.xvel < 0) ++ else if (cursor.c1 < (floor.c2-cursor.w)-cursor.xvel+1 && floor.d2-cursor.d2 < (int)floor.bitmask[floor.w-1] && !floor.flp && cursor.xvel < 0) + cursor.pos.fx = (floor.c2-cursor.w)-cursor.xvel+1; + /* Is the Cursor coming from the right? */ + if (cursor.c1 < (floor.c2-cursor.w)-cursor.xvel+1 && cursor.d1-floor.d1 < 0 && floor.flp && cursor.xvel < 0) +@@ -303,7 +445,7 @@ int main(int argc, char **argv) { + if (cursor.cly) { + if (cursor.c2-floor.c1 < floor.w) { + cursor.yvel = 0; +- newy = (int)floor.heightmap[(int)cursor.c2-(int)floor.c1]; ++ newy = (int)floor.bitmask[(int)cursor.c2-(int)floor.c1]; + /* Is the Floor, really a floor? */ + if (cursor.d2 > (floor.d2-hmpeak)-cursor.yvel && floor.d2-cursor.d2 >= 0 && !floor.flp) + cursor.pos.fy = ((floor.d2-cursor.h)-newy)-cursor.yvel; +@@ -406,8 +548,11 @@ int main(int argc, char **argv) { + uint8_t a = 0; + unsigned int i = 0; + free(buf); +- if(colltype == THM) { +- free(floor.heightmap); ++ if(colltype == THM || colltype == PPX) { ++ while (!a && colltype == PPX) ++ (i<tmp.h) ? (free(tmp.bitmask[i]), ++i) : (a=1); ++ free(cursor.bitmask); ++ free(floor.bitmask); + } + fflush(stdout); + +diff --git a/test-ppx b/test-ppx +new file mode 100644 +index 0000000..dca0772 +--- /dev/null ++++ b/test-ppx +@@ -0,0 +1,56 @@ ++2 ++18, 34 ++000000000000000000 ++000000000000110000 ++000000000001010000 ++000000000010010000 ++000000000010010000 ++000000000010010000 ++000000001111110000 ++000000010000010000 ++000000100000010000 ++000001000000010000 ++000001000000010000 ++000010000000010000 ++000010000000010000 ++000001000000010000 ++000001000000010000 ++000000100000010000 ++000000111111110000 ++000000100000010000 ++000001000111010000 ++000001000101010000 ++000001000101010000 ++000001000111010000 ++000001000101010000 ++000001001001010000 ++000001001101010000 ++000000100111010000 ++000000100000010000 ++000000100000010000 ++000000111111110000 ++000000001001000000 ++000000001111000000 ++000000011001000000 ++000000010001000000 ++000000011111000000 ++1, 2 ++0, 0 ++16, 16 ++0000000000000001 ++0000000000000011 ++0000000000000101 ++0000000000001001 ++0000000000010001 ++0000000000100001 ++0000000001000001 ++0000000010000001 ++0000000100000001 ++0000001000000001 ++0000010000000001 ++0000100000000001 ++0001000000000001 ++0010000000000001 ++0100000000000001 ++1111111111111111 ++4, 5 |