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2019-10-10Revamp Tile Heightmap Collision so that it can domrb0nk500
side wall collisions, and bottom ceiling collisions. I also made a new C based test program, which is much faster than the shell script.
2019-10-05Added Tile Heightmap Collision, for real this time.mrb0nk500
Unlike AABB, Tile Heightmap was very easy to add, which really supprised me. I also revamped AABB to not have as many if statements.
2019-10-04Finally fixed the bugs in Axis Aligned Bounding Box collision.mrb0nk500
It was hard for me to figure out what went wrong, but, I was able fix all of those bugs in AABB, also there is now a shell script that I made for testing AABB, called test-mvmt.sh. It requires my fork of actkbd, in order to get keyboard inputs.
2019-10-02Add x, and y velocity variables, and fixed some bugs in AABB collision.mrb0nk500
2019-10-01Added Axis Aligned Bounding Box collision.mrb0nk500