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side wall collisions, and bottom ceiling collisions.
I also made a new C based test program, which is much
faster than the shell script.
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Unlike AABB, Tile Heightmap was very easy to add, which
really supprised me.
I also revamped AABB to not have as many if statements.
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It was hard for me to figure out what went wrong, but, I was
able fix all of those bugs in AABB, also there is now a shell
script that I made for testing AABB, called test-mvmt.sh.
It requires my fork of actkbd, in order to get keyboard inputs.
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