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I did this to not only make it smaller, but to also
make it faster, and to allow for other programs to use
it more efficiently.
Also, the original program is now in clld-test.c
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I removed most of the if statements in tile hightmap,
and replaced them with flags.
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This is to simplify the program, and to possibly find
ways to make it run faster.
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functions.
I also made a benchmark version, with hardcoded values.
I made this to get the time of a collision check,
without the overhead of getting input.
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