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authormrb0nk500 <b0nk@b0nk.xyz>2019-10-12 18:48:51 -0400
committermrb0nk500 <b0nk@b0nk.xyz>2019-10-12 18:48:51 -0400
commit35025ae9c82684b88c8645aeb4cdbeb87d8d0891 (patch)
tree11f6e9dde0ab5648f3251e9b2ab370c9a6dfba2c
parent47f33148829a97b19326eae42eff633e63584454 (diff)
Add ppx diff file.
If someone wants to get ppx working, then apply this patch, and commit it to the repo.
-rw-r--r--clld-ppx.diff341
1 files changed, 341 insertions, 0 deletions
diff --git a/clld-ppx.diff b/clld-ppx.diff
new file mode 100644
index 0000000..10acae9
--- /dev/null
+++ b/clld-ppx.diff
@@ -0,0 +1,341 @@
+ clld.c | 185 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++--------------------
+ test-ppx | 56 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ 2 files changed, 221 insertions(+), 20 deletions(-)
+
+diff --git a/clld.c b/clld.c
+index 6d6d3a0..5a9372e 100644
+--- a/clld.c
++++ b/clld.c
+@@ -16,7 +16,7 @@
+ #define max(a, b) (abs(a-b)+(a+b))/2
+ #define min(a, b) -max(-a, -b)
+
+-enum {THM, AABB};
++enum {THM, AABB, PPX };
+
+ /* Collision type */
+ int colltype = -1;
+@@ -74,8 +74,8 @@ int main(int argc, char **argv) {
+ double d1;
+ double d2;
+
+- /* Heightmap, used in Tile Heightmap collision. */
+- uint8_t *heightmap;
++ /* Bitmask used in Per Pixel, and Tile Heightmap collision. */
++ uint8_t **bitmask;
+
+ /* X axis collision. */
+ unsigned int clx : 1;
+@@ -120,10 +120,34 @@ int main(int argc, char **argv) {
+ tmp.w = atoi(strtok(buf, ","));
+ tmp.h = atoi(strtok(NULL, "\n"));
+ /*
+- * Initialize heightmap.
++ * Initialize y axis of bitmask.
++ * If Tile Heightmap is used, Initialize it using the width.
+ */
+- if (colltype == THM && coll)
+- tmp.heightmap = malloc(sizeof(uint8_t *)*tmp.w);
++ if (colltype == THM || colltype == PPX)
++ tmp.bitmask = (colltype == PPX) ? malloc(sizeof(uint8_t *)*tmp.h) : malloc(sizeof(uint8_t *)*tmp.w);
++ /* Initialize x axis of bitmask. */
++ if (colltype == PPX)
++ for(unsigned int i = 0; i<tmp.h; i++)
++ tmp.bitmask[i] = malloc(sizeof(uint8_t)*tmp.w);
++ /* Get Per Pixel data. */
++ if (colltype == PPX) {
++ for (unsigned int j = 0; j<tmp.h; j++) {
++ buf = NULL;
++ size_t newidth = getline(&buf, &size, stdin);
++ /*
++ * Format is:
++ *
++ * 000111000... Until bit w-1.
++ * .
++ * .
++ *
++ * Until bit h-1.
++ */
++ tmp.w = (newidth >= tmp.w) ? tmp.w : newidth;
++ for (unsigned int i = 0; i <tmp.w; i++)
++ tmp.bitmask[j][i] = buf[i] - '0';
++ }
++ }
+ /* Get Tile Heightmap data. */
+ if (colltype == THM && coll) {
+ /* Get vertical flip flag */
+@@ -142,25 +166,36 @@ int main(int argc, char **argv) {
+ for (unsigned int i = 0; i <tmp.w; i++) {
+ char *tmptok = strtok((i == 0) ? buf : NULL,",");
+ tmptok = (tmptok == NULL) ? strtok(NULL,"\n") : tmptok;
+- tmp.heightmap[i] = (uint8_t *)((atoi(tmptok) <= tmp.h) ? atoi(tmptok) : tmp.h);
++ tmp.bitmask[i] = (uint8_t *)((atoi(tmptok) <= tmp.h) ? atoi(tmptok) : tmp.h);
+ hmpeak = (atoi(tmptok)+1 >= hmpeak) ? atoi(tmptok)+1 : hmpeak;
+ }
+
+ }
+
+ /*
+- * Copy width, and height to either
+- * the Cursor, or the Floor.
++ * Copy width, height, and bitmask over
++ * to either the Cursor, or the Floor.
+ */
+ (coll) ? (floor.w = tmp.w) : (cursor.w = tmp.w);
+ (coll) ? (floor.h = tmp.h) : (cursor.h = tmp.h);
+- if (coll)
+- floor.heightmap = tmp.heightmap;
++ (coll) ? (floor.bitmask = tmp.bitmask) : (cursor.bitmask = tmp.bitmask);
+ /* Debugging stuff. */
+ if (verbose >= 1) {
+ if (colltype == THM && coll)
+ for (unsigned int i = 0; i<floor.h; i++)
+- printf((i < floor.h-1 && i % 16 != 0 || i == 0) ? "%u, " : ("%u\n"), floor.heightmap[i]);
++ printf((i < floor.h-1 && i % 16 != 0 || i == 0) ? "%u, " : ("%u\n"), floor.bitmask[i]);
++
++
++ if (colltype == PPX) {
++ for (unsigned int j = 0; j<((coll) ? floor.h : cursor.h); j++) {
++ for (unsigned int i = 0; i<((coll) ? floor.w : cursor.w); i++)
++ if((coll) ? floor.bitmask[j][i] : cursor.bitmask[j][i])
++ printf("%u", (coll) ? floor.bitmask[j][i] : cursor.bitmask[j][i]);
++ else
++ printf(" ");
++ printf("\n");
++ }
++ }
+ }
+
+
+@@ -209,6 +244,113 @@ int main(int argc, char **argv) {
+ cursor.yvel = atof(strtok(NULL, "\n"));
+ }
+
++ /* Per Pixel Collision. */
++ if(colltype == PPX && coll) {
++ if (!flt) {
++ cursor.a1 = cursor.pos.x;
++ cursor.a2 = cursor.pos.x+cursor.w;
++ cursor.b1 = cursor.pos.y;
++ cursor.b2 = cursor.pos.y+cursor.h;
++ floor.a1 = floor.pos.x;
++ floor.a2 = floor.pos.x+floor.w;
++ floor.b1 = floor.pos.y;
++ floor.b2 = floor.pos.y+floor.h;
++
++ cursor.clx = ((cursor.a2 > floor.a1-(int)cursor.xvel-1 && cursor.b2 > floor.b1) && (cursor.a1 < floor.a2-(int)cursor.xvel+1 && cursor.b1 < floor.b2)) ? 1 : 0;
++ cursor.cly = ((cursor.b2 > floor.b1-(int)cursor.yvel-1 && cursor.a2 > floor.a1) && (cursor.b1 < floor.b2-(int)cursor.yvel+1 && cursor.a1 < floor.a2)) ? 1 : 0;
++ cursor.gnded = 0;
++
++ if (cursor.clx || cursor.cly) {
++ int rw1 = (cursor.a2-cursor.a1)/2, rh1 = (cursor.b2-cursor.b1)/2;
++ int rw2 = (floor.a2-floor.a1)/2, rh2 = (floor.b2-floor.b1)/2;
++ uint8_t t = 0, b = 0, l = 0, r = 0;
++ int olxab = min(cursor.a2, floor.a2)-max(cursor.a1, floor.a1);
++ int olyab = min(cursor.b2, floor.b2)-max(cursor.b1, floor.b1);
++ int olxl = cursor.a2-floor.a1;
++ int olxr = floor.a2-cursor.a1;
++ int olyt = cursor.b2-floor.b1;
++ int olyb = floor.b2-cursor.b1;
++ t = (cursor.b2 > rh2 && olyt <= floor.h+1) ? 1 : 0;
++ b = (cursor.b1 > rh2 && olyb <= floor.h+1) ? 1 : 0;
++ l = (cursor.a2 > rw2 && olxl <= floor.w+1) ? 1 : 0;
++ r = (cursor.a1 > rw2 && olxr <= floor.w+1) ? 1 : 0;
++ if (t && b && cursor.xvel == 0) {
++ t = (cursor.yvel > 0) ? 1 : 0;
++ b = (cursor.yvel < 0) ? 1 : 0;
++ }
++ if (l && r && cursor.yvel == 0) {
++ l = (cursor.xvel > 0) ? 1 : 0;
++ r = (cursor.xvel < 0) ? 1 : 0;
++ }
++
++ int x = (l) ? olxl-1 : (r ? olxr-1 : -1);
++ int y = (t) ? olyt-1 : (b ? olyb-1 : -1);
++ /* X coordinate of overlap between the Cursor, and Floor. */
++ /*if (cursor.a2 > floor.a1-(int)cursor.xvel-1)
++ else if (cursor.a1 < floor.a2-(int)cursor.xvel+1)
++ olx = cursor.a1-(floor.a2-(int)cursor.xvel+1);*/
++ /*int olw = (cursor.a1+rw1)-(floor.a1+rw2);*/
++
++ /* Y coordinate of overlap between the Cursor, and Floor. */
++ /*if (cursor.b2 > floor.b1-(int)cursor.yvel-1)
++ oly = cursor.b2-(floor.b1-(int)cursor.yvel-1);
++ else if (cursor.b1 < floor.b2-(int)cursor.yvel+1)
++ oly = cursor.b1-(floor.b2-(int)cursor.yvel+1);*/
++ /*int olh = (cursor.b1+rh1)-(floor.b1+rh2);*/
++
++ printf(
++ "olxab: %i, olyab: %i\n"
++ "olxl: %i, olyt: %i\n"
++ "olxr: %i, olyb: %i\n"
++ "cursor.a2: %i, cursor.b2: %i\n"
++ "floor.a2: %i, floor.b2: %i\n"
++ "x: %i, y: %i\n"
++ "min(cursor.b2, floor.b2)-max(cursor.b1, floor.b1): %i\n"
++ "min(cursor.b2, floor.b2): %i\n"
++ "max(cursor.b1, floor.b1): %i\n"
++ "t: %u, b: %u, l: %u, r: %u\n"
++ , olxab, olyab
++ , olxl, olyt
++ , olxr, olyb
++ , cursor.a2, cursor.b2
++ , floor.a2, floor.b2
++ , x, y
++ , min(cursor.b2, floor.b2)-max(cursor.b1, floor.b1)
++ , min(cursor.b2, floor.b2)
++ , max(cursor.b1, floor.b1)
++ , t, b, l, r);
++ if((x >= 0 && x < floor.w) && (y >= 0 && y <= floor.h))
++ for (y; y<floor.h; y++) {
++ for (x; x < floor.w; x++) {
++ /*printf(
++ "cursor.pos.x+x1: %i, cursor.pos.y+y1: %i\n"
++ "floor.pos.x+x2: %i, floor.pos.y+y2: %i\n"
++ "\n"
++ , cursor.pos.x+x1, cursor.pos.y+y1
++ , floor.pos.x+x2, floor.pos.y+y2);*/
++ if (cursor.bitmask[y][x] && floor.bitmask[y][x])
++ printf(
++ "Collision at: cursor (%i, %i)\n"
++ " floor (%i, %i)\n"
++ , cursor.a2-x, cursor.b2-y
++ , floor.a2-x, floor.b2-y);
++ }
++ }
++ }
++ printf("%u, %u\n%u\n%i, %i\n%07.06f, %07.06f\n", cursor.clx, cursor.cly, cursor.gnded, cursor.pos.x, cursor.pos.y, cursor.xvel, cursor.yvel);
++
++ } else {
++ cursor.c1 = cursor.pos.fx;
++ cursor.c2 = cursor.pos.fx+cursor.w;
++ cursor.d1 = cursor.pos.fy;
++ cursor.d2 = cursor.pos.fy+cursor.h;
++ floor.c1 = floor.pos.fx;
++ floor.c2 = floor.pos.fx+floor.w;
++ floor.d1 = floor.pos.fy;
++ floor.d2 = floor.pos.fy+floor.h;
++ }
++ }
++
+ /* Tile Heightmap Collision. */
+ if (colltype == THM && coll) {
+ if (!flt) {
+@@ -229,9 +371,9 @@ int main(int argc, char **argv) {
+ if (cursor.clx) {
+ if (cursor.a2-floor.a1 < 0 || cursor.a2-floor.a1 > floor.w) {
+ /* Is the Cursor coming from the left? */
+- if (cursor.a2 > floor.a1-(int)cursor.xvel-1 && floor.b2-cursor.b2 < (int)floor.heightmap[0] && !floor.flp && cursor.xvel > 0)
++ if (cursor.a2 > floor.a1-(int)cursor.xvel-1 && floor.b2-cursor.b2 < (int)floor.bitmask[0] && !floor.flp && cursor.xvel > 0)
+ cursor.pos.x = (floor.pos.x-(int)cursor.xvel)-cursor.w-1;
+- else if (cursor.a1 < (floor.a2-cursor.w)-(int)cursor.xvel+1 && floor.b2-cursor.b2 < (int)floor.heightmap[floor.w-1] && !floor.flp && cursor.xvel < 0)
++ else if (cursor.a1 < (floor.a2-cursor.w)-(int)cursor.xvel+1 && floor.b2-cursor.b2 < (int)floor.bitmask[floor.w-1] && !floor.flp && cursor.xvel < 0)
+ cursor.pos.x = (floor.a2-cursor.w)-(int)cursor.xvel+1;
+ /* Is the Cursor coming from the right? */
+ if (cursor.a1 < (floor.a2-cursor.w)-(int)cursor.xvel+1 && cursor.b1-floor.b1 < 0 && floor.flp && cursor.xvel < 0)
+@@ -244,7 +386,7 @@ int main(int argc, char **argv) {
+ if (cursor.cly) {
+ if (cursor.a2-floor.a1 < floor.w) {
+ cursor.yvel = 0;
+- newy = (int)floor.heightmap[cursor.a2-floor.a1];
++ newy = (int)floor.bitmask[cursor.a2-floor.a1];
+ /* Is the Floor, really a floor? */
+ if (cursor.b2 > (floor.b2-hmpeak)-(int)cursor.yvel && floor.b2-cursor.b2 >= 0 && !floor.flp)
+ cursor.pos.y = ((floor.b2-cursor.h)-newy)-(int)cursor.yvel;
+@@ -288,9 +430,9 @@ int main(int argc, char **argv) {
+ if (cursor.clx) {
+ if (cursor.c2-floor.c1 < -1 || cursor.c2-floor.c1 > floor.w) {
+ /* Is the Cursor coming from the left? */
+- if (cursor.c2 > floor.c1-cursor.xvel-1 && floor.d2-cursor.d2 < (int)floor.heightmap[0] && !floor.flp && cursor.xvel > 0)
++ if (cursor.c2 > floor.c1-cursor.xvel-1 && floor.d2-cursor.d2 < (int)floor.bitmask[0] && !floor.flp && cursor.xvel > 0)
+ cursor.pos.fx = (floor.pos.x-cursor.xvel)-cursor.w-1;
+- else if (cursor.c1 < (floor.c2-cursor.w)-cursor.xvel+1 && floor.d2-cursor.d2 < (int)floor.heightmap[floor.w-1] && !floor.flp && cursor.xvel < 0)
++ else if (cursor.c1 < (floor.c2-cursor.w)-cursor.xvel+1 && floor.d2-cursor.d2 < (int)floor.bitmask[floor.w-1] && !floor.flp && cursor.xvel < 0)
+ cursor.pos.fx = (floor.c2-cursor.w)-cursor.xvel+1;
+ /* Is the Cursor coming from the right? */
+ if (cursor.c1 < (floor.c2-cursor.w)-cursor.xvel+1 && cursor.d1-floor.d1 < 0 && floor.flp && cursor.xvel < 0)
+@@ -303,7 +445,7 @@ int main(int argc, char **argv) {
+ if (cursor.cly) {
+ if (cursor.c2-floor.c1 < floor.w) {
+ cursor.yvel = 0;
+- newy = (int)floor.heightmap[(int)cursor.c2-(int)floor.c1];
++ newy = (int)floor.bitmask[(int)cursor.c2-(int)floor.c1];
+ /* Is the Floor, really a floor? */
+ if (cursor.d2 > (floor.d2-hmpeak)-cursor.yvel && floor.d2-cursor.d2 >= 0 && !floor.flp)
+ cursor.pos.fy = ((floor.d2-cursor.h)-newy)-cursor.yvel;
+@@ -406,8 +548,11 @@ int main(int argc, char **argv) {
+ uint8_t a = 0;
+ unsigned int i = 0;
+ free(buf);
+- if(colltype == THM) {
+- free(floor.heightmap);
++ if(colltype == THM || colltype == PPX) {
++ while (!a && colltype == PPX)
++ (i<tmp.h) ? (free(tmp.bitmask[i]), ++i) : (a=1);
++ free(cursor.bitmask);
++ free(floor.bitmask);
+ }
+ fflush(stdout);
+
+diff --git a/test-ppx b/test-ppx
+new file mode 100644
+index 0000000..dca0772
+--- /dev/null
++++ b/test-ppx
+@@ -0,0 +1,56 @@
++2
++18, 34
++000000000000000000
++000000000000110000
++000000000001010000
++000000000010010000
++000000000010010000
++000000000010010000
++000000001111110000
++000000010000010000
++000000100000010000
++000001000000010000
++000001000000010000
++000010000000010000
++000010000000010000
++000001000000010000
++000001000000010000
++000000100000010000
++000000111111110000
++000000100000010000
++000001000111010000
++000001000101010000
++000001000101010000
++000001000111010000
++000001000101010000
++000001001001010000
++000001001101010000
++000000100111010000
++000000100000010000
++000000100000010000
++000000111111110000
++000000001001000000
++000000001111000000
++000000011001000000
++000000010001000000
++000000011111000000
++1, 2
++0, 0
++16, 16
++0000000000000001
++0000000000000011
++0000000000000101
++0000000000001001
++0000000000010001
++0000000000100001
++0000000001000001
++0000000010000001
++0000000100000001
++0000001000000001
++0000010000000001
++0000100000000001
++0001000000000001
++0010000000000001
++0100000000000001
++1111111111111111
++4, 5