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author | mrb0nk500 <b0nk@b0nk.xyz> | 2019-10-11 17:31:22 -0400 |
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committer | mrb0nk500 <b0nk@b0nk.xyz> | 2019-10-11 17:31:22 -0400 |
commit | c22612764c3078e839aa7eadfd9f9d31f5ed2aa1 (patch) | |
tree | f655eef406919a05c0e738754e6ff7ec7ab4badd /test-mvmt.c | |
parent | cb1f2be037024674f638e23ff967b4e6012cdc40 (diff) |
Revamp Tile Heightmap Collision so that it can now do
things like, act as a wall on one side, and actually
make the opposite side of the heightmap act like a
floor, or ceiling.
I also changed the way you input heightmaps, so that
the length of the heightmap is based on the width.
Diffstat (limited to 'test-mvmt.c')
0 files changed, 0 insertions, 0 deletions