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authormrb0nk500 <b0nk@b0nk.xyz>2019-10-11 17:31:22 -0400
committermrb0nk500 <b0nk@b0nk.xyz>2019-10-11 17:31:22 -0400
commitc22612764c3078e839aa7eadfd9f9d31f5ed2aa1 (patch)
treef655eef406919a05c0e738754e6ff7ec7ab4badd /README
parentcb1f2be037024674f638e23ff967b4e6012cdc40 (diff)
Revamp Tile Heightmap Collision so that it can now do
things like, act as a wall on one side, and actually make the opposite side of the heightmap act like a floor, or ceiling. I also changed the way you input heightmaps, so that the length of the heightmap is based on the width.
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